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The BF3 complaints are a bit surprising.
Well somebody has to lose when playing a game and BF3 is one of them games where it is very easy to convince yourself that the reason you lost was unfair.
@ 243, 244
Now the hype has settled people start to really see what Battlefield 3 is, another military shooter very much like COD8 but with vehicles and large maps. Yet some still insist this is a breath of fresh air and a huge lift for pc gaming.
Well somebody has to lose when playing a game and BF3 is one of them games where it is very easy to convince yourself that the reason you lost was unfair.
It's a breath of fresh air as the game has support for all the things a PC game should.
It's also (from what I can tell as I don't have a copy) a good, solid multiplayer shooter.
I don't think it is anything more than an updated BF2 with largely different maps. Not that this is necessarily a bad thing. Is it revolutionary, no, not really. Every Call of Duty game is a rehash of Call of Duty 4 Modern Warfare. A great game yes, but it was a game from what 4 or 5 years ago at this point?
They just, after one full month, added in Ping. There is no in-game voip. There are no separate sensitivity settings for vehicles. The game had negative mouse acceleration for nearly a month. It does crash a bunch, which does support your above assertion.
That can depend on what you consider solid. There are massive issues with hit registration. You can run a full 5ft. beyond the edge of cover and get hit a second later only to die. When you get revived, you realize just how screwed up the issue is. There are massive balance issues, such as everyone having to use an IR scope (which looks like the old BF2 aimbot videos) just to do well, myself included. Its so overpowered that every decent player uses it, and the rest are compelled to use the IR scope so they aren't put at a massive advantage. Although, this is purportedly fixed as of today's patch (I'm not holding my breath).
I honestly don't think it feels like BF2 at all. There is very little sense of scale and an actual battlefield. The large maps have the play area bunched into the size of a typical 16-player BF2 map. There are about half as many vehicles, half as many flags, no commander, no real squad leader functions, no VOIP to communicate with squad mates, etc.
I am sure its worlds ahead of MW3, but as a successor to BF2, it falls flat on its face. I still haven't gotten sick of BF2 and 2142 after a combined 5000+ hours. BF3 has gotten me maybe 50?
Interesting. I haven't played it but it almost sounds like the lack of features such as the commander might have been concessions made for consoles.
Well it is a console focused game. The developers even stated as much (after the game was released of course).
This tired trope. What the developers said was mid-way through, they shifted focus to consoles in order to get it to completion.
To those who take PC Gaming as a religion, shifting focus during a project due to deadlines and varying levels of completion on each phase of the project is heresy.
Portal 2 was the worst purchase that I made this year. Too easy, wasn't that funny, vast expanses of underground scenery that looked cool but you couldn't get to, one-third of the game was spent walking on two foot wide catwalks that couldn't be deviated from even though you have a gun that shoots portals, etc.
Portal 2 was the worst purchase that I made this year. Too easy, wasn't that funny, vast expanses of underground scenery that looked cool but you couldn't get to, one-third of the game was spent walking on two foot wide catwalks that couldn't be deviated from even though you have a gun that shoots portals, etc.
This tired trope. What the developers said was mid-way through, they shifted focus to consoles in order to get it to completion.
To those who take PC Gaming as a religion, shifting focus during a project due to deadlines and varying levels of completion on each phase of the project is heresy.
Man you're trolling hard tonight!!!
So they changed mid-way through, but up until the game was released gave everyone the verbal confirmation that it was in fact a PC-primary game. Real classy, DICE. Oh and how about "biggest BF maps yet", or "E-sports is our focus", or "commander assets will be passed down to individual players".
Real good defense there man. Sometimes you might want to think outside the hype and what propaganda is fed to you. If you try to defend the rampant lies DICE spewed out leading up to the game release, you're going to look like more of a fool.
It would be one thing if BF3 wasn't a poor excuse for a console port, then at least you could argue that they finished the PC enough, then shifted to Consoles. Its abundantly clear for the following reasons that PC was not a primary concern:
-Map size and layout are all setup for 24 players
-negative mouse accel
-720p loading screens with "saving" taken straight from the console versions
-no commo-rose (what is in there was an attempt to troll the community its so terrible)
-Mouse control of the jets auto-leveled
and the list goes on and on.
If you really think they were focused on PC as the primary platform, you are so blind it makes me sad for you.
They didn't change mid-way through - they designed it for the PC, then...and let me say this slowly, as I think you need your pabulum spoon-fed...because at that point it appeared to them the console version needed additional resources to get to completion, they shifted people there. Of course, reason won't be good enough for you, but there it is.
Commander assets - spotting, supplies, mortars - all given to the individual player.
No, your irrational hatred of the game was shown before it was even released - you clearly had your mind made up what kind of game BF3 would be months before release, and you're just continuing on with the same old tired bullshit ever since.
Maybe Metro, otherwise completely wrong. Most maps would feel dead with 24 players.
Mouse and movement feels great to me in this game.
Oh jesus christ, the loading screen is 720p! The sky is falling!! If you looked past your blind hatred, you might see the most gorgeous MP FPS ever created, that absolutely pushes high-end systems to the max. Who gives a flying fuck what res the loading screen is in, seriously? And the "saving" I believe is actually saving your stats to battle log, so it is relevant. Even if not, to nit-pick to that level is to show how absurd you are.
