HardOCP News
[H] News
- Joined
- Dec 31, 1969
- Messages
- 0
Personally, I like video game characters to be the strong silent type. Do you like yours silent or talkative?
This minimalist style of characterization worked for Half-Life, it worked for BioShock, and, even though your characters only kind-of-sort-of talked in Borderlands (they never commented on the plot), it worked there, too. So when I was tasked to help write Borderlands 2, there wasn't even a question in any of our minds—just do what we did last time. I personally preferred silent protagonists to talkative ones, but that's only because, you know, I was smart and everyone who disagreed was stupid.