Shrugs, my PC has been disc'less for a few years now. Seems to be working out...
I turned my LG GGW-H20L HDDVD/Blu-ray drive into a Esata device and I just used it to rip some CDs for the first time in 8 years lol
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Shrugs, my PC has been disc'less for a few years now. Seems to be working out...
It's not just the hardware they'd save on. There would be no distribution of physical media to speak of. No disc, no plastic casing, no shipping.
I think it's a bad idea for consoles to go digital only though.
On a side-note - Yes, I do prefer my disc free console, the switch. Assuming we do hopefully stick with physical media for future consoles they should just switch to cheap micro-sd based cards like the Switch uses. Smaller, and much faster read rates.
Even though the news post says disc, I think it's pretty safe to say meaning was a console that could not accept physical media. The Switch isn't any different than anything else in that regard.
I think it's pretty safe to say though, that even if the next generations of consoles aren't ready to ditch physical media, you're not going to see a return to cartridges. The Switch did it out of necessity, that's the only way for it to be portable. There's already a number of sources talking down on the cost of manufacturing Switch carts. I have no idea what the actual cost to manufacture these things is, but when when a 32GB SD card retails for $10-$15, where as a 25GB BD-R retails for 50 cents (in bulk) and a 50GB BD-R DL goes for around $2 (again, in bulk), it's pretty obvious that there is is a substantial difference in cost going on. You're talking a very meaningful amount of money, especially considering popular titles would be produced in the hundreds of thousands, up into the millions. You can bet that publishers would be happy to pass that additional expense onto you (and I believe in the case of a few mutli-platform titles, they already have, commanding an extra $10 for the Switch version). Not trying to derail this thread, but don't get your hopes up for a return to home consoles using cartridges. Never going to happen.
Which is exactly why I'll never touch another console when they make that choice. I'll stick purely to PC / Nintendo. I think Nintendo is the only one playing the long-game here smartly and will be the only guys left making true 'consoles' when everything is said and done. Microsoft w/ Windows 10 has already shown that the Xbox moving forward is just a cheap PC, and from everything made public about Sony I really don't see the PlayStation existing as anything more than a cheap entertainment PC down the road as well.
Man, I see the complete opposite. Physical media is on the decline no matter what. I'm sure consoles will hang onto disc drives for a while, but it's really to save face with those who are convinced that the ability to sell their games is some great value. Digital games don't get lost, they don't get scratched, they don't get borrowed and never returned. No slow, noisy drives. In the current market, physical media is an afterthought. But the notion of overlooking a console, or basing it's ability to succeed on the market on whether or not it uses cartridges over discs seems odd to me.
Where I definitely don't agree is that Nintendo is the only one playing smart. I'd say the exact opposite. I think the last truly good, successful Nintendo console was the N64. Even though it couldn't keep up with the behemoth that was the PS1, it sold well and was generally well received. By the following generation, the gimmick cycle started. The Xbox outsold the Gamecube, despite many people considering Microsoft an unwelcome addition to the console space. It looked like a toy. It felt like a toy. It was inferior in every way to the Xbox and PS2, and was nothing more than a necessary conduit to Nintendo's first party library. It was the beginning of Nintendo's third-party exodus. The following generation was an interesting one. Obviously the Wii sold incredibly well, having outsold both it's rivals. But I don't view it as as success. It was a gimmick. It's software library is probably the worst of any console, ever. It had some great first party titles, but the crap that was spewed out by every other publisher is an embarrassment. Nobody else was willing to make real games for the Wii. What ended up happening is everyone under the sun bought a Wii because it was a new idea. And then they played a few rounds of Wii Bowling and let it collect dust. Just about every friend and family member I had bought a Wii. Almost all of them played it for a few hours, and then regretted it. The only group it seemed to see sustained use with was youngsters, because shitty Barbie games appeal to them just fine. I firmly believe that the Wii U's failure was largely due to people having the opinion that they didn't want to get burned by Nintendo again, they didn't want another dust collector once the first-party content ran dry. I have a Wii U, and I like a lot of the games that Nintendo released for it, but I resent having to own it to play a handful of first party titles, and if it can't be played like a traditional console with the pro controller, I want nothing to do with it. In the end, I still consider the Wii U a gimmick console like the Wii before it. The Switch feels like more of the same to me. Not good enough to be a home console, not convenient enough to be a portable, but the only option if you want to play Nintendo's library.
