HardOCP News
[H] News
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- Dec 31, 1969
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Alan Willard, senior technical artist at Epic Games, gives you a ten minute walk through of Unreal Engine 4. Pretty neat stuff.
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Can't wait to see it running in glorious 720p on next gen consoles.
Not reaaalllllyyy impressed by this one. Well, at least on the features they showed as this can all be done in other game engines as well. Crytek 1, 2, and 3, Metro Engine, Frostbite, and many other next-gen engines.
So that's why I say that I'm not toooo impressed...I'll wait and see all the other features it has because as it is right now it seems like a one over on UE3.
Awesome video, but the shameless "switch back to show nVidia logo" was a little distracting. Here's hoping for UT 2k13.
Yes, YES! I would kill everyone on this message board for the next UT game!
No hard feelings, eh?
None at all. I'd kill everyone too! I'd prefer to do it in a death match game of UT2k13 though
The way this handles lighting is sick. They also got the compiling time down from 10-15 minutes to about 30 seconds so on the fly changes can happen much quicker.
You know who else can't wait for that? Kids that can't build a monster PC that want to enjoy new games. The superiority complex around here is insane.
Anyways, that walkthrough is far more fascinating to me than the Elemental Knight demo itself. Seeing those things being manipulated in real time, in the editor, is pretty amazing. It reminds me of the days when Build and UnrealEd came out after the wonkiness of DoomEd.
I wouldn't call it a superiority complex, a lot of us just don't like the idea that gaming progress (this covers all aspects, not just graphics) is held back by kiddie consoles and their ancient underpowered bullshit, AND we don't like paying the same "full" price for a half ass bug infested beta console port of a title. If you build smart you can build a decent PC for not too much more then what a "next gen" console costs when it first comes out.
I wish consoles would die already, seriously.
Lighting is indeed the best thing in this demonstration. Great job there. I am pretty sure the compiling was so quick because it didn't really recompile everything, just the changes. Can't think of any other reason.
The fog that was coming out of this well was terrible, though. He was talking how much volumetric it is while the thing looked almost like a sprite.
Maybe the next next AMD and nvidia cards will be able to run UE4 games with such quality at 60 fps, who knows.
They showed the whole source code at the end!!! I"M TOTALLY GONNA HAX WITH THIS!!!111!
Every time you use the term "kiddie console" you undermine the validity of your argument. Nobody wan't to hear what you have to say if you debate like a 15 year old.
Oh now, don't get all butthurt n' shit.
Also, in the future I would choose my words more carefully. The word "nobody" is incorrect there are in fact many people who feel the very same way I do about kiddie consoles and their detrimental effect on the quality of games that have come out over the past 5-7 years.
Every time you use the term "kiddie console" you undermine the validity of your argument. Nobody wan't to hear what you have to say if you debate like a 15 year old.
Bingo. People forget that current consoles came out in 2004-2005, of course you can't expect them to compete with current PC hardware.
... Here's hoping for UT 2k13.
unless it has to be realtime.
And they still did a pretty good job. I mean, look at the difference in BF3 on console.
http://www.youtube.com/watch?v=eAVy6A3cbX8
Also, how much would an xbox or PS4 cost with a gtx670 in it?
Console makers make badass console: people cry because they can't afford it.
Console makers make a descent console: PC gamers are furious after 5 years too see technology is behind.