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Those of you who play First Person Shooters, what is your favorite?

Joined
Jan 2, 2025
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I just discovered a bit of a niche title, Robocop Rogue City. It is relatively simple by today's standards, despite being from 2024.

It is on GOG.

My first impressions are that it's actually a pretty good game. My PC isn't exactly "new", it's an Intel 9700k with an RX580. Yet, the game runs pretty smooth and hasn't frozen up yet, and that's on the auto-detect settings that the game picked for me.

Though it's not a multiplayer game, I actually would play a multiplayer game that has a good community, and it has good "technical stability" i.e. you have a good chance of finishing a match without the game freezing.

The community wouldn't have to be "find-able" through the game itself, as long as I could find a Discord or similar platform that allowed you to find and talk to teammates.
 
I tend to play older first person shooters. Wolfenstein 3D, the classic Doom games, Hexen, Duke Nukem 3D, Shadow Warrior... I'm a huge fan of games like that.

(Note: If you were to play any of the BUILD engine games, get a source port like BuildGDX.)

Also, Quake 2 is a good one. While there's the enhanced version (remastered) that came out a couple of years ago, you can always play the older version and use a source port to play it on any modern PC. What's really cool is that there are tons of maps and mods you can get for Quake 2 (note that the maps and mods I linked to are for the original version of the game and not the enhanced version).

Return to Castle Wolfenstein is a classic and it's probably (IMO) the best of the franchise. The single player campaign is a ton of fun, but I'm not sure how active the multiplayer side is these days. If you're looking solely for a multiplayer shooter that's solid (and free), there's Wolfenstein: Enemy Territory. A more modern package for that game, ET Legacy, can be found here.
 
I play them as they come. Right now BO6 and Stalker are taking most of my time and I love them. Before this, not a shooter, but I loved Indiana Jones. I also liked the Doom reboots, the battlefield games etc. Naming a favorite is quite not possible for me.
 
Borderlands 1

Witchfire

Quake

Duke Nukem Forever

Sniper Ghost Warrior 3
 
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Since you liked Rogue City, I suggest Terminator: Resistance. It was made by the same developer and shows similar reverence to the source material. It has some light western RPG elements, playing a lot like a Fallout game in the Terminator universe.

Doom Eternal is my current "modern" favorite, but Doom (2016) is a near tie and would probably run better on the RX580. It's not really a FPS until late game, but Dying Light is also a favorite of mine. There are a lot of retro-style FPS games on the market now that are varying degrees of good to amazing, but Nightmare Reaper is a standout for me. It has a Borderlands-style loot system while having classic FPS gameplay and some Roguelite elements.

For something of a more current vintage, the Rainbow Six: Vegas duology is absolutely fantastic. Battlefield 3 &4 are also classics. The Treyarch Call of Duty games from this time period are also very good, such as World at War and Black Ops.

For an older vintage, plenty of good FPS games during the golden age of gaming. Just off the top of my head: Half-Life, Half-Life 2, Doom 3, Far Cry, Return to Castle Wolfenstein, S.T.A.L.K.E.R.: Shadow of Chernobyl, Call of Duty 2, Call of Duty 4: Modern Warfare, Star Wars: Republic Commando...

Going back further to the origins of the modern FPS genre: Wolfenstein 3D, Doom, Doom II, Duke Nukem 3D, Blood, Quake, Quake II...
 
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I had the most fun playing Quake 3 Arena back in the day. I first played it online on the Dreamcast in 2000 and then playing it on the PC when the Clan I was in all switched over in 2002. It was because of that game that made me switch entirely over to PC gaming. I’ve never had the thrill and excitement from any other game since then.

The 2 mods I played the most was Freeze Tag and Rocket Arena 3. My favorite was RA3 due to the large maps to accommodate the larger players per server. I think it was along the lines of 8v8 or 10v10 or something like that. I just remember it was a lot of us running around railing and lightning gunning people.
 
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Action! Quake 2, Unreal Tournament, Battlefield 1942, Tribes 2...mostly older stuff I guess that I've played the most. Nowadays I guess Cyberpunk 2077 and Stalker (Gamma and 2). Deep Rock Galactic is also quite fun.
 
My current is Black Ops 6. Past favorites, Overwatch, BF4, BF2, Left4Dead 1 and 2, HL2, Unreal Tournament.
UT99 some 25 years ago on my giant screen.
unreal.jpg
 
Doom Eternal. Nothing else comes even remotely close in recent history. Doom 2016 is incredible as well if you haven't played it yet, but Eternal improves upon it in every way imaginable.

Multiplayer FPS gaming is long dead unless you're hyper competitive and plan on spending hundreds if not thousands of hours playing a single game.
 
Used to be Battlefield 2: Bad Company but all of the servers are shut down now.
 
Plenty of "was", but for "is", it's "Hell Let Loose" for right now. Cheaters have ruined the majority of First-Person shooters I used to like playing.

Before HLL, I played a lot of Rainbow Six Siege, Call of Duty Warzone, and DayZ. However, my favorite back in the day was Medal of Honor and Medal of Honor Allied Alliances, as well as Call of Duty and Call of Duty 2. Rarely was there a cheater, and lots of good clan battles.
 
For single player I would rank Titanfall 2 among the best FPS games and perhaps my favorite FPS only SP game. Good shooting, tight controls, nice level variety and pretty good graphics.

My favorite SP game is probably CP 2077, but that is a FPS/RPG hybrid. Good shooting, for an RPG, and lots of fun stuff to do. The 2.x versions did improve the game a lot.

