zamardii12
2[H]4U
- Joined
- Jun 6, 2014
- Messages
- 3,413
So, I posted this on Reddit on the Nintendo subreddit and I got a lot of shit for it (predictably) but I always think of these Forums as a little more mature and capable of rational and objective thought. With that being said I wanted to strike up a conversation about the Switch while thinking about who this title is aimed at and why Nintendo went the route that they did. With that being said, here you go:
So, I will say first of all that I fucking LOVE Nintendo. I just bought a Wii U 7 days ago and have been playing the shit out of it especially Twilight Princess HD which i'm about 26 hours in now and will be playing Windwaker HD after that, followed by BOTW. I also just bought a New 3DS XL yesterday with a bunch of games. Basically i am getting caught up on all the Nintendo games i've neglected throughout the years while i've been playing PC games and other consoles. I have always been a substance over form sortof person when it comes to videogames; meaning that I care more about gameplay and fun than graphics and frames per second.
So with that being said I have been very closely following the Switch and it's development and after reading a bunch about it, watching countless videos, opinion pieces, and even tear-aparts I am more confused by the Switch than ever before.
I have to first admit that the idea behind the Switch is great. The ability for it to be a portable console, but also a sit-down-at-home-and-pick-up-a-controller-type console is great, however the main problems I see with this (which I happen to agree with IGN's thoughts about it) is that it doesn't do either very well. When I look at the Switch I look at Nintendo trying to answer the problems of the Wii U (the gamepad) with what today's kids and a lot of people use which is tablets. One of the reasons I say the Switch doesn't appear to be either a good "portable console" or a good home console is because as a portable console the Switch simply doesn't last a long time. I have read that it's around 3 hours when playing Zelda which when compared to for-instance the new 3DS XL which is slightly better at around 4 hours. So, the battery life is about the same which I suppose is okay but then you are carrying around an unwieldy device that doesn't fit in your pocket (comfortably). So the idea of this being portable in terms of battery life is some-what passable but nowhere near a iPad which can get 10 hours and nowhere near as portable in size as a 3DS. A positive of this is the super smart move by Nintendo to make the power cable USB C, but an enormous issue is the cable protruding from the bottom so if you have this thing set on the table playing with friends, playing on a long flight, playing on the bus, or train, or whatever you can't play and charge unless you lay it down flat and/or come up with some weird rig to hold it up and charge it at the same time. If the Switch had a option like the iPad where if you physically turn the Switch upside down so the charging port will come out on top and then the screen rotates by itself so you can set it down, charge it, and play. Why didn't they do this?
As a home console, I hope it really delivers but as of right now it doesn't make a whole lot of sense. I remember everybody hating on the Wii U for it being under-powered, about it being PowerPC based not x86 based like XB1 and PS4 are, being hard to program for, and it being so under-powered that certain games just wouldn't make it on the console, or it would perform so bad developers didn't want to invest in it. Now, the Switch uses the same architecture as the Nvidia Shield TV which is okay but as reported the Shield TV is "2.5x more powerful than a Xbox 360" so undeniably we will get some decent graphics going forward but let's be honest here; as someone who doesn't care about frame-rates and stuff as long as the gameplay is good this is just not acceptable when you compare BOTW on Switch and Wii U. I mean, they almost look exactly the same graphically and suffer from the same frame-rate drops. Now like I said, I know BOTW is an amazing title and nobody would doubt it but how can a console released in March of 2017 perform in a game the same as the Wii U which came out 5 years ago. Now you could say BOTW was originally made for Wii U and thus isn't optimized enough to take advantage of the Switch, but I don't buy that for a second. There should be no reason why it shouldn't perform better given the fact that the Switch is supposed to be around for 5 years. Now, trust me when I say I know comparing Nintendo to other consoles is a mistake because the driving force has always been the software and I agree, and I will get a Switch in the future once a decent library is worth the purchase. I bring up the performance issues of the Switch and BOTW because I REALLY want to see more third party support for the Switch and with Sony and Microsoft coming out with console refreshes more frequently with the PS4 Pro and Scorpio so games will becoming more demanding at a faster pace. I mean, could they put Mass Effect Andromeda on the Switch? I think not.
I want the Switch to succeed and I want the games to keep coming. I personally don't see a reason yet to buy the Switch when I could just get BOTW for my Wii U, and I don't have a commute that I could use it's portable features for (i'd bring my 3DS anyway), and I don't travel at all on a regular basis anywhere. I come home and play games. The Switch will be great for that when the console has more titles, but is not worth it to me right now.
