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The people with 2560x1600 aren't getting crash/errors, the game is silently failing to load and returning to the launcher, this is a different problem.
What resolutions did you try? Will the game run if you set the options to run in a window?
I'm having the silent fail problem at 1920x1200 and lowering the resolution/updating drivers/etc didn't do anything. I see that the launcher does start an instance of witcher2.exe, but then it stops (presumably crashes) and drops you back to the menu... Running the executable from the bin directory does the same thing.
Anybody able to resolve the silent launcher fail issue?
If you're having trouble at combat with multiple enemies try this: Fill all four slots with throwing knives. You can spam these as fast as you can press, E, or w/e the hotkey is. They do 30-40 damage. One stack should kill one enemy at least, iirc. So get a bunch, spam them on the first guy that approaches, and repeat. Should help some.
That being said, I'm getting destroyed in the Flotsam swamp. The drowners hit really fucking hard.
That being said, I'm getting destroyed in the Flotsam swamp. The drowners hit really fucking hard.
I'm on the kayran right now playing on Hard....THIS FIGHT IS HARD.
and i like it
Where do you find the silver ore? I could craft a few except for that :/
he was actually easy @_@
o and make sure you guys craft better silver sword.
i got superb one and it owns forest mobs
Have you followed my posts? I have the exact same system (including CPU overclock) except XP at 1920x1200. I get about 30 fps right outside the tent, anywhere from minimized settings to maximized (without uber) and even on different resolutions. The best guess seems like the dual core trying to process the non-graphics portion of the engine, but I don't really know.I've measured the difference between the preset low setting and high settings. THe difference is only about 5 fps on my system which is e8400/5850/4gb ram under Win7 at 1080p (ubersampling disabled). I think most of the performance hit is due to heavier video memory consumption of the enabled effects. My core2duo is o/c to 3.6ghz (from 3ghz).
These leads me to believe that my CPU is the limiting factor w/ only dualcore instead of the recommended requirements of quadcore. Anyone else get similar results?
If you're having trouble at combat with multiple enemies try this: Fill all four slots with throwing knives. You can spam these as fast as you can press, E, or w/e the hotkey is. They do 30-40 damage. One stack should kill one enemy at least, iirc. So get a bunch, spam them on the first guy that approaches, and repeat. Should help some.
That being said, I'm getting destroyed in the Flotsam swamp. The drowners hit really fucking hard.
What are the stats on the Moonblade? I've got Aerodnight from the first game.
I want to give it a -10/10 solely because it's un-launch-able on my setup. As an added bonus, they took down their forums where I may actually get some help.
http://witcher.wikia.com/wiki/Aerondight
http://witcher.wikia.com/wiki/G'valchir
http://witcher.wikia.com/wiki/Moonblade
I remember wondering why I went to the effort to finish the game with Gvalchir and Aerondight since they come so close to the end of the game. Now hearing they carry over I am even more excited to play this. SOMEONE BUY MY DINOVO EDGE OFF AMAZON
http://witcher.wikia.com/wiki/Aerondight
http://witcher.wikia.com/wiki/G'valchir
http://witcher.wikia.com/wiki/Moonblade
I remember wondering why I went to the effort to finish the game with Gvalchir and Aerondight since they come so close to the end of the game. Now hearing they carry over I am even more excited to play this. SOMEONE BUY MY DINOVO EDGE OFF AMAZON
G'valchir doesn't carry over for many. I had that and the Moonblade and only the Moonblade and Raven armor carried over.
The stats of the Moonblade are not the same in TW2, they are:
14-22 damage
+24% chance to inflict bleeding
+5 bonus damage to signs