You had me with everything you said there until the "no headphone jack" part, which is mainly difficult to stomach because Apple only puts ONE Lightning port on their phones. Listen OR charge, not both... Same goes to the Android manufacturers who think only one USB-C port is enough, even if that port's not proprietary enough to reap licensing fees like Apple can get away with.
Also, one thing that I'm dearly hoping wouldn't carry over from the iPhone X is that unsightly unibrow. Alas, it makes it difficult to relocate the front-facing camera module and proximity sensor for shutting off the screen when you put it next to your face for a call if you don't have some kind of screen cutout and still insist on some kind of edge-to-edge screen, but it would honestly work out better if the corners flanking the "brow" were kinda like the LG V10/V20 second screen ticker in practice, not intruding on the main screen content. (This is something that both the iPhone X and the Essential PH-1 get horribly, horribly wrong as it is.)
Still, there is a considerable amount of extra screen that could be present on a 5S/SE if they just trimmed down those bezels and went even wider, all without compromising that compact phone handling.
Looks like Apple has indeed raised the bar for pricing at least.
Pixel 2 XL pricing expected at $849 for the 64gb and $949 for the 128gb model.
http://www.droid-life.com/2017/09/19/google-pixel-2-xl-exclusive/
Think I'll be sitting out phones this year as my used 7+ from Swappa is just fine and I can always play with my old OnePlus One if I need an Android fix.
Maybe I'll pick something up from the used market in January but I can't see paying retail for any of these new phones as what they offer is a minimal upgrade at best.
Used iPhone 7/7+, OnePlus 5 or Pixel XL may be the best options currently as all have seen prices dropping in the used market and should drop further after the iPhone X and Pixel XL 2 hit the market.
I like the new look on my iPad Pro, especially the new Control Center. It's nice to access the multitasking functions without the home button, too.iOS 11 Features: All the New and Hidden Features
http://www.iphonehacks.com/2017/09/new-hidden-ios-11-features.html
The update makes things look a bit cartoony, but I could probably get used to it over it. I think the UI makes more sense when there's no home button...
The update on the iPad is really strange. I thought Apple is against making tablet laptops. iPad now looks more like the MacOS X than ever in the app dock. And now with Split View and Slide Over, it looks like a MacOS Surface... Wish Apple would just shut up and make a convertible. Like make an iPad that serves as a display for a "compute base" that contains what's in typical laptops minus display.
I feel like Apple is "wasting" all that glorious HDR 120Hz display by not allowing iPads to be used as a display for a computer. Heck, I wish that the "compute base" (that I previously wished for) had a HDMI or USB-C/HDMI input so I could plug in a Xbox One S/X to game on...I see this as a kind of bridge, if not a stopgap. It's not making touchscreen Macs (not yet, at least), but now you can have some of the features you're used to on desktops.
>production delays out of the blue
>does nothing but increase the buzz about the device
>makes the Cult of Mac members get funny feelings in their bellies
>the trembling and quaking is almost palpable
Apple Marketing, hard at work to maximize profit 24/7!!!![]()
Some of this is functionality I would've expected from the very beginning on any half-decent OS (including basic UI concepts Apple pioneered themselves with the Lisa and Macintosh like drag-and-drop), and it goes a long way toward putting the "Pro" in "iPad Pro"... though not so much the smaller iPhones.iOS 11 Features: All the New and Hidden Features
http://www.iphonehacks.com/2017/09/new-hidden-ios-11-features.html
This is the dumbest way to go about "maximizing" profits. Apple maximizes profits by meeting demand, and has done an exceptional job of that.>production delays out of the blue
>does nothing but increase the buzz about the device
>makes the Cult of Mac members get funny feelings in their bellies
>the trembling and quaking is almost palpable
Apple Marketing, hard at work to maximize profit 24/7!!!![]()
There's a good YouTube video I need to find again. But it compared the iPhone 8 Plus to the iPhone X ...
I don't see how that's possible since no reviewers have used an iPhone X outside of the demo after the presentation earlier this week - nobody has the iPhone X for review units yet, all people have (like MKBHD) is a mock-up non-functional device. The iPhone 8 and 8+ are obviously now in the hands of many people, but not the iPhone X, at least not yet.
DxOMark has crowned a new champ today:
https://www.dxomark.com/apple-iphone-8-reviewed-a-solid-performance-upgrade-over-the-iphone-7/
iPhone 8 set a new record at 92.
Let's see what HTC and Google (and also LG) will come up with on the Pixel 2. And I also have to assume that the iPhone X will have equal if not better quality cameras.
