So apparently no one read the article.
Funny how that little bit adds a ton of context to what he is talking about. READING the short article makes it clear that the entire context is around the games Zampella has worked on and about that specific genre. He was also very specifically talking about games that try be big single-player titles with big multiplayer. He didn't mean ALL single player games in the entire industry.
Zampella was careful not to be outright disdainful of the single-player/multiplayer divide seen in other games, and said it could be done successfully if enough resources were devoted to the project. Assassin's Creed was one such franchise where he said the catch-all approach had clearly worked.
Funny how that little bit adds a ton of context to what he is talking about. READING the short article makes it clear that the entire context is around the games Zampella has worked on and about that specific genre. He was also very specifically talking about games that try be big single-player titles with big multiplayer. He didn't mean ALL single player games in the entire industry.