Doom 2016 and Doom Eternal are pretty good, if you want old school action, but they I felt both were a bit too long as they are quite repetitive. Wolfenstein the New Order is another good shooter with old school vibes.

For multiplayer it would be Counter-Strike, Quake Live and Diabotical. The latter two are pretty much dead with only a tiny community left and skill level would probably start at master guardian skill level in CS:GO for the bad players. CS has gotten so big that it is kinda anonymous unless you find a community to play with, but you will have no problems finding a game. All 3 have a fairly high skill ceiling and low skill floor so they will be hard to get into, unless you have played a lot of FPS.
 
Unreal Tournament is what got me started back in the late 90's, now I enjoy COD, but before all the geared up goofy antics of the latest release.
Speak of the devil, I had Unreal Tournament back in the day. Even when there were fewer players online as the game got "old", playing against the local bots was still fun (this was before my family had headsets) to the point that, when we kept the old machine for old games till it finally bit the dust, it was one of the games I still played.

I wish I knew a newer game that had a boisterous announcer like Unreal Tournament. So long as it had an option to turn it off on the player's end, for those who don't like it as much.
 
Return to Castle Wolfenstein
DooM (2016)
Far Cry and Far Cry 3
Crysis
Rage 2
 
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The original FEAR is one of my all time favorite single player FPS games. I'd put it up there with Bioshock, the Halo 2 campaign, and Half Life 2. I loved Black Mesa, great way to play the original half life but modernized and changed a bit.


Multi-player my favorite were Halo 2 on the original Xbox, just great match making for the time. Left 4 dead 1 & 2 is probably my all time favorite online FPS experience.
 
Doom 1-3
Soldier Of Fortune 1
Bioshock 1
Cyberpunk
Stalker 1-4
Runners up would include Far Cry 1-3, Goldeneye N64, Quake 2 and FEAR.
 
System Shock 2
Is that really an FPS? By this definition Oblivion is an FPS, since you can shoot fireballs and arrows in it.

Let's define what's an FPS properly. Obviously it is first person view, but also a game where the only way to deal with enemies is running and gunning. No stealth shenanigans, no tactics, no leveling up. Just good old fashioned WSAD, a mouse to aim, and a button to shoot, and to switch weapons. Anything more and the game starts to move away from being a traditional FPS.

I've not played Rogue City yet, but I did play Terminator Resistance and loved it, although I think that too stretches the definition too far for me to consider it just an FPS.

I'm frankly at a loss to even think of what was the last true FPS I played, let alone enjoyed. I've tried Doom 2016, but didn't like it enough to play more than a few hours. To actually find an FPS that I completed I have to go back to Wolfenstein New Colossus, and even that's not my favorite. The last FPS I actually liked I think, yeah it has to be COD:Infinite Warfare.

To think of the classics my favorite FPS-es are the original Half-Life, closely followed by Doom II, and in third place: Unreal.

Honorable mentions: Quake 2, Doom, HL2, Star Trek Voyager: Elite Force, Dark Forces
 
Let's define what's an FPS properly. Obviously it is first person view, but also a game where the only way to deal with enemies is running and gunning. No stealth shenanigans, no tactics, no leveling up. Just good old fashioned WSAD, a mouse to aim, and a button to shoot, and to switch weapons. Anything more and the game starts to move away from being a traditional FPS.
By that definition COD 4: Modern Warfare is not an FPS game as it has multiple stealth levels. It also exludes Doom 2016, Doom Eternal etc.
 
By that definition COD 4: Modern Warfare is not an FPS game as it has multiple stealth levels. It also exludes Doom 2016, Doom Eternal etc.
I haven't played those games enough to say either way confidently. If COD 4 is stealth heavy then it's not a traditional FPS by my standard, and I'm perfectly fine with that. If it's just one or two levels that again needs special consideration, as it doesn't mean the rest of the game is not an FPS, but if the majority of gameplay is based on stealth and not shooting things, then no it is not an FPS.

I don't remember what would DQ Doom 2016? I vaguely recall some lame skillpoint system, but it doesn't affect the core gameplay loop enough for me to not consider it still an FPS. As I've said it is not a solid line, but the more "other stuff" a game has beyond running and gunning, the more it starts becoming something else than a simple FPS.
 
I haven't played those games enough to say either way confidently. If COD 4 is stealth heavy then it's not a traditional FPS by my standard, and I'm perfectly fine with that. If it's just one or two levels that again needs special consideration, as it doesn't mean the rest of the game is not an FPS, but if the majority of gameplay is based on stealth and not shooting things, then no it is not an FPS.

I don't remember what would DQ Doom 2016? I vaguely recall some lame skillpoint system, but it doesn't affect the core gameplay loop enough for me to not consider it still an FPS. As I've said it is not a solid line, but the more "other stuff" a game has beyond running and gunning, the more it starts becoming something else than a simple FPS.
Both Doom 2016 and Doom Eternal has light RPG elements where you level up weapons etc through finding skill points, performing certain types of kills etc. Basically you are 2-5 more powerful with everything leveled up, depending on your play style, compared to if you only had base stats and all weapons on base level. You work for those levels in many of the same ways you work to upgrade stuff in RPGs.
 
not in order of favoritism

Doom 1&2&3 .... 2 ray traced is pretty amazing if you have the supported hardware.
Dark Forces 2
Quake 2 CTF & Lithium mod
Unreal Tournament original & 2004
FEAR + DLCs
Farcry 5 + New Dawn
Apex Legends
Cyberpunk 2077
STALKER 2
 
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