fattypants
2[H]4U
- Joined
- Mar 3, 2010
- Messages
- 3,284
We all went through gaming phases, most of us starting with the Atari, NES, Genesis, or SNES, and PC.
Over the last 20 years, games with a steeper learning curve than Angry Birds or Call of Duty have been often been put on the back burner in favor of the the copy-and-paste, texture-swapped, low-overhead titles that maximize profits.
Do you think that it's possible that grand games could make a return? Could we see a worthy successor to games like Baldur's Gate? Could we see game like Tropico sell ten million copies? Or even see highly advanced games like Dwarf Fortress rise to prominence?
Personally, I don't feel that complex games (relative to whatever is on the market at the time) will ever be out in front again, but the people enjoying games today are eventually going to want a deeper experience, right? I mean, everyone moves on from peanut butter and jelly and enjoys a good Reuben eventually...
Over the last 20 years, games with a steeper learning curve than Angry Birds or Call of Duty have been often been put on the back burner in favor of the the copy-and-paste, texture-swapped, low-overhead titles that maximize profits.
Do you think that it's possible that grand games could make a return? Could we see a worthy successor to games like Baldur's Gate? Could we see game like Tropico sell ten million copies? Or even see highly advanced games like Dwarf Fortress rise to prominence?
Personally, I don't feel that complex games (relative to whatever is on the market at the time) will ever be out in front again, but the people enjoying games today are eventually going to want a deeper experience, right? I mean, everyone moves on from peanut butter and jelly and enjoys a good Reuben eventually...