The Road to PS5 - Deep Dive into PlayStation 5's system architecture

Aurelius

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Except that's not what MS did in 2013. They launched a weaker console for more money and included a mandatory accessory nobody wanted. The PS4 was definitely the more powerful console out of the gate and was for several years.
Wasn't talking just about raw CPU power. As you mentioned, the goal was to make the Xbox One more powerful as an all-singing, all-dancing media hub, a Trojan horse to bring Windows tech into your living room. It was theoretically more powerful in terms of raw feature count, but it lacked focus.

As it stands, Sony probably isn't too worried if it can undercut Microsoft's price, even if it's just by $50. It knows that game devs will have to target the lowest common denominator between the PS5 and Series X, and that the differences will often be subtle enough that it'll come down to which one is more affordable. Me, I just wish Sony and Microsoft would offer models without optical drives so that I'm not spending $50-plus on a drive I might never use.
 

Aurelius

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So, from what I've read here the PS5 comes with an 825GB ssd in m.2 but that is replaceable with a newer drive by the user? Or is there 2 m.2 slots or the 825GB drive is soldered on the mainboard?
One's built-in, there'll be an expansion option as well.
 

TripleAgent77

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MS could win the console wars outright if they just bought out EA/Activision or one of the other major publishers. I'm surprised they haven't done this yet.
They really should have bought Capcom when they were in trouble some years back. Would have been HUGE this gen.
 

vegeta535

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They really should have bought Capcom when they were in trouble some years back. Would have been HUGE this gen.
And Konami
Wouldn't happen. A Japanese company would not sell out to a none Japanese company. Konami also is more then a game developer. Their CEO hates gaming and gutted it focus on their other assets like hotels and real estate.
 

DukenukemX

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And? It's still not a PC nor is it PC gaming. You're not making a counter argument.
Specifically, it's a PC without all the legacy crap. I can invalidate everything you said and will say with this video of someone running Gentoo Linux on a PS4 and the game they're running is PC Steam Doom which is running through Wine using Vulkan with Ultra settings. He's getting 30-45fps and some people were smart enough to point out he's not even using ACO, which would further increase his fps. RADV_PERFTEST=aco

It's not PC gaming, because it has a walled garden that prevents you from installing a Windows or Linux OS... and all the legacy stuff needed to run Windows and Linux is missing. As a PC gamer and a Linux/Hardware enthusiast, I look forward to installing Linux on the PS5 and Xbox Series X and make it do real gaming. For $500 - $600, those would be some very cheap PCs.

 

Derangel

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Specifically, it's a PC without all the legacy crap. I can invalidate everything you said and will say with this video of someone running Gentoo Linux on a PS4 and the game they're running is PC Steam Doom which is running through Wine using Vulkan with Ultra settings. He's getting 30-45fps and some people were smart enough to point out he's not even using ACO, which would further increase his fps. RADV_PERFTEST=aco

It's not PC gaming, because it has a walled garden that prevents you from installing a Windows or Linux OS... and all the legacy stuff needed to run Windows and Linux is missing. As a PC gamer and a Linux/Hardware enthusiast, I look forward to installing Linux on the PS5 and Xbox Series X and make it do real gaming. For $500 - $600, those would be some very cheap PCs.

How does ANY of that change what I said about most people not wanting a PC to play games on?
 

DukenukemX

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Emulators are great for classic games, but good luck emulating current titles. Plenty of people own and play on both PC's and consoles.
With the exception of the PS4, I've played games on every console on PC... except the Xbox 360. Not because I can't but because the Xbox 360 doesn't offer any unique games I'd like to play. Luigi's Mansion 3 is already running on my PC, though I haven't gotten far into the game. Playing Ori and the Will of the Wisps plus new TBC server just launched from the creators of Light's Hope.

 

DukenukemX

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How does ANY of that change what I said about most people not wanting a PC to play games on?
What reasonable reason does anyone have for not playing on PC? Don't give me that crap about hooking it up to a TV and playing with a gamepad because that's fake news and debunked 20 years ago. You also don't need a $1000+ PC either, which brings up the point of the price of these consoles. Anyone notice no price announcement so far?

 

Derangel

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What reasonable reason does anyone have for not playing on PC? Don't give me that crap about hooking it up to a TV and playing with a gamepad because that's fake news and debunked 20 years ago. You also don't need a $1000+ PC either, which brings up the point of the price of these consoles. Anyone notice no price announcement so far?

