NKDietrich
Supreme [H]ardness
- Joined
- Jul 25, 2004
- Messages
- 5,442
The problem with huge community builds is that there's always a few people that build stupid ass builds smack in the middle of what everyone else is building. Without setting and enforcing rules, things just get stupid. Then when you have the rules people bitch about them.
It's a lose-lose for people who really enjoy building cohesive, structured builds.
I think the best idea is to set some basic rules and an area that is considered the core build area, and if you want to build something retarded or don't want to play by the rules, you can build in the outskirts.
Spawn area should be approved builds only IMHO.
Sure thing nk.
I will try the snapshot when i can.
Also with iconomy, we wont make dirt / stone / sand / gravel buyable. So no strip minIng Or deforestation.
Buyable is fine, we'd probably prefer people buy that kind of stuff rather than harvesting it. But for stuff that they can sell for money, we should keep basic non-renewable blocks out of the equation. For example dirt, stone, sand, etc would have no sell value, but could still be bought. To earn money people would have to sell things like crops, saplings, monster drops, etc.