finalgt said:I don't think they mention that this is actually going to be produced...I think it's more of a technology demo. They'll probably produce it if there's enough demand, which there probably will be, I'm just saying we shouldn't get our hopes up. Just in case, y'know.
Bob002 said:didn't you guys ever play E.V.O The Search for Eden? That game was tha shizzle. You could customize your dood. Wings, no wings... horn, the whole nine... Similar to this, but not quite.
AceTKK said:See, I don't really understand this concept. The whole idea is to limit game budgets by leaving content creation up to the player right? The player is supposed to create whatever they imagine and then use it in this 'sandbox' world. How is this possible? I mean, suppose a player wants a two-headed dragon with 3 tails; doesn't the game have to have a model / texture / animations for said dragon before in can even be displayed in the engine? I really don't believe that Will Wright has developed algorithms complex enough to simulate any creature imaginable without a built-in database of body parts / movements / animations / etc. If somebody has to create this database then the project fails to realize it's goal.
I mean, look at a game like City of Heroes. With the powerful character creation process you can create a replica of almost any kind of hero you want. However, whomever designed the system had to build all those models and textures by hand so that the game knows what a "tall male" for example will look like. All the player is really doing is tweaking variables, setting which options they want to create the kind of character they want. I suspect that Spore uses this same kind of system, however more complex it might be. The fact remains that SOMEBODY has to create the art before the players manipulate it.
Hate_Bot said:It all seems pretty cool, to bad it wont come out for a while...
But ya, it's a sweet idea. Pretty much make your own world... Hopefully all of hte players can be in one giant universe, and you can travel to other peoples planets... Unless of course, the bomb nuke thing they talked about is in the game. I would hate to spend like a week playing, finely crafting my people into a giant civilization. Capable of all the glorious technolagical achievements that would be achieved in the future, only for the planet to be blown up by some 11 year old, mad because his fries wern't supersized...
Shakezilla said:Is anyone else in complete awe???? I was like omg I hope this isnt a pre April fools joke.
I have wanted a game like this since I played Mario, I mean you can do anything ANYTHING!!!!!! OMG OMGO MGO MGO MG wow
wowowow I am so stoked, anything you want you can have. wow
You could make "humans" and stuff and wow, I am impressed beyond belief. This is a game I have been dreaming of forever.
Now how much ram will I need??? Lol
finalgt said:I hope you are, on some level, prepared for enormous diappointment. It seems like you expect this game to be nothing less than Jesus Christ in binary.
mastercheeze said:I don't know for sure if this has any kind of precedent (someone please mention if one exists) but its about time someone tapped the "demo" programmers. They can do shit with 32k that would blow your frickin mind.
Nasty_Savage said:As a 32 year old, i would have to say i would have zero patience for this. I want to plug in a game and play. I want production value, graphics and story. If the yo-yo's would do that in the first place, there would not be a need for the discussion of a Spore. If I was 16 or so and I had nothing but time on my hands and I wasn't out chasing skirts and looking for beer/booze...i guess this would have some appeal.