I am a little bit unsure about the CounterStrike:Source engine ? I know it is the same engine as used in HalfLife2 BUT scaled down , for CS:S ?
Doesnt HalfLife2 use more power of the Source engine, where CS:S just uses parts of HalfLife1 + HalfLife2 ?
My question is, can there be all new orginal maps made for CounterStrike:Source that use 100% same engine as seen in HalfLife2 ?
Doesnt HalfLife2 use more power of the Source engine, where CS:S just uses parts of HalfLife1 + HalfLife2 ?
My question is, can there be all new orginal maps made for CounterStrike:Source that use 100% same engine as seen in HalfLife2 ?