Armenius
Extremely [H]
- Joined
- Jan 28, 2014
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Not everything needs to be open world...sounds like the developers played Elden Ring and decided to change the entire game...
Witchfire delayed to 2023
It's been five years since Polish studio The Astronauts announced Witchfire and it'll be a while yet before the game sees the light of day, as the studio announced today that the release planned for the end of this year has been delayed into early 2023...the delay has been caused by a major redesign that's changing the game from arena-style combat to open-world fighting
Creative director Adrian Chmielarz went into greater detail on the delay in a blog post in which he said the core experience of Witchfire remains the same, "but the way the player experiences the world has changed significantly" In the original design, players would "enter an area, fight some monsters, and then have a choice: take this reward and go left, or take that reward and go right." Under the new system, however, barriers separating different areas of the game have been removed, enabling players (with some limitations—Chmielarz described Witchfire now as a "semi-open world") to travel where they like, when they like
Chmielarz also addressed questions about Witchfire's release plan, saying it will debut in early access as an Epic Games Store exclusive but go to other storefronts at full release...
https://www.theastronauts.com/2022/10/redesigning-one-witchfire-feature/