Why is it so god damn hard for some people to accept that most people just don't care about PC gaming and will never want to play games on one, no matter what?
 

DukenukemX

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Why is it so god damn hard for some people to accept that most people just don't care about PC gaming and will never want to play games on one, no matter what?
Because you're ignorant if you think this way. Like I said before, consoles are PC's with a walled garden. Consoles are PC's without all the legacy hardware. Consoles are PC's with a monthly subscription to play games online. The PS5 and Xbox Series X read like a PC parts list.
  • CPU: 8x Zen 2 Cores at 3.5GHz (variable frequency)
  • GPU: 10.28 TFLOPs, 36 CUs at 2.23GHz (variable frequency)
  • GPU Architecture: Custom RDNA 2
  • Memory/Interface: 16GB GDDR6/256-bit
  • Memory Bandwidth: 448GB/s
  • Internal Storage: Custom 825GB SSD
  • IO Throughput: 5.5GB/s (Raw), Typical 8-9GB/s (Compressed)
  • Expandable Storage: NVMe SSD Slot
  • External Storage: USB HDD Support
  • Optical Drive: 4K UHD Blu-ray Drive
If someone didn't say that was a PS5, I would think that's a very strange PC. My mind would think that's like a cut down Ryzen 3700 with AMD's next generation Radeon RX 6700 with a misprint on the ram being GDDR6 instead of DDR4. There's no console magic as I've shown Steam Doom 2016 running on the PS4 with Ultra settings. The only reason you'd have to play games on a console is because you're friends are on console and therefore you don't want to go on some other platform and distance yourself from them. There's a reason why Sony has a really hard time allowing Playstation gamers to play with Xbox gamers and PC.
 

Derangel

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Because you're ignorant if you think this way. Like I said before, consoles are PC's with a walled garden. Consoles are PC's without all the legacy hardware. Consoles are PC's with a monthly subscription to play games online. The PS5 and Xbox Series X read like a PC parts list.
  • CPU: 8x Zen 2 Cores at 3.5GHz (variable frequency)
  • GPU: 10.28 TFLOPs, 36 CUs at 2.23GHz (variable frequency)
  • GPU Architecture: Custom RDNA 2
  • Memory/Interface: 16GB GDDR6/256-bit
  • Memory Bandwidth: 448GB/s
  • Internal Storage: Custom 825GB SSD
  • IO Throughput: 5.5GB/s (Raw), Typical 8-9GB/s (Compressed)
  • Expandable Storage: NVMe SSD Slot
  • External Storage: USB HDD Support
  • Optical Drive: 4K UHD Blu-ray Drive
If someone didn't say that was a PS5, I would think that's a very strange PC. My mind would think that's like a cut down Ryzen 3700 with AMD's next generation Radeon RX 6700 with a misprint on the ram being GDDR6 instead of DDR4. There's no console magic as I've shown Steam Doom 2016 running on the PS4 with Ultra settings. The only reason you'd have to play games on a console is because you're friends are on console and therefore you don't want to go on some other platform and distance yourself from them. There's a reason why Sony has a really hard time allowing Playstation gamers to play with Xbox gamers and PC.
You act like they're just using off the shelf parts. They use custom and semi-custom parts with custom APIs for game development. They're more than just PCs with a walled garden. And it doesn't fucking matter what the specs are or how similar the specs are to what you can buy for a PC because that doesn't change what most people prefer to play games on. People playing on the systems they prefer to play on aren't ignorant. The people that have their heads stuffed so far up their own asses that they refuse to accept the people think differently than them are the ignorant ones.

And, let's be real for a second here. Even with how complex consoles have gotten and how easy to use OSes like Windows are, there is still a huge difference in terms of ease of use and the ability to pop in a game and play between consoles and PCs.

No console magic? Okay, show me a $500-$600 PC capable of playing Gears 5 at 4K Ultra settings at near 60fps. That is what the Series X is doing right now, with only a couple weeks worth of work on an unoptimized port. The developers are talking about 4K/120 for multiplayer by launch. Show me the PC game that looks as good as Spider-man and can run above 1440p (average resolution on the Pro is around 1584p) at a locked 30fps running on hardware equivalent to the PS4 Pro.

Sony has a "hard time" because they're a Japanese company that is run according to Japanese business ideology. They also still believe that they should look at the other consoles as competitors vs providing the end-user with a better experience.
 

