Xbox "Next" or "Infinity" reveal thread. Today is the big day!

Eurogamer has pretty much summed up how I feel about game pressers at this point. "OK, there's a vision of sorts for how games can be different, better and stronger, but one of the things that grows ever more wearying with each passing press conference I attend - whether it's Sony, Microsoft or whoever - is the suffocating repetition of the same time-worn language of video game hype. Emotion, immersion, depth, fidelity. A close-up of a man's face. Can we stop looking at a close-up of a man's face? Please? I know what frown lines look like on a man's face - I gain about a dozen of them every time I hear phrases like "stop just watching and start feeling alive"."

I am getting pretty weary of all the same tired old "next gen" promises.

They also say here "we wanted to know about the new generation of gaming and the approach in revealing Xbox One titles via trailers with no single identifiable example of actual live gameplay was an enormous error in judgement."

They also say this, which is interesting. "...PlayStation 4's 18 CU graphics core has 50 per cent more raw power than the GPU in the new Microsoft console."
 
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More from AT:
There are merits to both approaches. Sony has the most present-day-GPU-centric approach to its memory subsystem: give the GPU a wide and fast GDDR5 interface and call it a day. It’s well understood and simple to manage. The downsides? High speed GDDR5 isn’t the most power efficient, and Sony is now married to a more costly memory technology for the life of the PlayStation 4.

Microsoft’s approach leaves some questions about implementation, and is potentially more complex to deal with depending on that implementation. Microsoft specifically called out its 8GB of memory as being “power friendly”, a nod to the lower power operation of DDR3-2133 compared to 5.5GHz GDDR5 used in the PS4. There are also cost benefits. DDR3 is presently cheaper than GDDR5 and that gap should remain over time (although 2133MHz DDR3 is by no means the cheapest available). The 32MB of embedded SRAM is costly, but SRAM scales well with smaller processes. Microsoft probably figures it can significantly cut down the die area of the eSRAM at 20nm and by 14/16nm it shouldn’t be a problem at all.

Even if Microsoft can’t deliver the same effective memory bandwidth as Sony, it also has fewer GPU execution resources - it’s entirely possible that the Xbox One’s memory bandwidth demands will be inherently lower to begin with.

I say kudos to Sony (who clearly learned from the problems with Cell); they are going simple and straight-forward this time around.

I also find it odd that Microsoft would go with something that is somewhat 'in the air' regarding efficiency and difficulty....I assumed they would have went with the same setup as Sony, just so the games on each system looked identical (so they could then shill their "total living room experience" even further as a selling point). Their GPU is slightly weaker, and the memory bandwidth is weaker as well...BUT if they do manage the SRAM properly, it could provide a 'patch' for the hardware difference. That's an 'if' though....if they can't do that effectively, then there's a possibility that the difference in hardware could be more of a glaring issue.
 
One final snippet - in AT's "Final Words":
As AMD is supplying relatively similar x86 CPU and GCN GPU IP to both consoles, porting between them (and porting to PCs) should be far easier than ever before. The theoretical performance comparison between the two next-gen consoles is where things get a bit sticky.

Sony gave the PS4 50% more raw shader performance, plain and simple (768 SPs @ 800MHz vs. 1152 SPs & 800MHz). We’ll have to wait and see how this hardware delta gets exposed in games over time, but the gap is definitely there.
 
In a 30 fps game, that could mean the difference between a 20-30 fps chug fest and a smooth locked 30. Or native 1080p vs upscaled sub 1080p, or a combination of both. I think MS plan to do a lot of upscaling with the display plane features.
 
Like I said before, [H] has a pretty narrow view of what's needed in a console and internet forum members aren't the target.

If you can't appreciate the enormous technical advantage in Kinect 2 and its potential then there's not much to be said. This isn't 1990's where you buy a games console just to insert a disc and play a game. These are media boxes as well. Just because the Xbox now has all the other features doesn't mean it won't play games, for gods sake we haven't even seen any gaming news because they explicitly said that's at E3.

There's a HUGE category of things that can be done with Kinect. Also think about Illumiroom which will probably come out soon as well. There's no other company with innovation like this, but its MS so its ok to hate them I guess.

Also just because there's a difference in gpu shaders and DDR5 vs SRAM doesn't always mean there will be a huge difference in graphics. That depends on a lot more like whether games are ported, the quality of libraries, GDDR5 latencies etc. But clearly the PS4 has a lot more headroom which should mean at least the exclusives should look better.
 
If you can't appreciate the enormous technical advantage in Kinect 2 and its potential then there's not much to be said.

