Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Yeah. Pretty soon it won't matter what class you play, they will all be exactly the same. Another step in the wrong direction for blizz, IMHO.
is it as good as bloodlust?
IMO they needed to do something about bloodlust, but this may have not been the best way to do it. Personally, I was thinking they should have just brought back the haste drums. The problem was bloodlust is an extremely powerful raid tool that can easily be the difference when it comes to killing a new boss or not. This essentially forced guilds to bring a shaman to the raid...exactly the opposite of the "bring the person, not the class" stance that they have taken since WOTLK. In fairness, nearly all 25man raids probably had a shaman, but the issue comes up as a bigger problem in 10man raids. I can attest to this seeing as the group I usually run hard modes in ICC10 with didn't have a shaman until 2 weeks ago. Having the bloodlust has definitely made a noticeable difference in the smoothness of our hard mode attempts.
Whether or not this a good change is completely irrelevant. Blizzard just kicked the worst class in the game in the balls while they were down.
The Cata shaman nerfs are almost unbelievable. RIP DPS Shaman.
Whether or not this a good change is completely irrelevant. Blizzard just kicked the worst class in the game in the balls while they were down.
The Cata shaman nerfs are almost unbelievable. RIP DPS Shaman.
As a long time shaman player can't say I'm all that worried or upset for pve purposes. I rarely find that BL is the only good thing a shaman can bring to a raid. I've been resto for as long as i can recall and now that the mana regen shit is being fixed (so we all don't have infinite mana) mana tide will become a more useful shaman ability. In vanilla WoW that was the only way to get into MC or something.
We'll see I guess. Again, nothing I can really do about it so why worry, its not like shaman are going to not get into raids and such.
I guess in pvp, arenas specifically, we're going to be more useless, since shaman get absolutely shit on. That one spell where you can cast while moving sounds good in theory and if they get spirit link in there maybe... but we'll see.
I don't really get the "dumbing down" stuff. They are making the game more accessible and easy to understand for people who are new to the game and casual gamers, while also trying to keep the more challenging and difficult stuff for the hardcore players. Sure, lot's of hardcore players gripe about r-tards in full epics, but I always thought of that as people who have been playing too long looking for a reason to leave the game. Seriously, you've played the game for 5 years, I would hope the shit is easy for you.
That being said, only 1 or 2 guilds have killed the Lich King 25 Heroic (I play this game once or twice a month, but still follow the news) so it's obviously not as cakewalk as you think. Also, CC in heroics, are you serious? Are you telling me that you are upset about the streamlining of 5 man dungeons? lol. If you want to "experience" dungeons, run them on alts or do them naked (in game or irl) on your main.
I personally don't have the time to play as a dedicated raider anymore (work/school) which kills the fun for me, which was the team aspect of things. Never cared much for the social aspect of it aside from my real friends.
I am also willing to bet that a large portion of the Shaman who are complaining didn't even play the class before it had BL/Hero. I did, and the game could use another class with that buff.
I don't really get the "dumbing down" stuff. They are making the game more accessible and easy to understand for people who are new to the game and casual gamers, while also trying to keep the more challenging and difficult stuff for the hardcore players. Sure, lot's of hardcore players gripe about r-tards in full epics, but I always thought of that as people who have been playing too long looking for a reason to leave the game. Seriously, you've played the game for 5 years, I would hope the shit is easy for you.
That being said, only 1 or 2 guilds have killed the Lich King 25 Heroic (I play this game once or twice a month, but still follow the news) so it's obviously not as cakewalk as you think. Also, CC in heroics, are you serious? Are you telling me that you are upset about the streamlining of 5 man dungeons? lol. If you want to "experience" dungeons, run them on alts or do them naked (in game or irl) on your main.
I personally don't have the time to play as a dedicated raider anymore (work/school) which kills the fun for me, which was the team aspect of things. Never cared much for the social aspect of it aside from my real friends.