It seems as though Nintendo made an in-between device with the Switch. Not powerful enough to be a home console, but not portable enough to side-line the 3DS. I hope as the community around the Switch matures my outlook changes, and obviously as more games come out I will get on-board but as of right now the Switch is very unappealing especially as a Wii U user who predominantly plays at home.
So, I will say first of all that I fucking LOVE Nintendo. I just bought a Wii U 7 days ago and have been playing the shit out of it especially Twilight Princess HD which i'm about 26 hours in now and will be playing Windwaker HD after that, followed by BOTW. I also just bought a New 3DS XL yesterday with a bunch of games. Basically i am getting caught up on all the Nintendo games i've neglected throughout the years while i've been playing PC games and other consoles. I have always been a substance over form sortof person when it comes to videogames; meaning that I care more about gameplay and fun than graphics and frames per second.
So with that being said I have been very closely following the Switch and it's development and after reading a bunch about it, watching countless videos, opinion pieces, and even tear-aparts I am more confused by the Switch than ever before.
I have to first admit that the idea behind the Switch is great. The ability for it to be a portable console, but also a sit-down-at-home-and-pick-up-a-controller-type console is great, however the main problems I see with this (which I happen to agree with IGN's thoughts about it) is that it doesn't do either very well. When I look at the Switch I look at Nintendo trying to answer the problems of the Wii U (the gamepad) with what today's kids and a lot of people use which is tablets. One of the reasons I say the Switch doesn't appear to be either a good "portable console" or a good home console is because as a portable console the Switch simply doesn't last a long time. I have read that it's around 3 hours when playing Zelda which when compared to for-instance the new 3DS XL which is slightly better at around 4 hours. So, the battery life is about the same which I suppose is okay but then you are carrying around an unwieldy device that doesn't fit in your pocket (comfortably). So the idea of this being portable in terms of battery life is some-what passable but nowhere near a iPad which can get 10 hours and nowhere near as portable in size as a 3DS. A positive of this is the super smart move by Nintendo to make the power cable USB C, but an enormous issue is the cable protruding from the bottom so if you have this thing set on the table playing with friends, playing on a long flight, playing on the bus, or train, or whatever you can't play and charge unless you lay it down flat and/or come up with some weird rig to hold it up and charge it at the same time. If the Switch had a option like the iPad where if you physically turn the Switch upside down so the charging port will come out on top and then the screen rotates by itself so you can set it down, charge it, and play. Why didn't they do this?
As a home console, I hope it really delivers but as of right now it doesn't make a whole lot of sense. I remember everybody hating on the Wii U for it being under-powered, about it being PowerPC based not x86 based like XB1 and PS4 are, being hard to program for, and it being so under-powered that certain games just wouldn't make it on the console, or it would perform so bad developers didn't want to invest in it. Now, the Switch uses the same architecture as the Nvidia Shield TV which is okay but as reported the Shield TV is "2.5x more powerful than a Xbox 360" so undeniably we will get some decent graphics going forward but let's be honest here; as someone who doesn't care about frame-rates and stuff as long as the gameplay is good this is just not acceptable when you compare BOTW on Switch and Wii U. I mean, they almost look exactly the same graphically and suffer from the same frame-rate drops. Now like I said, I know BOTW is an amazing title and nobody would doubt it but how can a console released in March of 2017 perform in a game the same as the Wii U which came out 5 years ago. Now you could say BOTW was originally made for Wii U and thus isn't optimized enough to take advantage of the Switch, but I don't buy that for a second. There should be no reason why it shouldn't perform better given the fact that the Switch is supposed to be around for 5 years. Now, trust me when I say I know comparing Nintendo to other consoles is a mistake because the driving force has always been the software and I agree, and I will get a Switch in the future once a decent library is worth the purchase. I bring up the performance issues of the Switch and BOTW because I REALLY want to see more third party support for the Switch and with Sony and Microsoft coming out with console refreshes more frequently with the PS4 Pro and Scorpio so games will becoming more demanding at a faster pace. I mean, could they put Mass Effect Andromeda on the Switch? I think not.
I want the Switch to succeed and I want the games to keep coming. I personally don't see a reason yet to buy the Switch when I could just get BOTW for my Wii U, and I don't have a commute that I could use it's portable features for (i'd bring my 3DS anyway), and I don't travel at all on a regular basis anywhere. I come home and play games. The Switch will be great for that when the console has more titles, but is not worth it to me right now.
It seems as though Nintendo made an in-between device with the Switch. Not powerful enough to be a home console, but not portable enough to side-line the 3DS. I hope as the community around the Switch matures my outlook changes, and obviously as more games come out I will get on-board but as of right now the Switch is very unappealing especially as a Wii U user who predominantly plays at home.
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