I wonder what would be better for the gameplay, just adding more save points, or a GTA-style save anywhere system?
I think if the second Dead Rising takes place in a town then they should make your "base" more useful than just a dropoff point. Maybe something like Dead Reckoning where you can reequip with any equipment you want before heading out on a mission? Or maybe a police station where you can pickup prisoners as AI teammates.
See I'm thinking it would be cool to have to pickup shit like that. You brave your way to a gun/knife shop and get tools to clean and repair your weapons and take them back to base.