I don't disagree with this but I will say that I have no interest in Kinect, motion controlled gaming, or utilizing anything by voice or motion. I'm not buying a console especially one with a forced technology that isn't really proven yet. Microsoft is still trying to shill Kinect but I still don't see any killer apps or reasons to get one, and IMHO the library that actually uses the technology is still too miniscule to even consider buying one. I'm not saying it's U-Force/Power Glove/Activator levels of fail, but it's not exactly proven either.

Go back in time and look at all the bundled shit that other consoles have come with....and think about whether or not that technology ever really took off. I loved ROB the Robot (and Gyromite) and the Zapper (and especially Hogan's Alley and Gumshoe) but let's face it, ROB was forgotten about within months and the Zapper had a few hits but never really took off and was ultimately dropped. The Power Pad had an initial buzz, but was quickly forgotten about as well. Then you had the Master System which came with a light gun but I don't even remember any games that used it. Since then hardware manufacturers have not bundled in extra hardware that people may or may not use, and for the most part it has probably worked out better for them in the longrun because they're not spending money and R&D on something that people eventually don't use anymore.

I'm sure there are Kinect fans out there, but I'm not one of them. I have no need for it and I don't think I should have to pay extra for a console just because it HAS to come with one. Even if I did buy an Xbox One I wouldn't hook up the Kinect unless it was mandatory (which it sounds like it is), and even then that brings up questions about privacy (and I'm actually not even close to being radical on privacy rights or anything like that). I just don't like it, I don't like the idea, and I don't think it should be mandatory (if it is).

On top of that if I want to play a game waving my arms, I have a Wii for motion controls (if I want to use it, and we really don't anymore).

This isn't 1990's where you buy a games console just to insert a disc and play a game.

It is in my household. I don't buy consoles to do a million other things, I buy a console to play games and that's it. Maybe I'm the minority or a last of a dying breed, but that's why I buy a console. All the other shit we have 2 workstations and a laptop for as well as 4 cell phones and a tablet.
 
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You are not in a minority when it comes to gamers, but I think the mainstream public doesn't want to spend big money on a pure gaming device anymore. Which is why you see everyone trying to add more features.

I'm not a big fan of the Kinect, last time it ended up being used mostly for a few demo games only. But its a lot more powerful now and the hope is developers use it for better gaming experiences - isn't that what we all want? Voice/gesture controlled UI has been a geek fantasy for decades and been in every futuristic sci-fi movie you can think of.

These consoles again have a 7+ year lifespan. Think about how much the tech world will change by then and whether you would not want more integration and features from every CE device you own.
 
The problem with Kinect is that it's been around for 2-1/2 years now and all the games are garbage. Kinect has nothing to show in its defense and to say that it has "potential" at this point is just ridiculous. Slightly lower input lag will not solve the myriad of problems that surround kinect gaming.

As for kinect as an input device, let me ask you this: what is easier? Pressing a button on a remote or waving your hands through the air?
 
I still wish we'd get away from a 30fps standard. It's one of the few things (IMO) that Call of Duty and Rage got right. I'd rather scrap some detail for framerate and fluidity.
I'm sure I'll end up with both systems at one point or another, but whichever system is showing the most 60fps games will get my $'s first.
 
(rather than multi-quoting you, Mr. Crispy ;))
1. Agreed - a lot of them just buy new graphics cards. ;) [raises hand] Don't get me wrong, if Gears of War, God of War, and Naughty Dog games were available on PC - I'd have no reason to own any consoles. (Granted, Gears 1 was ported to PC, but none have been since.)

2. The issue I have with that thought is - look at how lazy developers already are. Maybe I'm being cynical (or perhaps overly cynical) but I don't think developers will spend a lot of time working on integrating new features based on Kinect, old or new. It hasn't happened yet and it's anyone's guess whether it'll happen in the future. The Wii and the Wii U is another prime example of this....look how well it's implemented and taken advantage of vs. barely being used at all. I'm sure Microsoft will put out some Kinect games, and EA might use the voice controls for Madden (again). Other than that though - IMHO all bets are off.

3. (somewhat 2 also) I still don't care for the motion stuff. Just not me. Computers I want a point and click interface driven by a KB+M. Windows 8 tried and failed to change that in my household. We gave the Wii a shot, played it for awhile, and still fire up Wii Sports from time to time....otherwise, it's a dust magnet. The stuff in Minority Report was neat, sure.....but neat ≠ useful. ;)
 
The problem with Kinect is that it's been around for 2-1/2 years now and all the games are garbage. Kinect has nothing to show in its defense and to say that it has "potential" at this point is just ridiculous. Slightly lower input lag will not solve the myriad of problems that surround kinect gaming.

As for kinect as an input device, let me ask you this: what is easier? Pressing a button on a remote or waving your hands through the air?