As far as the other console teams not sticking around, I really can't see why you'd think that. Console gaming still rules the roost, and it grows in popularity every day. I believe the Xbox One is sitting somewhere around 26 million in sales? Interesting that in todays market that's considered poor, when a generation or two back, that would have been considered pretty good for a 2.5 year old console. And with the PS4 having sold double, it's well on it's way to being one of the most successful consoles ever released. Generally speaking, the PS4 has been regarded very highly, and Microsoft has really come around (and I think will continue to win people's favor as time goes by and scorpio releases). Nothing I've seen lately leads me to believe either company will have any difficulty releasing another round of consoles. Being a "cheap entertainment PC" is part of what contributes to their value. Developer support is better than ever with the current architecture. Hardware costs are very reasonable. Most gamers (read: not the sort who generally post here) prefer consoles to PCs. Much less expensive and more user friendly. Mark my words, traditional game consoles will remain the primary platform for video games, for as long as video games as we know them exist.
Never said they sold poor. What I said is that with Microsoft allowing Xbox titles on Windows and essentially merging Windows/Xbox the Xbox has basically become a cheap computer.
They're all cheap computers by design, but a handful of titles under the play anywhere branding hardly changes the landscape for console gaming. Quite honestly, I think it's brilliant. I like being able to fire up Forza on either my PC or TV easily. And most console games are on PC anyway, you just have to chose one copy or the other. That really doesn't change the home consoles market in any way. For the $250 price tag that a PS4 or XB1 run you, you couldn't come close trying to build a dedicated TV gaming PC. An OEM won't be able to, and you wouldn't be able to build one (not that your average console gamer wants to bother with building a PC anyway). It's a different market. Both have their place in the world, and will continue to exist for a long time... all without having cartridge based games.
Which means $60+ games as there is absolutely no competition on the Xbox/PS4 digital stores. It's a captive audience. Trust me when I say getting rid of physical media will only make pricing worse on consoles. At least you can resell physical games right now, and publishers are forced to drop digital prices to match retail when they have overstock of certain titles.
This is not like the PC market where there are plenty of different online stores all competing for your digital purchase via Steam/Origin/humble/etc. The deals will be near to non-existent and worse then they are now on consoles once they remove physical media. Publishers can't fucking wait for it. This is not something that will benefit the consumer, and you're insane for wanting it.
I really don't think you are looking at the full picture here. Unfortunately the next Xbox/PS generation will likely go digital only unless the Gamestop/Retail folks manage to strongarm Microsoft/Sony again. As much as people want to hate on Gamestop you can thank them for likely pressuring them to keep the current generation w/ physical media that could be resold.
And frankly it's laughable that anyone would think publishers would pass on the savings to consumers already used to paying $60 when they completely drop physical media. Again - There is absolutely no competition with digital sales on consoles. When the PS5 and XBONE squared come out and they completely drop physical media you will be forced to pay whatever insane price the publisher wants you to pay on the only area you can buy it from on your consumption device. I would argue that when this happens that building a PC may in the long run end up being cheaper then that $400 brand new at release console because AAA console games will rarely, if ever, see sales within the first year. So unless you are willing to wait two years after a game release to pick it up for $40 vs. $60 they'll be gouging you hard on consoles.
Meanwhile, a PC just as capable might cost $800 vs. $400, but you'll be able to pickup games during sales for $10-$20 sometimes even 6 months after release like you already can.
TLDR - The value of consoles will be greatly diminished when physical media is dropped, and no one besides shareholders of these companies should be wanting that.
What are you talking about? Its already happened. Haven't you heard of "cloud" software? You know... the kind that has absolutely zero benifit from having a requirment to be be online (aka phone home) to function!You know it'll happen.
