Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
It's probably so the lowest of the low in terms of skill can still get kills and have fun. Because COD was too hard, you see.
thanks for the link, the rest of ya : go back to bugfield 4 and farmville
Wow, looks fucking horrible. Even from the first video I thoughts it looked like shit, and it still does. Cod with mechs.
See that ai? Guy runs into a room with 10 enemies and they just stand there.
See, just like I said, AI can not compare to human players.
Game's not even out yet, so "what you said" still doesn't really mean anything.
Game's not even out yet, so "what you said" still doesn't really mean anything.
Name an AI bot in a multiplayer experience that was realistic and challenging. Were all of those previous developers just not trying hard enough? If so, what is the source of your faith in which Titanfall will get it right?
Someone already asked this exact question in the FPN thread about this. My answer was ArmA series and to some extent the early Battlefield games. Others mentioned Counter-Strike and Unreal Tournament, and some Call of Duty MP modes.
I never said I had faith they would get it right, I'm just saying that we should actually see final code to get reviews and/or play the game ourselves before we write it off as crap.
Most developers don't put much effort into AI these days because games like Call of Duty are essentially MP only and they still sell like hotcakes, so what incentive is there for them to make MP-capable AI? Whereas developers like Bohemia Interactive put a lot of effort into realistic AI for the ArmA series because co-op is one of the primary game modes (next to DayZ/Wasteland type PvP, which is a relatively new thing for the series).
Game's not even out yet, so "what you said" still doesn't really mean anything.
See, just like I said, AI can not compare to human players.
Why on earth they went for 6 vs 6 and thought "hey, lets throw in a bunch of AI enemies instead of having a higher player count,t hat will make it more fun for the players!" is beyond me.
Just watching those videos only confirms that like most mp focused games, I would HATE playing against bots/AI.
A game I might have actually enjoyed if they allowed you to have 32 vs 32 REALplayers with no bots.
Game is releasing in 8 weeks, unless they plan on delaying I doubt there is going to be much difference between the build currently being played and the retail version apart from bug squashing.
There's potential for huge changes. Games don't often resemble final products until the last two or three months before pressing discs. Final graphics, AI, and features don't get put in until the final crunch.
Plus, those videos are being called "alpha" footage. Which means it really is a build of early stuff that doesn't include stuff from the daily builds.
No, those videos are not of early builds, that is captured footage of the public alpha test being conducted RIGHT NOW...the label they apply to the build is entirely irrelevant, they could call it the pre-pre-alpha demonstration tech demo but that wouldn't change the reality that if they are having a public test that they are probably testing something close to a final retail release.
There's potential for huge changes. Games don't often resemble final products until the last two or three months before pressing discs. Final graphics, AI, and features don't get put in until the final crunch. Plus, those videos are being called "alpha" footage. Which means it really is a build of early stuff that doesn't include stuff from the daily builds.
Lol this company charges people to alpha test ?!? And people actually pay to do it ? hahaha they should be paying the testers ! The majority of humans on this planet have lost their minds. Going to be funny when the game is very late and a total p.o.s. and I will love every minute of it laughing at all the people that actually fell for this scam.
The game comes out in seven weeks, they are in crunch time right now.
I have participated in enough alphas and betas over the year to know otherwise, as much as hyped fanboys will try to apologize for crappy builds most of the time the alpha/beta is indicative of the final product.
Which of course is consistent with your perplexing statement that games don't resemble the final product until the last two months before pressing discs....did you miss the part in my post which refers to the fact that the game is due for release in 2 months?......
.....No, those videos are not of early builds, that is captured footage of the public alpha test being conducted RIGHT NOW...the label they apply to the build is entirely irrelevant, they could call it the pre-pre-alpha demonstration tech demo but that wouldn't change the reality that if they are having a public test that they are probably testing something close to a final retail release.
Chameleon, most of your examples are art assets, and in the case of guild wars an extremely early test.
What about the things that people were peeved about in BF3/BF4 that weren't fixed by release? What about the countless MMO's that were released and were exactly the same (sometimes worse!) than the state they were in beta?
In this day and age, you are far more likely to be correct being a cynic than an optimist when it comes to alpha/betas of games. ESPECIALLY when its EA or ActiBlizz.
Valid points.
But, we don't actually know what's going on at Respawn and/or how these playable builds compare/will compare to the game on day 1. Judge the game on final code. it's worthless and somewhat poisonous to set around being sour about something that isn't final. Hell, for all we know, the A.I. is purposefully scaled back. To get a sense of how difficult the game might be for someone just picking up the game. It's all a big question mark. Just wait for the final answer.
The AI is probably intentionally poor. The AI bots are supposed to be cannon fodder.
Then why have them? Are the 10 bots that guy was able to kill with them barely turning around worth having 1 less actual, real player?
Chameleon, most of your examples are art assets, and in the case of guild wars an extremely early test.
What about the things that people were peeved about in BF3/BF4 that weren't fixed by release? What about the countless MMO's that were released and were exactly the same (sometimes worse!) than the state they were in beta?
In this day and age, you are far more likely to be correct being a cynic than an optimist when it comes to alpha/betas of games. ESPECIALLY when its EA or ActiBlizz.
Oh god, there's cloak in it...