Its a lot more than just reduced input lag. And I'll tell you that saying 'map' is a hell of a lot more easier than memorizing buttons. Kinect 2 has improvements in gestures, voice, camera, tracking etc. It shouldn't be compared to 1 which was very limited in processing power.
 
I just saw the conference. That was the worst release conference I have ever seen! Oh my god! Seriously, only good thing was the dog mocap. (daaaaw! :) ) But otherwise, is this a console or a fucking cable box?
 
Gonna go back to what I said some months ago. Neither the PS4 or the Xbox..One were ready. This has all been one strange gut reaction to the Wii U launch. There wasn't a ton of meat to the PS4 but unfortunately the Xbox One is really looking rushed.

When the Wii U launched both company's got into this shouting match and both seemed to have freaked out with pre-emptive strikes against each other. I think it'll end badly for both in the short term.

It'll all be personal choices. I'm actually really into gun games. I searched far and wide for guns and gun games for Xbox360 and found nothing. On my PS3 I've got 3 PSMOVE assault rifles. I use them for the House of the Dead Collection, The Resident Evil Chronicles, RE5, RE6 Killzone. Bunch of other stuff I'd have to go look at my collection to list. MOVE isn't perfect but its a lot of fun.

I've really tried to like xbox360. I loved my OGXbox, but there's just nothing I like about it. Kinect sucks, Kinect games suck. the controllers suck. I hate Gears of war. Halo's meh. Anything else I can get on PS3. All my friends and cousins have PS3. PSN+ has a massive amount of benefits for me, but even free seems but than Xbox Gold.

I know there's some gut reaction fanboy defenses for everything I've said, Angry Joe pretty much nailed it in his thoughts. I just feel bad for anyone who got excited about a new Xbox console. Blame Nintendo for starting this shit.

Boom. No change here. Or maybe it's one of those "#potentialscenarios" things.

"Independent developers cannot self-publish their own games on Xbox Live Arcade. Instead, they must get a publishing deal"
-- http://www.shacknews.com/article/79309/xbox-one-wont-allow-indies-to-self-publish-games

Read that too kinda depressing. Indepedent Studios started fleeing Microsoft earlier this year. Publishing on Xbla is ridiculously expensive. Developers just can't afford it and the upkeep costs for patches. They're also called "terrible to work with."
 
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Its a lot more than just reduced input lag. And I'll tell you that saying 'map' is a hell of a lot more easier than memorizing buttons. Kinect 2 has improvements in gestures, voice, camera, tracking etc. It shouldn't be compared to 1 which was very limited in processing power.

Again, it may have all kinds of cool tech inside it but none of that matters if you can't make any kind of fun playable experience with it and so far, 3 years after the initial reveal of it MS still has yet to make any kind of compelling game experience for all of their neato hardware. Don't tell me about the possibilities of doing something cool with it. How about actually doing something cool with your hardware and showing me that?
 
Again, it may have all kinds of cool tech inside it but none of that matters if you can't make any kind of fun playable experience with it and so far, 3 years after the initial reveal of it MS still has yet to make any kind of compelling game experience for all of their neato hardware. Don't tell me about the possibilities of doing something cool with it. How about actually doing something cool with your hardware and showing me that?

This and it also applies to Nintendo and explains the same stance that I've taken with them.

  • Wii U tablet is a neat idea. The hardware is very nice; elegant, decently powered and adequate. But it's unproven. It lacks not only games, but reasons to own one specifically to use the tablet. Playing a console game on a tablet so I'm not taking up the TV (and arguing with my wife and kids over it) is a novel idea, but it's not a reason for me to buy one. If I want to play games and they want to watch TV, I just go in the other room and play on the computer instead (or I'll add their show to the DVR, or they'll just go in the other room and watch on another TV).
  • Really, the Wii is still unproven (from a game standpoint, not a sales one....I don't give a shit about the sales). They never really delivered what they promised. They made some valiant efforts, and did some neat stuff....but it really never took off like they thought it would with anything other than bowling and dance simulators.
  • As a Wii owner, I had no desire to invest in a Kinect or a Move because I already had the "motion controlled" idea covered. Between the two, the Move was more appealing to me, only minimally though.
All these radical ideas....so far, all unproven.
 
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This and it also applies to Nintendo and explains the same stance that I've taken with them.

Wii U tablet is a neat idea. The hardware is very nice; elegant, decently powered and adequate. But it's unproven. It lacks not only games, but reasons to own one specifically to use the tablet. Playing a console game on a tablet so I'm not taking up the TV (and arguing with my wife and kids over it) is a novel idea, but it's not a reason for me to buy one. If I want to play games and they want to watch TV, I just go in the other room and play on the computer instead (or I'll add their show to the DVR, or they'll just go in the other room and watch on another TV).