Domingo

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With the exception of the PS4, I've played games on every console on PC... except the Xbox 360. Not because I can't but because the Xbox 360 doesn't offer any unique games I'd like to play. Luigi's Mansion 3 is already running on my PC, though I haven't gotten far into the game. Playing Ori and the Will of the Wisps plus new TBC server just launched from the creators of Light's Hope.

While the Switch works pretty well via emulation (it's borderline last-gen hardware), it's a mighty feat emulating a PS4 game or Xbox One game on a PC. It's not even particularly easy getting PS3 game to run well. As someone with a pretty top end PC and a desire to run Demon's Souls or Uncharted 1-3 in any acceptable form I wish that wasn't the case. I've tried and found the results unacceptable at best. I'm no expert, but the Googles show similar if not worse troubles with the Xbox 360.
 

Ricky T

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Because you're ignorant if you think this way. Like I said before, consoles are PC's with a walled garden. Consoles are PC's without all the legacy hardware. Consoles are PC's with a monthly subscription to play games online. The PS5 and Xbox Series X read like a PC parts list.
  • CPU: 8x Zen 2 Cores at 3.5GHz (variable frequency)
  • GPU: 10.28 TFLOPs, 36 CUs at 2.23GHz (variable frequency)
  • GPU Architecture: Custom RDNA 2
  • Memory/Interface: 16GB GDDR6/256-bit
  • Memory Bandwidth: 448GB/s
  • Internal Storage: Custom 825GB SSD
  • IO Throughput: 5.5GB/s (Raw), Typical 8-9GB/s (Compressed)
  • Expandable Storage: NVMe SSD Slot
  • External Storage: USB HDD Support
  • Optical Drive: 4K UHD Blu-ray Drive
If someone didn't say that was a PS5, I would think that's a very strange PC. My mind would think that's like a cut down Ryzen 3700 with AMD's next generation Radeon RX 6700 with a misprint on the ram being GDDR6 instead of DDR4. There's no console magic as I've shown Steam Doom 2016 running on the PS4 with Ultra settings. The only reason you'd have to play games on a console is because you're friends are on console and therefore you don't want to go on some other platform and distance yourself from them. There's a reason why Sony has a really hard time allowing Playstation gamers to play with Xbox gamers and PC.
So much nonsense there that is not even worth getting into about it. But I'll tell you I don't know a single goddamn person that plays games on PC yet pretty much everyone I know has an Xbox or Playstation or both. PC gaming can be a convoluted fucking mess from hell on so many fronts where with a console you just plug the damn thing in and you're off.
 

Viper87227

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The only reason you'd have to play games on a console is because you're friends are on console and therefore you don't want to go on some other platform and distance yourself from them. There's a reason why Sony has a really hard time allowing Playstation gamers to play with Xbox gamers and PC.
Sorry dude, but this is colossally wrong. For one, price. PC's will never be able to deliver what consoles can on price. You can get an Xbox One X for $300 right now (or less if you shop around). That's roughly GTX 1660 Ti performance. By the time you throw in all the other components, an OS, and peripherals, you're well beyond the cost of a console. Realistically, we're talking probably ~$600 (if your being cheap) for a PC that performs the way a $300 console does. And that assumes the knowledge to build a PC, which your average consumer lacks. To buy one off the shelf, you're probably $800+.

If that isn't enough, the simplicity of consoles is a big deal. You're acting like [H] is a realistic sample of your average gamer. It's so very from it. Console gamers are not technically savvy people. They don't want to fuck around with installing drivers, managing game libraries across multiple launchers, dealing with compatibility issues, setting graphics settings, etc. They want to put a disc in and just have their shit work.

We all know that PC's provide a far superior gaming platform, but that requires both money and knowledge to take advantage of that. You're way overestimating how much of either people have.
 
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polonyc2

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very interesting presentation...I like how both next gen consoles are betting on different things...Sony is betting on SSD speeds and boost clocks on the CPU/GPU while MS is banking on raw CPU/GPU power...
 

Snowdog

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PC gaming can be a convoluted fucking mess from hell on so many fronts where with a console you just plug the damn thing in and you're off.
What convoluted mess? This isn't the days of autoexec.bat and config.sys anymore.

I download game, install game, run game.
 

Snowdog

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very interesting presentation...I like how both next gen consoles are betting on different things...Sony is betting on SSD speeds and boost clocks on the CPU/GPU while MS is banking on raw CPU/GPU power...
You actually found that interesting? I couldn't handle 30 seconds of that guy droning on. Give me the text version, and I am out.
 