QFT. Anyone who think gaming on consoles are cheaper just isn't paying attention. Some games the price drop can be more like 3 months. I only buy during sales now and it's never been cheaper. It's cheaper to buy games now than it was in the "good old days" and that's WITHOUT inflation.When the PS5 and XBONE squared come out and they completely drop physical media you will be forced to pay whatever insane price the publisher wants you to pay on the only area you can buy it from on your consumption device. I would argue that when this happens that building a PC may in the long run end up being cheaper then that $400 brand new at release console because AAA console games will rarely, if ever, see sales within the first year. So unless you are willing to wait two years after a game release to pick it up for $40 vs. $60 they'll be gouging you hard on consoles.
Meanwhile, a PC just as capable might cost $800 vs. $400, but you'll be able to pickup games during sales for $10-$20 sometimes even 6 months after release like you already can.
Microsoft has finally admitted that its plan for letting game publishers limit the resale of used, disc-based games on the Xbox One was a terrible idea. At some point, Microsoft even thought about making the console disc-free, for some pretty obvious reasons. Going disc-free would invite a number of cons, such as increased publisher control and requirement for fast Internet, but some are wondering whether it could be a good idea for companies to release digital-only versions of their consoles.
With one less bulky moving part contributing to production costs (not to mention reliability issues/support costs), the disc-free versions of these consoles could probably sell for considerably less than their disc-bound counterparts (a decent PC Blu-Ray drive currently costs around $50 or more, for some context). Console makers might be willing to lower the hardware's selling price even further for the benefit of locking players into their online store, where sales don't go through a retail middleman (and where the royalty-free resale of used games, which some publishers compare to piracy, doesn't exist). The lower hardware-production costs could alternatively be folded into more built-in storage for the disc-free system, to store all of those big downloads.
Some is better than none.
Three decades later, the NES still works with its carts.
In three decades any and all digital purchases on an Xbox One will not function and will essentially be worthless. That's the type of 'ownership' he is speaking to. And this is using an existing console as an example.
In the future, if a console is released without a disc drive, there is no stopping the company that created it from giving a true End-of-life on the purchases made on it. For example, MS Releases the Xbox Two in 2020 as an all digital console. In 2026 when they release the Xbox Three, they decide they want people to move so they say all your digital purchases on the Xbox Two will work on the Xbox Three but only if you on the Xbox Three but not the Xbox Two. Essentially forcing you to buy into their new hardware if you want your existing money spend to have meant anything.
All digital gives them all the control they ever wanted and they have you hook line and sinker.
Keep physical media alive for ALL consoles.
Yeah but those are all multiplayer games. To be expected.
And the GOG argument is fine, I'm talking about consoles. I haven't put an optical drive in my last 3 PC builds. But I have a USB/DVD-RW if I need it.
Everyone who's like "I only buy digital, I don't have any discs", hey thats cool. I do have digital games on PS4 too. But we're not all rich and want to pay $60 for games that might suck.
Speaking of sucking.... I'm looking at YOU, ME : Andromeda. Glad I got it on disc, cause this turd is hitting Ebay SOON. If I had got it on PC or PS4 Digital... I'm stuck with it. A $50 gaming mistake is gas in the tank, or a week's worth of groceries.
Spoken like a person who must not own a console and is talking out their ass.
If you buy a digital game on the Xbox one they will work 30 years from now just like they do today assuming your xbox still works. The way the system works is you have a home Xbox, this is whatever is considered your main system. Any game that you purchase is able to be accessed on that system without being on the internet. So any games that are on there should still work 30 years from now as it doesn't need to be online. You only need to be online for digital games if you are playing on a secondary console that you log into and download your games to.
Was going to post this exact pic haha.What, do they mean like this?
So, you're not on Steam? Right?
The only reason I would want a physical disc is to resale a crap game quickly. You only have a few weeks to off-sale a recent game and make any return. Otherwise the Amazon and SlickDeals sales kill the resale value. Other than that, it can sit in my library until I play it or... well, sit there. Who cares.