Really, the Wii is still unproven (from a game standpoint, not a sales one....I don't give a shit about the sales). They never really delivered what they promised. They made some valiant efforts, and did some neat stuff....but it really never took off like they thought it would with anything other than bowling and dance simulators.

As a Wii owner, I had no desire to invest in a Kinect or a Move because I already had the "motion controlled" idea covered. Between the two, the Move was more appealing to me, only minimally though.


I'm not really sure why but Sony has been terrible at advertizing their collection of Move and Movegun supported games. There's actually a shit ton of games for it both retail and on PSN. If you just look at their site list you may think there's only like 4 or 5 games. I really had to research.
 
Again, it may have all kinds of cool tech inside it but none of that matters if you can't make any kind of fun playable experience with it and so far, 3 years after the initial reveal of it MS still has yet to make any kind of compelling game experience for all of their neato hardware. Don't tell me about the possibilities of doing something cool with it. How about actually doing something cool with your hardware and showing me that?

They can't show you anything cool because full body motion controls don't translate well to traditional gaming. The first Kinect has The Gunstringer, Dance Central... and a bunch of "flail around and make things happen" games. I can't think of a single AAA game that came out on the Kinect.

Also based on this video, it still has problems with lag, flickering skeletons (when someone is standing off to the side), facial recognition (it is flickering around and thinks a camera is a face), and it can't handle someone doing something complex like "turning around":
http://gizmodo.com/kinect-2-full-video-walkthrough-the-xbox-sees-you-like-509155673

Looks like more of the same to me. They didn't get into voice control, however I suspect it works just as poorly as the original Kinect did in actual use.

Anyway the PS4 is definitely more of what I want, however I think the XBox One will still win on sales figures.
 
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Sony has an advantage here that they really need to capitalize on -
Every ad for at least the first year should highlight free online play and no fees for playing used games. They could also mention the 'always on' even though those requirements have been scaled back a bit by Microsoft.

If they do that, I don't see how the Xbox gets more sales.
It's just like the Apple 'Switch' ads....highlight the competition's weakness. They could even go so far as not even saying a thing about their console, just point out the flaws in the Xbox.
At this point it's almost like shooting fish in a barrel for Sony (if they actually do what they should). If they undercut them on price as well, it's going to even further help them out.
 
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So everyone gave Sony tons of crap for not actually showing the console during their press conference.

Which is worse, not showing the console or not showing even a single game being played? I'd say the latter. How can you unveil a games console without even a single playable game?


Yikes, Read this article.

"So when Major Nelson says that you can play used games without a fee "while you are signed in," does that mean you will have to physically accompany the disc? Given that Xbox One is smart enough to know who's holding which controller, will the system stop gameplay if you pass the controller onto someone else who doesn't own that content?"
 
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So everyone gave Sony tons of crap for not actually showing the console during their press conference.

Which is worse, not showing the console or not showing even a single game being played? I'd say the latter. How can you unveil a games console without even a single playable game?


PS4 release conference was not very hot, but it was pure success and genious compared to this Xbox One conference shit. Even if we did not see the PS4, we watchers still got some glimpses of what to expect. Xbox One was just TV this TV that Xbox grab me a beer, sports games I couldnt give a shit about and prerendered cutscene of Forza.
Spielberg as producer for Halo TV serie? Yeah, right. They propably just gave him a fat check so they could use his name as the "producer" and a small interview for this conference.

And of course a mocap doggie, the highlight of the whole show. :D As I watched the conference I went from hopeful to bored to angry, and only this short little glimpse could bring a smile on my face, for a short time.

I think I have vented enough.
 
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Family walks into living room in the evening. Say 'Xbox on', it turns on Xbox, tv, receiver etc. Say 'Watch game of thrones' and you watch tv, then play all the popular games and easily switch.

If anyone thinks this isn't huge, then you're deluded. You may be a hardcore gamer and care about the extra shaders or an RPG that will never show up on Xbox, or complain about yet another Halo/CoD, but none of that matters.

Also its a full Win 8 kernel, meaning it can run WinRT apps. There are many great apps on there. The Xbox One doesn't need to run every single game or have the greatest gpu. It will run pretty much every popular game, this gen will have fewer exclusives anyway. And just as Anand said, most games are programmed to the lowest hardware.

What the Xbox will do in addition is all the other cool stuff like TV, Kinect etc. You may not care about this, but trust me most people do.
 
Family walks into living room in the evening. Say 'Xbox on', it turns on Xbox, tv, receiver etc. Say 'Watch game of thrones' and you watch tv, then play all the popular games and easily switch.