Ricky T

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What convoluted mess? This isn't the days of autoexec.bat and config.sys anymore.

I download game, install game, run game.
If all of this really would have to be explained to you then that just shows how out of touch you are with the average console gamer. Pretty much everybody on this entire planet that lives in normal society knows what a PlayStation or an Xbox is but you'd be hard-pressed to find a single fucking person in a day that has even heard of an RTX 2080 or such. Seriously people on here are not even remotely the norm out there in the real world.
 

Viper87227

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If all of this really would have to be explained to you then that just shows how out of touch you are with the average console gamer. Pretty much everybody on this entire planet that lives in normal society knows what a PlayStation or an Xbox is but you'd be hard-pressed to find a single fucking person but they're even heard of an RTX 2080 or such. Seriously people on here are not even remotely the norm out there in the real world.
Honestly, this. My closest friends play games on PC... because I introduced them to it over the years. More casual friends, family, etc.... they are all console gamers. Hell, one of my better customers at work I was just talking to the other day, he was all jazzed because he just got his first gaming PC. Asked him what parts were in it... he had no fucking clue... could not list a single spec.

This is your average video gamer. [H] is definitely not a realistic sample of how the masses are looking to get their videogames delivered.
 

harmattan

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2/3 the CUs as the Series X running at 6/5 the speed. The clock speed isn't going to make up for the severe deficit in shaders. Interesting they went this way considering the original Xbox One was widely blasted for its own weak GPU compared to the PS4. I wonder if Sony is going this way to undercut Microsoft on price.
First thing I noticed as well. And the step down is much more than the Xbox One was vs. the PS5 which was at most 15% slower (4770+ on the XB1 vs a moderately cutdown 4850 on the PS5). I'm also guessing the PS5 GPU has a 256-bit bus (vs 320 on the Xbox Series X). Also, it looks like the PS5's GPU and CPU quoted frequencies are boost max whereas the XBS1's are fixed at max. The difference in rendering power may be closer to 30% here.

I love me a PS5 exclusive, but looks like I may be going MSFT this round.
 

Derangel

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Sony was hyping up the 3D Tempest Audio feature...is it a big deal?
Depends how much it's used and how well developers take advantage of it.

What convoluted mess? This isn't the days of autoexec.bat and config.sys anymore.

I download game, install game, run game.
Drivers, multiple launchers and accounts, game settings, ensuring your computer meets requirements, good luck if you have to trouble anything with no technical knowledge, the sheer fact that the millions of hardware and software configurations out there means you will run into random problems with games because it's impossible to test every combination, etc, etc, etc. That's all while ignoring all the convenience features consoles have.
 

polonyc2

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Depends how much it's used and how well developers take advantage of it
I haven't really looked into this but it seems geared towards headphones...is this a feature that everyone will be able to take advantage of whether you're using headphones, built-in TV speakers, high end dedicated 5.1/Atmos speakers etc?
 

Snowdog

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Sorry dude, but this is colossally wrong. For one, price. PC's will never be able to deliver what consoles can on price. You can get an Xbox One X for $300 right now (or less if you shop around). That's roughly GTX 1660 Ti performance. By the time you throw in all the other components, an OS, and peripherals, you're well beyond the cost of a console. Realistically, we're talking probably ~$600 (if your being cheap) for a PC that performs the way a $300 console does. And that assumes the knowledge to build a PC, which your average consumer lacks. To buy one off the shelf, you're probably $800+.
What if you have a computer anyway, and it's the price of a GPU vs Console?
 

Derangel

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What if you have a computer anyway, and it's the price of a GPU vs Console?
The GPU in SX is roughly equivalent to the 2080/2080 Super. The GPU alone could cost more than either console. And that assumes this hypothetical person has a good enough PSU to handle it, a case with support (an issue with some pre-builts), and a CPU that won't cause a massive bottleneck.
 

Mylex

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At this point how about Sony just charge me a fee for a walled in app to play their exclusives. I see a vast power deficiency in the PS5 but I so want to play The Last of Us 2. I literally bought a ps4 from Sam's club played all the exclusives I wanted for just under 90 days and returned it. Looks like I will be doing something similar.
 

Ricky T

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What if you have a computer anyway, and it's the price of a GPU vs Console?
And you really think it's just that simple? I hate to break it to you but the vast majority of PCs out there are not adequate for modern gaming and it would not simply be just an upgrade of a GPU. And also in the last several years I haven't seen anyone I know actually buy a regular desktop computer anymore.
 