From early comparisons against the Note 8 it tends to take better low light photos and tends to have more sharp/detailed photos as well. However, it handles HDR worse than the Note 8...and the Note 8 so far from what we've seen handles HDR worse than the iPhone 8. Granted this is preprodution hardware and software it was tested on 1-2 weeks ago if that makes any difference. But the one thing that the V30 has is the super wide angle lens that I think is the best dual camera set-up option by far.Reminder: we haven't seen what the LG V30 is capable of just yet either, and unfortunately DxOMark hasn't said they're doing any testing but I sure hope they do because I for one would be interested in seeing what that newer f/1.6 sensor is capable of.
Just got my 8+ (coming from a Pixel XL). Its funny, this is the first time switching back to iOS from Android that I have noticeably noticed iOS does stuff worse (notifications...omg).
However, I went back for the apps, and I can already see a difference (espn gamecast is actually updating on time again!). The phones feel quite sturdy in hand, noticeably heavier than my Pixel XL.
It's true that iOS isn't great for notifications (having an Apple Watch helps, mind you). But this reminds me of why I'm fine using an iPhone as my main device: ultimately, it's about the apps you can run, not how you organize them.
Yeah, it'd be nice if you could organize your apps exactly the way you like them... but do you know what's nicer? Getting the latest app features first, and having them work well. I don't sit there staring lovingly at the feng shui of my home screen; I stare at it long enough to launch the app I want to run. Sometimes the home screen helps with that, but often it wouldn't matter if it was Sailfish OS so long as the apps were well-supported.
If you think the only differences between iOS and Android in customization is organizing apps then I don't think you've used Android enough. Changing default apps, downloading anything directly from the browser, and having access to the file system on the actual phone are huge for me as well. Split screen multi-tasking is also a big plus for some people, especially with some of these larger flagship phones. There is a lot more to Android than you're referencing.
I'm aware of all that, and those are concerns. At the same time, though, what I said remains true: customization won't necessarily matter much if your favourite app is always months behind on features, or runs into glitches that aren't evident on another platform. Whether or not that matters depends on the person and the app, but as we saw with Cali3350, that clearly matters to some people.
Could you provide examples of multiple apps that are months behind on features on Android compared to iOS? I had an S8+ last month and every single app I had on that phone worked identical to my 7 Plus features wise. The 7 Plus was only a tad smoother on certain apps, namely Snapchat.
Cali3350 provided one, but I've seen fitness tracking apps whose features show up first on iOS (including Fitbit). Games, certainly. Facebook tends to introduce features like live video first on iOS.
Don't get me wrong, many big apps are updated in a timely manner on both platforms. It's just that when new features debut on only one platform, it tends to be iOS... and outside of those apps, the support gap tends to be more conspicuous.
There may be differences in update deployment between the two on some apps, but I have a hard time believing that apps are months behind on Android as you had initially mentioned. If there are, then they are likely very rare one offs that are due to slow developers more-so than anything actually wrong with Android. The same situation could likely be reversed as well for certain apps.
And glitches happen on both systems; for example, my ecobee app had a glitch on iOS where you had to set the temperature 1-2 degrees lower than you actually want it to be on the thermostat to offset the glitch. On the Android app it worked completely fine and the temperature I set on the app was what the thermostat was set to.
I'd be willing to bet that the majority of popular apps between the two platforms are generally updated within days of each other. I had over 50 apps installed on my S8+ and they all were identical to the apps on my 7 Plus in functionality - some just had minor differences in UI and the 7 Plus ran a couple of them a tad smoother.
Feature wise apps are pretty consistent. But functionally I’m already noticing large differences.
1. As I mentioned above, espn game cast is properly updating live again, instead of having to constantly refresh or back out -> back in.
2. Chase sign on works much better. Both android and iOS have fingerprint login, but on iOS it goes straight place finger -> see accounts. On android I would often get a popup with a loading notification, with multiple messages overlapping each other in the background.
3. MLB.tv. When listening to a radio broadcast, the audio would often just stop. I would have to re-do the audio signal by backing out and backing back in. This was largely random, but seemed to be due to network quality fluctuations. On iOS, that radio broadcast is solid and doesn’t drop. It handles network fluctuations without stopping the broadcast.
Those are three quick app difference examples. The apps are feature compatible, but the experience is better in iOS. Neither are large or pariticularly dealbreakers, but they are annoyances. And they don’t exist on iOS.
DxOMark has crowned a new champ today:
https://www.dxomark.com/apple-iphone-8-reviewed-a-solid-performance-upgrade-over-the-iphone-7/
iPhone 8 set a new record at 92.
Let's see what HTC and Google (and also LG) will come up with on the Pixel 2. And I also have to assume that the iPhone X will have equal if not better quality cameras.
On that tip: Michael Fisher (aka Mr. Mobile) posted some photo samples in the first part of his iPhone 8 review, and... sounds like it's better than the S8, at least in terms of low-light performance. Less noise and preserves more color. Interesting the difference a year can make...