If anyone thinks this isn't huge, then you're deluded. You may be a hardcore gamer and care about the extra shaders or an RPG that will never show up on Xbox, or complain about yet another Halo/CoD, but none of that matters.

Neat.
But not worth buying a game console for IMHO. ;)
 
Also its a full Win 8 kernel, meaning it can run WinRT apps. There are many great apps on there. The Xbox One doesn't need to run every single game or have the greatest gpu. It will run pretty much every popular game, this gen will have fewer exclusives anyway. And just as Anand said, most games are programmed to the lowest hardware.
.


So, let me get this straight, the Xbox is less powerful than the PS4. Because it is less powerful, games will be programmed at its baseline, meaning games will look worse than they could, have worse AI than they could, have worse physics than they could, etc, etc, etc; and that's a good thing?

Also, I don't need to spend $4-500 (more?) for a system that can turn my entertainment unit on with voice. I'll take my remote control, thanks.
 
Family walks into living room in the evening. Say 'Xbox on', it turns on Xbox, tv, receiver etc. Say 'Watch game of thrones' and you watch tv, then play all the popular games and easily switch.

And then they can clap their hands and the lights go out!!! It's the future guys!
 
Family walks into living room in the evening. Say 'Xbox on', it turns on Xbox, tv, receiver etc. Say 'Watch game of thrones' and you watch tv, then play all the popular games and easily switch..

It can't do this though. There is only one IR port and one HDMI pass through. It won't be able to control your TV or an AV reciever. You're still going to need remotes for those for sure. that's why this whole thing is a bit silly. The presser makes it seem like an all in one box and it can be if all you have is a TV and an xbox and a cable box and nothing else. Most people don't have that setup.

Also, Eurogamer says to get a PS4 and plug it through the HDMI pass through so you can switch both systems quickly :D
 
Family walks into living room in the evening. Say 'Xbox on', it turns on Xbox, tv, receiver etc. Say 'Watch game of thrones' and you watch tv, then play all the popular games and easily switch.

With ir blasters all over the place? And what happens when something gets out of sync? Anyone with a harmony knows.

Anyone try to voice dictate to windows lately? Didn't think so.
 
With ir blasters all over the place? And what happens when something gets out of sync? Anyone with a harmony knows.

Anyone try to voice dictate to windows lately? Didn't think so.

Lol.

My harmony remote (once well-tweaked) is a godsend compared to Kinect Voice control. Put them together though and it sounds like a nightmare.

The worst part was watching an episode of something that had a bit of dialogue that the Kinect kept thinking was a voice command - it kept pausing at that spot :eek:

Voice control still kinda sucks.
 
Hopefully there's some way to disable voice controls. I'm notorious for yelling at or at least questioning my TV while gaming.
 
Family walks into living room in the evening. Say 'Xbox on', it turns on Xbox, tv, receiver etc. Say 'Watch game of thrones' and you watch tv, then play all the popular games and easily switch.

First up, getting every device you want to turn on and off at the correct time is like the holy grail of home theaters. And I don't see the XBox One making any improvement to that. Even with a full setup of HDMI CEC devices, stuff doesn't work flawlessly. Somehow people end up in with stuff like three devices on and one off then the whole thing starts falling apart. The only times I have ever seen this work were with people who have all new gear from the same manufacturer.

For the voice stuff, you were already supposed to be able to do that with the first Kinect (presuming it was on) and it doesn't work well. The number of times voice navigation work correct me me are far outweigh by the times it would totally fail or take longer than pressing a button. Plus with a lot of the apps you only had partial voice control, so you just had to pickup a controller anyway.

The worst part was watching an episode of something that had a bit of dialogue that the Kinect kept thinking was a voice command - it kept pausing at that spot :eek:

Voice control still kinda sucks.

Some people watching the XBox One reveal on their XBox + Kinect kept getting dinked by the presenters saying "XBox" so often :eek: The technology is pretty fucked if you can't even watch a keynote without your current hardware getting all screwed up because people in the keynote are using words...
 
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Spielberg as producer for Halo TV serie? Yeah, right. They propably just gave him a fat check so they could use his name as the "producer" and a small interview for this conference.

As I heard J.J. Abrams explain in an interview that's pretty much exactly how these production deals work these days - a production company essentially licenses the privilege of slapping the famous name onto a project, and yes Spielberg has a final edit clause but he wont necessarily ever see the project unless his representation says theres some extenuating circumstance, like the production is a complete bomb, and he needs to take a look.

Tang =/= Orange Juice.
 
The voice commands are useless for me as saying shit out loud in the middle of the night (when I'm often awake) is just going to piss other people off.

By the look of the UI , it seems navigating it will be a fucking bitch with a controller.
 