While they are making the game more accessible, I completely disagree that they are making the game easier to understand. If anything, I think people are getting significantly worse at the game and have no clue what to do since by making the game accessible, they removed the "Learn how to play" aspect. Back when things we more moderately challenging, I think people understood their roles much better. Rogue know how to sap and CC, Hunters knew how to lay traps and make pulls, DPS paid attention to aggro, tanks were forced to pay attention, healers knew what their niche was. It was all fairly cut and dry. Go try some random level 70 to 77 dungeons now, and a lot of the people are *completely* clueless about what their role is other than face rolling on the keyboard. If they game was so easy to understand, people would not be playing like link a bunch of drunks or completely implode when one little thing goes wrong.
Well first up I think the whole Heroic raiding situation is a bunch of crap. I would much rather see new content to challenge people aside from the current situation of making the content fairly easy, then adding difficulty through achievements and optional game modes.
Right now, dungeons are setup only for face rolling. I have leveled a few characters to 80 (including recently) and I can assure you that no one gives a shit about the dungeons aside from stomping through them, AOE tanking everything, and getting loot. Its reward for no effort other than logging on. I played some LOTRO and the dungeons in there all felt pretty epic. People had to work as a group to get through in a reasonable manner. I do not see this as being a bad thing. I think much of WoW currently is a bunch of people playing because everyone else plays it (which is why I play it as well).
Also I don't buy the fact that Blizzard says Cataclysm will bring back CC (someone noted this earlier). They said that for LK, did not happen. They said that for the new ICC 5 mans, did not happen...
I do not play a lot myself, however my 10 man group runs regularly (one night a week) and we managed to get down Arthas last weekend. So now the only thing left for me to do is to add in some artificial difficulty and flex my e-peen on hard modes? That is only playing seriously one night a week and I already expired all the content, bleh.
CC, seriously? We are talking about CC? People just don't give a fuck anymore. Look at a hardmode guild, their rogues know how to sap, their hunters know how to trap and kite and pull, tanks/heals are on point etc. Seriously, you saw some retards in a pug 5 man or LFG raid, wow. Big news there.
Totally agree, I never liked the hard mode system. However, I think the hundreds, if not thousands, of hardmode guilds would disagree and say its fine.
So in essence, you saying the game is lame now and you dont like it, yet you still play? Also, you think it's all tards and easy mode, yet you don't do the hard stuff? /boggle
Woah, wtf happened? I quit WOW a long time ago but shamans definitely weren't the worst class when I played.
I guess it was around the time the PVP point system first got introduced, but I remember dominating as a shaman, like top 5 on the server. It wasn't even funny...I was elemental/enhancement spec with a ridiculously high amount of armor/hp, and I would go around killing everyone with my windfury Hand of Edward the Odd, healing to full everytime it procced and zapping rogues with my Force Reactive Disc aoe everytime I got hit (which was actually quite damaging with spell damage + gear).
Has the game really changed that much? I remember being able to slaughter multiple people simultaneously and pretty much always having the most dangerous toon on the battlefield.
It means that shamans will be limited to a resto build for raiding. Chain heal spamming gets old after while.
I don't really get the "dumbing down" stuff. They are making the game more accessible and easy to understand for people who are new to the game and casual gamers, while also trying to keep the more challenging and difficult stuff for the hardcore players. Sure, lot's of hardcore players gripe about r-tards in full epics, but I always thought of that as people who have been playing too long looking for a reason to leave the game. Seriously, you've played the game for 5 years, I would hope the shit is easy for you.
That being said, only 1 or 2 guilds have killed the Lich King 25 Heroic (I play this game once or twice a month, but still follow the news) so it's obviously not as cakewalk as you think. Also, CC in heroics, are you serious? Are you telling me that you are upset about the streamlining of 5 man dungeons? lol. If you want to "experience" dungeons, run them on alts or do them naked (in game or irl) on your main.
I personally don't have the time to play as a dedicated raider anymore (work/school) which kills the fun for me, which was the team aspect of things. Never cared much for the social aspect of it aside from my real friends.
I am also willing to bet that a large portion of the Shaman who are complaining didn't even play the class before it had BL/Hero. I did, and the game could use another class with that buff.
