drescherjm
[H]F Junkie
- Joined
- Nov 19, 2008
- Messages
- 14,941
The problem with on-chip, on-die, or on-board graphics is memory bandwidth. While they can probably get things playable for the 1280x1024 crowd, they are going to have to put some decent amounts of GDDR3 or GDDR5 on the board to get real performance. System memory just does not have the necessary bandwidth for gaming in its current form. Either that, or come up with a GDDR3 or GDDR5 slot so the user could choose their graphics memory.
Bulldozer will be quad channel DDR3. Although even that will not be as much bandwidth as high end GPUs and it will have to share that bandwith with the cores and the rest of the system.