As I heard J.J. Abrams explain in an interview that's pretty much exactly how these production deals work these days - a production company essentially licenses the privilege of slapping the famous name onto a project, and yes Spielberg has a final edit clause but he wont necessarily ever see the project unless his representation says theres some extenuating circumstance and he needs to take a look.

Tang =/= Orange Juice.

Well actually , Executive Producer is the "phat" check more than Producer. Producers actually work with the team and line producers work on setup for production. If Stephen is a Producer than he'll actually be involved in it much more than final cut.

Stephen is also famous for actually having a part in the productions he gets involved in. Very rarely does he "slap his name" on something without first understanding it and approving it.

I'm pretty confident that with Spielberg at the helm in any way , the TV series will have lots of good funding so it can get the production value it needs and lots of talent onboard so its a good show.

Seeing him announce his involvement was frankly the best part of the entire reveal which was a mess.
 
Spielberg is listed as a Producer on 137 film/television titles. How many can you name?

Producer (137 titles)
???? Untitled Third Tintin Film (executive producer) (announced)

???? Real Steel 2 (executive producer) (announced)

2015 The Adventures of Tintin: Red Rackham's Treasure (producer) (pre-production)

2014 Interstellar (producer) (pre-production)

2014 Untitled Transformers Sequel (executive producer) (pre-production)

???? Robopocalypse (producer) (pre-production)

???? When Worlds Collide (producer) (pre-production)

???? The Talisman (TV mini-series) (executive producer) (pre-production)

???? Jurassic Park IV (executive producer) (pre-production)

2013 Under the Dome (TV series) (executive producer - 1 episode) (filming)
– Pilot (2013) (executive producer)

2013 Don't Say No Until I Finish Talking: The Story of Richard D. Zanuck (documentary) (executive producer)

2013 Lucky 7 (TV series) (executive producer - 1 episode)
– Episode #1.1 (2013) (executive producer)

2012 Lincoln (producer)

2011-2012 Falling Skies (TV series) (executive producer - 20 episodes)
– A More Perfect Union (2012) (executive producer)
– The Price of Greatness (2012) (executive producer)
– Death March (2012) (executive producer)
– Molon Labe (2012) (executive producer)
– Homecoming (2012) (executive producer)
See all 20 episodes »

2012 Smash (TV series) (executive producer - 15 episodes)
– Bombshell (2012) (executive producer)
– Previews (2012) (executive producer)
– Tech (2012) (executive producer)
– Publicity (2012) (executive producer)
– The Movie Star (2012) (executive producer)
See all 15 episodes »

2012 Men in Black 3 (executive producer)

2012 The River (TV series) (executive producer - 8 episodes)
– Row, Row, Row Your Boat (2012) (executive producer)
– The Experiment (2012) (executive producer)
– Doctor Emmet Cole (2012) (executive producer)
– Peaches (2012) (executive producer)
– A Better Man (2012) (executive producer)
See all 8 episodes »

2011 Terra Nova (TV series) (executive producer - 13 episodes)
– Occupation (2011) (executive producer)
– Resistance (2011) (executive producer)
– Within (2011) (executive producer)
– Now You See Me (2011) (executive producer)
– Vs. (2011) (executive producer)
See all 13 episodes »

2011 War Horse (producer)

2011 Transformers: The Ride - 3D (executive producer)

2011 The Adventures of Tintin (producer)

2011 Real Steel (executive producer)

2011 Rising: Rebuilding Ground Zero (TV series documentary) (executive producer)

2011 Cowboys & Aliens (executive producer)

2011 Transformers: Dark of the Moon (executive producer)

2009-2011 United States of Tara (TV series) (executive producer - 36 episodes)
– The Good Parts (2011) (executive producer)
– Crunchy Ice (2011) (executive producer)
– Train Wreck (2011) (executive producer)
– Bryce Will Play (2011) (executive producer)
– Chicken 'n' Corn (2011) (executive producer)
See all 36 episodes »

2011 Super 8 (producer)

2011 Locke & Key (TV movie) (executive producer)

2010 True Grit (executive producer)

2010 Hereafter (executive producer)

2010 The Pacific (TV mini-series) (executive producer - 10 episodes)
– Home (2010) (executive producer)
– Okinawa (2010) (executive producer)
– Iwo Jima (2010) (executive producer)
– Peleliu Hills (2010) (executive producer)
– Peleliu Airfield (2010) (executive producer)
See all 10 episodes »

2009 The Lovely Bones (executive producer)

2009 Transformers: Revenge of the Fallen (executive producer)

2008 Eagle Eye (executive producer)

2007 Dance with the Devil (short) (executive producer)

2007 On the Lot (TV series) (executive producer - 4 episodes)
– 14 Directors Compete (2007) (executive producer)
– 15 Directors Compete (2007) (executive producer)
– Auditions #2 (2007) (executive producer)
– Auditions #1 (2007) (executive producer)

