Whach
[H]ard|Gawd
- Joined
- Dec 22, 2011
- Messages
- 1,244
Money bags valve. doh...$730 mil not 750. If this is true, I don't see an incentive for them to make games, other than if they merely feel like it =/
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That's a HL3 rumor I believe. Another Valve developer recently said that HL3's story would be based on what the engine can deliver.There was a youtube video explaining that half life 3 (based on an inside source) is basically a 10 man team right now and will unlikely fully develop into a game unless they really need the revenue which is unlikely anytime soon. Right now microtransaction games like CS:GO, DOTA 2, TF are making tons of money as well as steam itself.
Money bags valve. doh...$730 mil not 750. If this is true, I don't see an incentive for them to make games, other than if they merely feel like it =/
is that revenue or profit?
is that revenue or profit?
Profit from what is written. Then again, for a privately held company, they aren't required to make it known. Either way, they are minting money with Steam. And they can afford to fart around with Steam box, controllers etc.
Didnt they make a billion a year or two ago? Ive smoked a lot of crack since then so I could be wrong.
Either way, 750 million is a pretty good showing. Anytime there is an example of the money to be made in the PC gaming segment, its a good thing.
There was a youtube video explaining that half life 3 (based on an inside source) is basically a 10 man team right now and will unlikely fully develop into a game unless they really need the revenue
The source specifically states "revenue." Also if you look at how they calculated Steam numbers it was a straight 30% off of an estimated 1.1B in third-party Steam sales.
That depends on how you look at it. This data is not going to show that the money in PC gaming is with more PC focused "AAA" games which is the segment people are actually referring to with the "PC gaming is dying" commentary. It actually shows that money is in distribution (would encourage more parties to leverage existing IP to launch their own distribution platforms) and mainstream oriented games with micro-transactions. The latter is actually already known and where the actual majority revenue growth in PC gaming has been coming from. The former is also known not just from Steam but just by looking at Apple and Google's distribution platforms. Will not be a surprise if another major OS maker starts to make a huge push with its distribution platform.