The thing is that despite being a buffing class, there are now very few buffs that Shaman bring that aren't brought by other classes. There's really only 3 unique totems that we have, and they can all be covered by having 1 Restoration Shaman: Wrath of Air, Healing Stream and Mana Tide. Yes, if an Enhancement Shaman has 3/3 Enhancing Totems, Strength of Earth is better than a Death Knight's Horn of Winter, but it's only 22 Strength/Agility gained. Elemental Shaman are really in dire straits here.Fair enough, and I agree its shitty that that may end up being the case. I've always been resto, I plan on being resto forever, I like healing. Any class that I have that can heal, is specced to heal.
That being said, not having the option to dps is terrible. I don't think it will be the case, but yea the mage BL is going to make a dps shaman much less valuable. At least elemental ones. But there are still some buffs and what not that dps shaman provide that I think are nice to have. Maybe not good enough to need a shaman in a 10 man, but in a 25 man I think a shaman or two are great to have around.
Heroics are nothing but AOE spam through the trash mobs and kill the bosses in 20-30 seconds. Who remembers all the 5-10 mans before BC at level 60? You pretty much had to CC in those things, they were much more challenging than any of the heroics out now. In Cata they need to bring back BRD in heroic form.
Now we have people that level to 80 and are in ICC25 less than 2 weeks later. They skip Naxx, skip Ulduar, run ToC25 + VoA25 just to lootwhore then get showered with ICC25 loot.
I miss those days. The quickest level 60 instance was probably UBRS, which took maybe 45 minutes with a good group. Sure, the instances were long and CC was necessary, but it also provided a MUCH greater feeling of accomplishment once you finished a run. If one person didn't CC a mob, things could go terribly wrong, and it really was a group effort with clearly defined roles.Heroics are nothing but AOE spam through the trash mobs and kill the bosses in 20-30 seconds. Who remembers all the 5-10 mans before BC at level 60? You pretty much had to CC in those things, they were much more challenging than any of the heroics out now. In Cata they need to bring back BRD in heroic form.
I miss those days. The quickest level 60 instance was probably UBRS, which took maybe 45 minutes with a good group. Sure, the instances were long and CC was necessary, but it also provided a MUCH greater feeling of accomplishment once you finished a run. If one person didn't CC a mob, things could go terribly wrong, and it really was a group effort with clearly defined roles.
Things are much faster nowadays. Sure, faster = better. But when it gets so dumbed down to the point where it's an AoE faceroll spam the entire, what, 20 minutes it takes to do a Heroic these days? If I wanted mindless action, I'd go play Dynasty Warriors or something. Getting loot faster and easier is great, but it really takes away from the experience as a whole.
Heroic BRD sounds great, but it'll still be an AoE faceroll unless Blizzard either nerfs AoE damage or buffs the mobs to the point where an AoE-fest may not be the most effective choice anymore.
*Don't misunderstand me. I'm not saying that AoE should be removed entirely from the game, but I feel that AoE should have the same place that it once did: a situational use, not a constant one. An instance like Shattered Halls? No way should groups be able to AoE plow their way through that in 30 minutes.
Woah, wtf happened? I quit WOW a long time ago but shamans definitely weren't the worst class when I played.
I guess it was around the time the PVP point system first got introduced, but I remember dominating as a shaman, like top 5 on the server. It wasn't even funny...I was elemental/enhancement spec with a ridiculously high amount of armor/hp, and I would go around killing everyone with my windfury Hand of Edward the Odd, healing to full everytime it procced and zapping rogues with my Force Reactive Disc aoe everytime I got hit (which was actually quite damaging with spell damage + gear).
Has the game really changed that much? I remember being able to slaughter multiple people simultaneously and pretty much always having the most dangerous toon on the battlefield.
Heroics are nothing but AOE spam through the trash mobs and kill the bosses in 20-30 seconds. Who remembers all the 5-10 mans before BC at level 60? You pretty much had to CC in those things, they were much more challenging than any of the heroics out now. In Cata they need to bring back BRD in heroic form.