2007 Transformers (executive producer)

2007 The Big Bad Heist (short) (executive producer)

2006 Letters from Iwo Jima (producer)

2006 Flags of Our Fathers (producer)

2006 Spell Your Name (documentary) (executive producer)

2006 Monster House (executive producer)

2005 Munich (producer)

2005 Memoirs of a Geisha (producer)

2005 The Legend of Zorro (executive producer)

2005 Into the West (TV mini-series) (executive producer - 6 episodes)
– Ghost Dance (2005) (executive producer)
– Casualties of War (2005) (executive producer)
– Hell on Wheels (2005) (executive producer)
– Dreams and Schemes (2005) (executive producer)
– Manifest Destiny (2005) (executive producer)
See all 6 episodes »

2005 Dan Finnerty & the Dan Band: I Am Woman (TV movie) (executive producer)

2004 The Terminal (producer)

2004 Voices from the List (video documentary) (executive producer)

2003 Burma Bridge Busters (TV documentary) (executive producer)

2002 Catch Me If You Can (producer)

2002 Taken (TV mini-series) (executive producer - 7 episodes)
– John (2002) (executive producer)
– Dropping the Dishes (2002) (executive producer)
– Charlie and Lisa (2002) (executive producer)
– Maintenance (2002) (executive producer)
– Acid Tests (2002) (executive producer)
See all 7 episodes »

2002 Men in Black II (executive producer)

2002 Price for Peace (documentary) (executive producer)

2002 Broken Silence (TV mini-series documentary) (executive producer)

2001 We Stand Alone Together (TV documentary) (executive producer)

2001 Band of Brothers (TV mini-series) (executive producer - 2 episodes)
– Points (2001) (executive producer)
– Currahee (2001) (executive producer)

2001 Jurassic Park III (executive producer)

2001 A.I. Artificial Intelligence (producer)

2001 Shrek (executive producer - uncredited)

2001 Semper Fi (TV movie) (executive producer)

2000 Shooting War (TV documentary) (executive producer)

2000 Eyes of the Holocaust (documentary) (executive producer)

1999 Wakko's Wish (video) (executive producer - uncredited)

1999 The Haunting (executive producer - uncredited)

1998-1999 Pinky, Elmyra & the Brain (TV series) (executive producer - 10 episodes)
– The Mask of Braino (1999) (executive producer)
– A Walk in the Park (1999) (executive producer)
– How I Spent My Weekend (1998) (executive producer)
– The Icky Mouse Club (1998) (executive producer)
– Narfily Ever After (1998) (executive producer)
See all 10 episodes »

1995-1998 Pinky and the Brain (TV series) (executive producer - 70 episodes)
– Star Warners (1998) (executive producer)
– The Pinky and the Brain Reunion Special (1998) (executive producer)
– To Russia with Lab Mice/Hickory Dickory Bonk (1998) (executive producer)
– Brainwashed: Part 3 - Wash Harder (1998) (executive producer)
– Brainwashed: Part 2 - I Am Not a Hat (1998) (executive producer)
See all 70 episodes »

1993-1998 Animaniacs (TV series) (executive producer - 99 episodes)
– Birds on a Wire/The Scoring Session/The Animaniacs Suite (1998) (executive producer)
– Magic Time/The Brain's Apprentice (1998) (executive producer)
– The Christmas Tree/Punchline: Part I/Prom Night/Punchline: Part II (1998) (executive producer)
– The Carpool/The Sunshine Squirrels (1998) (executive producer)
– Hooray for North Hollywood: Part 2 (1998) (executive producer)
See all 99 episodes »

1998 The Last Days (documentary) (executive producer)

1998 Saving Private Ryan (producer)

1998 The Mask of Zorro (executive producer)

1998 Deep Impact (executive producer)

1998 Toonsylvania (TV series) (executive producer - 1 episode)
– Baby Human/Earth Vs. Everything/Blunder & Lightning/Little Screetchin Riding Hood (1998) (executive producer)

1997 Amistad (producer)

1997 Men in Black (executive producer)

1995-1997 Freakazoid! (TV series) (executive producer - 14 episodes)
– Island of Dr. Mystico (1997) (executive producer)
– The Wrath of Guitierrez (1996) (executive producer)
– House of Freakazoid/Sewer or Later (1996) (executive producer)
– Next Time, Phone Ahead/Nerdator (1996) (executive producer)
– In Arm's Way/The Cloud (1995) (executive producer)
See all 14 episodes »