No, I'm sad for PC gamers if you're representative of the population. You're so damn blinded if any dev even SAYS the word console you lose any perspective.
Negative mouse accel was fixed in the first patch i believe.
Guess you need a game with "Press A to win".I suppose my worst gaming purchase this year was The Witcher Enhanced Edition. To be honest I really didn't know much about it other than it was a highly acclaimed RPG and that the sequel was coming soon and people were excited about it. It was in the bargain bin at Wal Mart and I figured what the hell.
I just could not get into it at all. I played for probably two hours total over the course of two days and I didn't like it at all. Everything just felt way too complicated for my taste. Things like moving my character around on the screen or leveling up or other generally simple things felt like a huge chore and wasn't enjoyable at all for me. I hated the controls and hated how every step of the way required a steep learning curve.
I understand that there are a legion of gamers who like the challenge of a complicated and elaborate RPG like The Witcher - but it's clear that I'm definitely NOT a part of that legion, and know now to avoid such games
Guess you need a game with "Press A to win".
Witcher even with its acclaim is noted to overwhelm the player and has a bad tutorial / prologue. Once you get past that you really get into it. Given you spent only 2 hours on it, your comment disqualifies you from passing any judgement on Witcher .
But seriously, give it a shot. It is one of the best RPGs and in my opinion far more simplistic compared to say Fallout NV or Oblivion etc.
Trust me you are jumping the gun on this game. There is tons of content in it and really worth exploring. Voice you will get used to as well.Haha, well as much as I don't want to play an over-complicated game, I want to avoid the "press A to win" experience just as well
So you really think it's more simplistic than Fallout or Oblivion? Maybe you're right and I didn't spend enough time with it or something, but I'm seriously having my doubts about that lol. I still have the game installed but haven't played it since early this year so I've totally forgotten how to play the game and I really don't see myself starting over. I know it sounds dramatic, but I really did not like the experience at all. I hated the controls, hated the voice acting, hated the leveling and magic systems...
Two hours might be pretty slim, but was enough for me to experience the general mechanics, combat, leveling up, alchemy, etc. There's always the chance that I'll give it another go some day when I've got nothing else to play, but I can say with confidence that if I hate a game two hours in, then that game is just not for me. *shrugs*
Valve single player games are not where I would expect the ability to roam around. They have all been very linear, in the sense there is only one real path to take to advance. The story-telling, setting, and characters are what really makes valve games shine.
Game is awesome, I could care less if it was made on a pile of elephant dung, it is one of the best games we have had in a very long time.As I said before, since it takes 3-4 posts to sink in for you: All the way up until almost a month after release, they claimed it was PC focused. You'd have an argument if the game wasn't more of a shitty console port than BC2 was (and they freely admitted that BC2 was a console port)
Spotting wasn't a commander asset, the UAV was... and its not in this game in any form that is useful to the team. Supply drops are not in the game, what are you smoking? Mortars are not a replacement for artillery strikes by any measure. By your comments I am guessing you never even played BF2, yet here you are again asserting yourself on topics for which you have no clue.
For that matter, Bf2 had infantry spotting and support players with supplies, so they literally just removed the commander and lied to keep BF2 fans from cancelling their orders.
And you know what's funny? It is a console port, it isn't a true sequel to BF2, etc etc. What was I wrong about? Oh that's right, I was one of the few who actually looked through the hype.
To be honest though, as a game (which is inevitably compared to COD these days), the game is acceptable. As a BF games, and more importantly a sequel to BF2, the game is God Damn Horrible.
Say what?Yet all but one or two of the maps have the same play area as BF2 16-player sized maps? Again, you don't have a clue what you're talking about.
If your PC doesn't suck, the game runs great. Dec 6 patch really really improved mouse handling, game is as smooth as any I have played. I was actually quite shocked last night about this.Wow, just wow. You have some low fucking standards.
This is a sign that you have some internal raging going on, maybe it's time to start a thread and let it all out. This thread WAS a list of peoples worst games they have bought, but you drug your rage in there and derailed it into ANOTHER BF3 thread. Yay!IT IS A SIGN THAT THEY PORTED EVEN THE MOST BASIC FEATURES FROM THE CONSOLES. WHAT DON'T YOU UNDERSTAND, TROLL??? Who honestly gives a shit about graphics if at its core its a failure?
How about no in game VOIP? How about a totally defunct squad system at launch? How about NO PING until 1.5 months after release. These are all signs that its a fucking console port.
Don't ever buy another EA title again... .ever. You'll show 'emFunny, you said I was basically lambasting the game before release, and then all of a sudden I only do it when they admit its a console port? What they say is irrelevant because they lie about as much as possible. Its a console port because of the lack of basic features for a PC game which even most console ports don't neglect to include.
While it's true that Valve doesn't do free-roaming I find it shitty that a portal gun can only make portals on a single white wall that leads to an exit. Instead of expanding on the concept they dumbed it down to the point of being playable by 5 year olds.
I thought this thread was about games that weren't worth the cost, not for defending titles you liked.
I thought this thread was about games that weren't worth the cost, not for defending titles you liked.
Yes, that is unfortunate. I heard stories exactly like this and I decided not to buy it. What the hell is the point of a puzzle game if it isn't head-meet-desk difficult? At least that's the way I look at it.