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I have something to add for those going on about PCs versus console market saturation. I would consider people gaming on tablets and phones to be "PC gaming" in the touch input device interface. In this since, consoles are not really in the lead are they? Dedicated gaming PCs are the rich man's variant. Free games with paid upgrades generate a good amount of revenue as well. What really matters is that all customers are being served to some degree. There is adequate competition as well.
 

DukenukemX

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You act like they're just using off the shelf parts. They use custom and semi-custom parts with custom APIs for game development. They're more than just PCs with a walled garden.
I know and it doesn't matter. As shown by this video of a guy from Team Fail0verflow, Sony has done a lot of custom stuff to the PS4. Doesn't change that underneath it all it's just a PC. Pretty ingenious how they got around all that custom crap in the PS4.
And it doesn't fucking matter what the specs are or how similar the specs are to what you can buy for a PC because that doesn't change what most people prefer to play games on.
Does it really matter if I call your X86 GCN box a PC? It's a PC with limitations. No sorry, it's a x86 CPU with GCN GPU with a custom BSD OS that limits you to how you play your games. ¯\_(ツ)_/¯
People playing on the systems they prefer to play on aren't ignorant. The people that have their heads stuffed so far up their own asses that they refuse to accept the people think differently than them are the ignorant ones.
This also applies to Apple uses.
And, let's be real for a second here. Even with how complex consoles have gotten and how easy to use OSes like Windows are, there is still a huge difference in terms of ease of use and the ability to pop in a game and play between consoles and PCs.
If you're not a Boomer then operating a PC should be easy. If you can't open up an application in Windows then I don't know how you got through High School. Double clicking ain't hard.
No console magic? Okay, show me a $500-$600 PC capable of playing Gears 5 at 4K Ultra settings at near 60fps. That is what the Series X is doing right now, with only a couple weeks worth of work on an unoptimized port. The developers are talking about 4K/120 for multiplayer by launch.
Really? Gears 5 is a Microsoft product which is likely riddled with DRM that's slowing down games. If it runs slower on PC then that's because Microsoft made it slow. If Cyberpunk 2077 was much slower on PC then we'd have something to talk about since we know CD Projekt not only isn't affiliated with Microsoft but also doesn't believe in DRM.
Show me the PC game that looks as good as Spider-man and can run above 1440p (average resolution on the Pro is around 1584p) at a locked 30fps running on hardware equivalent to the PS4 Pro.
Considering the game isn't ported to PC I obviously can't. But when a PS4 emulator is created, and yes a PS4 emulator will eventually be made, I'll be able to tell you how Spider-man runs on it.
 

DukenukemX

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While the Switch works pretty well via emulation (it's borderline last-gen hardware), it's a mighty feat emulating a PS4 game or Xbox One game on a PC. It's not even particularly easy getting PS3 game to run well. As someone with a pretty top end PC and a desire to run Demon's Souls or Uncharted 1-3 in any acceptable form I wish that wasn't the case. I've tried and found the results unacceptable at best. I'm no expert, but the Googles show similar if not worse troubles with the Xbox 360.
I've played Demon's Souls on RPCS3 when I had my FX 8350 running on my RX 480 at 1080p. I had no problems with performance back then. I also played Persona 5 on RPCS3 from start to finish with no issues. Though the game has to run at 30 fps otherwise problems occur. I tried to patch the game to run 60fps but things would break. PS3 games don't like running above the frame rate they were intended to run.

As for PS4 and Xbox One emulation, they won't be emulated like traditional emulators. Since they're using x86 CPU's that means you can use a Virtual Machine to emulator the PS4. If the PS4 and Xbox One were emulated traditionally then yes, it would be very slow. Luckily that's not the direction PS4 emulator authors are going. You still have to emulate the GPU and other stuff but that's more of a reverse engineering issue and not a performance issue.
 

Derangel

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I know and it doesn't matter. As shown by this video of a guy from Team Fail0verflow, Sony has done a lot of custom stuff to the PS4. Doesn't change that underneath it all it's just a PC. Pretty ingenious how they got around all that custom crap in the PS4.

Does it really matter if I call your X86 GCN box a PC? It's a PC with limitations. No sorry, it's a x86 CPU with GCN GPU with a custom BSD OS that limits you to how you play your games. ¯\_(ツ)_/¯

This also applies to Apple uses.

