ben chi(f4)
2[H]4U
- Joined
- Mar 4, 2008
- Messages
- 2,339
ben chi(f4) on steam
on tribes [f4] benchif4
on tribes [f4] benchif4
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I'll add you guys tonight.. be warned... I am noob...
Capping really well takes a lot of practice I've discovered. Right now I only have a slightly higher chance of grabbing the flag at high speed than I do of running into something and losing all my speed
I normally play West coast CTF maps as PointyEnd.
I still think its lacking compared to the old tribes with renegades mod...I wish valve or someone could up just updated the graphics Im sure people would be playing to this day!
The starter pack on steam was a killer deal looking back, I picked one up for one of the kids.
capture and hold is obviously tilted toward classes which can take and hold ground which is heavies / mediums. Get a raider with the nj5b and you can bring down heavies pretty fast. Personally I cant stand playing Capture and Hold much because in a pub there is just no team work. Its really obvious that when you hold 3 of the 4 points its better to let them keep spawning at the last point. But instead they always rush down to it. Also its very obvious that high ground gives you and advantage but people just keep rushing to the garbage points. You can never get people to focus they just take a point then run to the next one. Every game is won by 1 or 2 good guys if they happen to by one the same team who know to hold down 2 high ground points.
Anyhow in CTF it is hard enough to get people to focus on the 2 flags but in C&H its just impossible to get them organized around what to do when there are up to 5 objectives. I only played C&H alot when I was trying to level up odd weapons on some heavies.
BTW if you have not been playing lately I think the game has really improved for 2 things. 1 they have more reasonable brackets now so you play with more similar skilled players. 2nd they made it easier to hit people with projectiles like spinfusors and there is alot more mid air action. The new weapons have really brought some weak classes like brute and soldier up in power. Games are more even.
The soldier was definitely weaker before the recent patches. The gast rifle and buffs to projectiles helped him. Plus you have the quick fuse grenade now which is insane. Raiders would mess them up without much effort before. Also I highly suggest you drop one of the projectiles in favor of a gun like the eagle pistol or ghast rifle. You can do fine with projectiles in close but if you are playing good players they are just going to put distance between you and them and pick you down with an automatic, and you will have no way to counter that with 2 projectiles.
Played today, i aman old quake player, that being said this game is all kinds of terrible.
I guess I just have outgrown this type of FPS -- It doesn't even compare to CSGO or any modern shooter.
...it is free to play though, and it fells like a f2p title.
*edit: I didn't mean to come off as a douche bag. I guess what I mean is I played the shit out of Quake and Unreal T, but with today's physics and weapon accuracy and real-time bullet physics.. I just found this to be very,very bad. it's like playing a platformer game from 1994 or something. it is fun, but their are 1000' of games that have done that and have done it better in the time since Bill Clinton was president.