Azureth
Supreme [H]ardness
- Joined
- Feb 29, 2008
- Messages
- 5,323
I wonder about this, particularly in regards to action games like Warhawk. I know Resistance 2 has modes that support something like 60 players, but I was wondering if any game has gone higher. I suspect some MMORPGs would, although I'm not sure if those are as action-intensive as something like Warhawk (which for the uninformed supports 32 players online).
The reason I ask is because I've been daydreaming about Starhawk lately, hoping it's a PS3 sequel to Warhawk and that it doubles the number of players in an online match, bringing the total to 64 players for even bigger battles. I wasn't sure if current technology could support that many players, or if it could support them smoothly for that matter (I've never seen the Warhawk engine stutter, even at 32 players).
The idea of 32v32, or 16v16v16v16, is tasty.
The reason I ask is because I've been daydreaming about Starhawk lately, hoping it's a PS3 sequel to Warhawk and that it doubles the number of players in an online match, bringing the total to 64 players for even bigger battles. I wasn't sure if current technology could support that many players, or if it could support them smoothly for that matter (I've never seen the Warhawk engine stutter, even at 32 players).
The idea of 32v32, or 16v16v16v16, is tasty.