If you're not a Boomer then operating a PC should be easy. If you can't open up an application in Windows then I don't know how you got through High School. Double clicking ain't hard.

Really? Gears 5 is a Microsoft product which is likely riddled with DRM that's slowing down games. If it runs slower on PC then that's because Microsoft made it slow. If Cyberpunk 2077 was much slower on PC then we'd have something to talk about since we know CD Projekt not only isn't affiliated with Microsoft but also doesn't believe in DRM.

Considering the game isn't ported to PC I obviously can't. But when a PS4 emulator is created, and yes a PS4 emulator will eventually be made, I'll be able to tell you how Spider-man runs on it.
Yeah, the mod and hacking scene for these consoles is pretty cool.

It's a semi-custom APU on a custom BGA. The APUs are much bigger than PC APUs. Using a x86-x64 instruction set does not make it exactly the same as PC hardware.

Yes. Different platforms have different people that like them for their own reasons.

Yes, let's just totally ignore all the difference between platforms. That's a great way to make your point.

Gears 5 is one of the best optimized PC titles in years. You're trying to make up bullshit excuses just because something doesn't fit your narrative. It's okay to admit you're wrong, no one will think less of you.

A PS4 emulator will require significantly more power than the console itself to run, like every software emulator. Probably not to the same extreme as older generations, simply due to similar instruction sets, but it will still require more. So, not really a good example.
 

chameleoneel

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I have something to add for those going on about PCs versus console market saturation. I would consider people gaming on tablets and phones to be "PC gaming" in the touch input device interface. In this since, consoles are not really in the lead are they? Dedicated gaming PCs are the rich man's variant. Free games with paid upgrades generate a good amount of revenue as well. What really matters is that all customers are being served to some degree. There is adequate competition as well.
I'm not sure why you are doing it, but you are attempting to say that mobile gaming is PC gaming...to....pad PC gaming numbers?

I dunno

but anyway, mobile is very different. And yes, very lucrative. Square-Enix has some really big titles on console and PC. And their main mobile game makes more money that several of their other games, combined.
 

chameleoneel

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Not that I've seen.
Well that's a big HUH.

*Aside from some cost savings mystery, I'm guessing its to save heat. SMT is NOT super important for gaming performance. And I think Sony is going to deliver a box which looks like a console. Rather than the ITX box look of the Series X. So, this could be an easy way to save on heat.
 

DukenukemX

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Sorry dude, but this is colossally wrong. For one, price. PC's will never be able to deliver what consoles can on price.
I never said that that PC's can compete on equal pricing. Though, if you add in the cost of peripherals + Xbox Live/PS Plus, then PC is cheaper in the long term.
You can get an Xbox One X for $300 right now (or less if you shop around). That's roughly GTX 1660 Ti performance.
That's roughly the performance of a RX 580 which you can find for a little over $100.
By the time you throw in all the other components, an OS, and peripherals, you're well beyond the cost of a console. Realistically, we're talking probably ~$600 (if your being cheap) for a PC that performs the way a $300 console does. And that assumes the knowledge to build a PC, which your average consumer lacks. To buy one off the shelf, you're probably $800+.
Firstly, not all Xbox One games are enhanced for the Xbox One X. If it isn't enhanced then you get a marginal if any visual enhancement. On PC as long as you know how to increase the graphic settings in games, you'll always benefit from newer hardware. Also that $600 PC will likely come with things like a SSD, while the Xbox One X comes with a 1TB laptop hard drive. Also, Here's a $700 PC with a Ryzen 2600 plus RX 5700 with a 512GB SSD. With the exception of Ray-Tracing, that pre-built isn't too far off from the PS5, depending on how RDNA2 performs compared to RDNA1.
If that isn't enough, the simplicity of consoles is a big deal. You're acting like [H] is a realistic sample of your average gamer. It's so very from it. Console gamers are not technically savvy people. They don't want to fuck around with installing drivers, managing game libraries across multiple launchers, dealing with compatibility issues, setting graphics settings, etc. They want to put a disc in and just have their shit work.
If you buy a pre-built then you don't have to do any of that. Just log into Steam, Origin, Epic, or whatever and play your game.
We all know that PC's provide a far superior gaming platform, but that requires both money and knowledge to take advantage of that. You're way overestimating how much of either people have.
Considering we've just entered an economic depression, I doubt anyone has money for buying a console later this year, let alone PC hardware.
 
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