1997 The Lost Children of Berlin (documentary) (executive producer)

1996 The Best of Roger Rabbit (video) (executive producer)

1996 Twister (executive producer)

1996-1997 High Incident (TV series) (executive producer - 2 episodes)
– Till Death Do Us Part (1996) (executive producer)
– Pilot (1996) (executive producer)

1996 Survivors of the Holocaust (TV documentary) (executive producer)

1995 Balto (executive producer)

1993-1995 SeaQuest DSV (TV series) (executive producer - 44 episodes)
– Blindsided (1995) (executive producer)
– Splashdown (1995) (executive producer)
– The Siamese Dream (1995) (executive producer)
– Dagger Redux (1995) (executive producer)
– Something in the Air (1995) (executive producer)
See all 44 episodes »

1995 Tiny Toons' Night Ghoulery (TV movie) (executive producer)

1995 Casper (executive producer)

1994 The Flintstones (executive producer - as Steven Spielrock)

1994 I'm Mad (short) (executive producer)

1994 Tiny Toons Spring Break (TV movie) (executive producer)

1994 Yakko's World: An Animaniacs Singalong (video) (executive producer)

1993 Schindler's List (producer)

1993 We're Back! A Dinosaur's Story (executive producer)

1993 Family Dog (TV series) (executive producer - 1 episode)
– Show Dog (1993) (executive producer)

1993 Class of '61 (TV movie) (executive producer)

1993 Trail Mix-Up (short) (executive producer)

1990-1992 Tiny Toon Adventures (TV series) (executive producer - 98 episodes)
– It's a Wonderful Tiny Toons Christmas Special (1992) (executive producer)
– Best of Buster Day (1992) (executive producer)
– A Cat's Eye View (1992) (executive producer)
– Weekday Afternoon Live (1992) (executive producer)
– Sports Shorts (1992) (executive producer)
See all 98 episodes »

1992 Fievel's American Tails (TV series) (executive producer - 13 episodes)
– Bell the Cats (1992) (executive producer - uncredited)
– That's What Friends Are For (1992) (executive producer - uncredited)
– Aunt Sophie's Visit (1992) (executive producer - uncredited)
– Mail Order Mayhem (1992) (executive producer - uncredited)
– A Mouse Known as Zorrowitz (1992) (executive producer - uncredited)
See all 13 episodes »

1992 Tiny Toon Adventures: How I Spent My Vacation (video) (executive producer)

1992 The Plucky Duck Show (TV series) (executive producer)

1991 A Wish for Wings That Work (TV short) (executive producer - uncredited)

1991 An American Tail: Fievel Goes West (producer)

1991 Cape Fear (executive producer - uncredited)

1991 A Brief History of Time (documentary) (executive producer - uncredited)

1991 Back to the Future (TV series) (executive producer - 1 episode)
– Brothers (1991) (executive producer - uncredited)

1990 Arachnophobia (executive producer)

1990 Roller Coaster Rabbit (short) (executive producer)

1990 Gremlins 2: The New Batch (executive producer)

1990 Back to the Future Part III (executive producer)

1990 Dreams (executive producer: international version)

1990 Joe Versus the Volcano (executive producer)

1990 Warner Bros. Celebration of Tradition, June 2, 1990 (TV documentary) (executive producer)

1989 Always (producer)

1989 Back to the Future Part II (executive producer)

1989 Dad (executive producer)

1989 Tummy Trouble (short) (executive producer)

1988 The Land Before Time (executive producer)

1988 Who Framed Roger Rabbit (executive producer)

1987 *batteries not included (executive producer)

1987 Empire of the Sun (producer)

1987 Three O'Clock High (executive producer - uncredited)

1987 Innerspace (executive producer)

1987 Harry and the Hendersons (executive producer - uncredited)

1985-1987 Amazing Stories (TV series) (executive producer - 45 episodes)
– Miss Stardust (1987) (executive producer)
– Moving Day (1987) (executive producer)
– Without Diana (1987) (executive producer)
– Such Interesting Neighbors (1987) (executive producer)
– Gershwin's Trunk (1987) (executive producer)
See all 45 episodes »

1986 An American Tail (executive producer)

1986 The Money Pit (executive producer)

1985 The Color Purple (producer)

1985 Young Sherlock Holmes (executive producer)

1985 Back to the Future (executive producer)

1985 The Goonies (executive producer)

1985 Fandango (executive producer - uncredited)

1984 Gremlins (executive producer)

1983 Twilight Zone: The Movie (producer)

1982 Poltergeist (producer)

1982 E.T. the Extra-Terrestrial (producer)

1981 Continental Divide (executive producer)

1980 Used Cars (executive producer)

1978 I Wanna Hold Your Hand (executive producer)

1961 Escape to Nowhere (short) (producer - as Steve Spielberg)
 
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