Man, I just started playing Rage a week ago from a previous Steam sale. First thing is its really clunky. No way (that I have found) to skip the load screens, long load times with 64 bit + texture pack, when using the in-game menu (quests, weapons, etc) your escape key doesn't take you out of it, it takes you to the save/load screen. When you want to quit (and you will) the "quit game" button takes to another load screen that has an "enter" button that you hit, THEN you can exit to Windows. Completely clunky poorly thought out design.
Once you get into the game its on rails. When I say its on rails I mean you see a huge world and you can't jump onto a box. Or crawl over a broken down wall, or jump down from most places. Oh, the enemies can. They can crawl out of holes in the floor, jump down from catwalks, die in places you can't even access their corpses for looting, the AI enemies might be having more fun than me despite the fact they keep dying off in hordes.
Then you get to the textures... I waited before buying this because I read about how bad the textures were and that there were fixes and 'everything was fine now' said some, and 'no it isn't' said others but when Rage hit $6 dollars I jumped on it. The texture are a shit storm of nastiness. I downloaded Half Life 2 to compare how image quality is between the two games and I would take Half Life 2 ANY FREAKING day of the week. I have every setting maxed with two gtx 670's and although it runs fast enough, its horrible. If you have the game go look at one of the old couches in one of the broken down buildings. Just look at it. Somewhere, someone said "Yeah, that post-apocalyptic couch looks pretty badass! Time to go start working on the driving part of this game." If I was a game designer I would be embarrassed to admit I worked on this game. EVERY other game in this genre (in the last 6 years) I have played LOOKS better than Rage. I can't think of a single exception right now.
Lets get a little more upbeat though. The weapons are at least familiar. Pistol, AK variant, shotgun, crossbow, sniper rifle, submachine gun with scope, rocket launcher, maybe more if I actually kept playing this thing. There is nothing here at all original or inspired, and don't get me wrong. This is a good thing. Boring is a step up here.
And now we actually get to the part of the game that is kind of fun. The driving part. Its really the only thing that kept me playing as long as I have, but I can't help thinking as I drive over power-ups and drop bombs etc for my fellow racers that I should be saying "It's-a-me, Mario!" None of the hover drones are shaped like turtle shells though. Probably a design oversight.
This is one of those times that I kick myself for not listening to Kyle. I wasted 6 bucks and some of my time with this game, but it did have a good use. My son is wanting to get into game design (like most 16 year old kids). I let him play it and told him "Someone produced this, marketed it, and thinks its a great thing. Do not fall into the same trap." It was a great bonding moment. We did that fist bumping thing.
TL-DR: This game is really bad.
Once you get into the game its on rails. When I say its on rails I mean you see a huge world and you can't jump onto a box. Or crawl over a broken down wall, or jump down from most places. Oh, the enemies can. They can crawl out of holes in the floor, jump down from catwalks, die in places you can't even access their corpses for looting, the AI enemies might be having more fun than me despite the fact they keep dying off in hordes.
Then you get to the textures... I waited before buying this because I read about how bad the textures were and that there were fixes and 'everything was fine now' said some, and 'no it isn't' said others but when Rage hit $6 dollars I jumped on it. The texture are a shit storm of nastiness. I downloaded Half Life 2 to compare how image quality is between the two games and I would take Half Life 2 ANY FREAKING day of the week. I have every setting maxed with two gtx 670's and although it runs fast enough, its horrible. If you have the game go look at one of the old couches in one of the broken down buildings. Just look at it. Somewhere, someone said "Yeah, that post-apocalyptic couch looks pretty badass! Time to go start working on the driving part of this game." If I was a game designer I would be embarrassed to admit I worked on this game. EVERY other game in this genre (in the last 6 years) I have played LOOKS better than Rage. I can't think of a single exception right now.
Lets get a little more upbeat though. The weapons are at least familiar. Pistol, AK variant, shotgun, crossbow, sniper rifle, submachine gun with scope, rocket launcher, maybe more if I actually kept playing this thing. There is nothing here at all original or inspired, and don't get me wrong. This is a good thing. Boring is a step up here.
And now we actually get to the part of the game that is kind of fun. The driving part. Its really the only thing that kept me playing as long as I have, but I can't help thinking as I drive over power-ups and drop bombs etc for my fellow racers that I should be saying "It's-a-me, Mario!" None of the hover drones are shaped like turtle shells though. Probably a design oversight.
This is one of those times that I kick myself for not listening to Kyle. I wasted 6 bucks and some of my time with this game, but it did have a good use. My son is wanting to get into game design (like most 16 year old kids). I let him play it and told him "Someone produced this, marketed it, and thinks its a great thing. Do not fall into the same trap." It was a great bonding moment. We did that fist bumping thing.
TL-DR: This game is really bad.