I hope this article clarifies my point and that of reviewers
http://www.techspot.com/news/68407-...ottlenecking-cpu-gaming-benchmarks-using.html
Did you read the article or did you assume that even though championed 1080 low testing that it had a good point? I am not trying to be an ass about it and the guy makes good points and I fully understand why they are isolating the CPU in testing but the guy on there proved my point. Notice he stated in the benchmarks that he used that the 2 core Pentium matched the i7 at 1440p. That has always been my point. If your playing something with a GPU bottleneck its better to skimp on CPU and spend on GPU. Or in the case of Ryzen getting a pretty fast CPU with twice the cores/threads for the same cost. People don't play with a CPU bottleneck outside one or two rare upper end competitive environments. People buy better video cards and better monitors to get the best look out of a game. They buy a GPU upgrade to get better performance out of a new game. Whatever performance you had in the previous game is at worse the baseline in that game going forward (meaning if it was acceptable then it will be now) and if a CPU bottleneck is formed people just up the eye candy to match the performance they desired. It would be one thing if the gaming performance was indicative of full system performance, but we know that is not the case. It's not even about cores and clock speed. We know the compute prowess is there. Even if games don't get optimized for Ryzen, even if core usage doesn't grow, even if the Windows bugs don't get worked out, there isn't any evidence that this ~10%-15% at low res performance difference actually affects game play outside the aforementioned edge case.
Then you add the fact that if games were to use CPU's more efficiently and more often on other things besides the information that it hands off to the GPU. Meaning that even if performance is mostly driven by GPU but a beefy CPU is needed. Ryzen is in better shape.