If they ship the controllers with a second camera, that will put them in a much better position as long as they can get it out ASAP. IIRC, OpenVR has support for touch right now so it may not be too difficult for developers to port games over but I'm not a VR developer so really cant say for sure (not sure if the tacking method matters). As much as I dislike the sleazy moves they've pulled since FB took over, I'm hoping they can turn it around.
I can't wait to see what higher resolution displays and optics bring to the table in future headsets and the only way we'll ever see that is with more competition and user adoption
Has valve said anything about supporting the touch controllers on Steam VR?