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Ja, this is why I never rely on any automated tools to customize my Windows installation.Solution: needed to actually enable Xbox Live services. Then needed to install the Xbox software for cloud saves (which I want as I'll be playing on different systems). After a reboot, I was good to go.
[As background, the particular system was one on which Windows was loaded using the decrapifyer process which disables nonessentials -- this is great, but obviously targets Xbox stuff by default; another system that had been built up normally had no issue installing and running the game]
Looks like the honeymoon is over.
Ja, this is why I never rely on any automated tools to customize my Windows installation.
If you're looking for the best all around build, then I think this guy nails it. If you just want to enjoy the game on your own first, than maybe save this for later or skip it altogether. Either way, there are some great tips in this video:
like 3 are locked... i thought i was like 60/70% thru the game, even seemed like it in the final minute. Nope, ended earlier than i thought.So do all the planets get unlocked by the end of the game, or some remain locked for future DLCs?
I'm just curious because I feel I'm nearing the end of the main quest, but there are still 2 locked planets.
So do all the planets get unlocked by the end of the game, or some remain locked for future DLCs?
I'm just curious because I feel I'm nearing the end of the main quest, but there are still 2 locked planets.
The further I get in the game the more little issues I'm starting to notice. Pacing definitely seems off. The level cap is 30. I just hit 15 and it feels like I only just got started. The choices that need specific stats seem awfully low. Just leveling up evenly hasn't excluded me from anything. Random people are joining my party for no particular reason except boredom. Why is there so much pointless junk to pick up? Are all of these dialogue options really leading to different results? There is also a Mass Effect 2 feeling of exploring the universe by visiting a hallway on each planet. There is no feeling of scope/scale.
It's still a fun game and the overarching story has my attention. I'm just now starting to side-eye those insanely high ratings a little more. While Fallout is repeatedly mentioned in the context of the game, I'd say it reminds me more of Mass Effect 2 than anything else.
It’s a good game, but the reviews saying “Bethesda is dead” are laughable.
at least what this shows is someone else can make a FO style game and do it well. It definitely has issue but not breaking issues. I do hope this group can make some more of these but they need that big open world exploration thing. I wonder if that is a Unreal issue or not. That is the one thing I miss, just being able to wander off in some direction seemingly forever to just end up at some random hut with some kind of silliness or odd little story behind it.
The benefit to Behtesda's technology at this point is that it likely doesn't take as much effort to build/script out those thousands of encounters in their massive game worlds. Yes, this leads to bugs, but at least a sizeable game world like in Skyrim/Fallout3/4 can be cranked out. I would imagine any other engine just doesn't have the tools built to accomplish things as fast, and i'm willing to bet every task/quest in Outer Worlds took a decent amount of time to implement/test.
Bethesda is dead because of their own incompetence, this game just shows what you can do when you're competent. Of course you have to scale it for the resources and budget that went into this game vs Bethesda games.I don't think you can say Bethesda is dead exclusively because of this game, but this game shows one of the big reasons Bethesda is dead. This game is good, not great, but it surely isn't the dumpster fire that is Fallout 76.
I just did the Gravedigger quest seems pretty trivial and the characters talk like fruitloops. Not really immersive due to the humor.
I'm one of those people that hates having 40 types of food that all does the same thing. Especially since it isn't an MMO that requires me to eat. It's like RDR2 all over again. I wish they just had 5-6 large buckets in my inventory instead. I also don't really care for the way you actually have to use items. It's a needless extra step to have to equip a set of items just to use them once.