Krenum
Fully [H]
- Joined
- Apr 29, 2005
- Messages
- 19,193
So no random or turned based battles? Pass.
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So no random or turned based battles? Pass.
You haven't played it before I assume. First two missions are to blow up reactors. There are some different enemies and bosses. Afterwards it changes it up.That little ending part of the demo was extremely concerning. Looked like they were advertising "hey, another 4 hours of the same gland enemies, yay!"
That little ending part of the demo was extremely concerning. Looked like they were advertising "hey, another 4 hours of the same gland enemies, yay!"
You haven't played it before I assume. First two missions are to blow up reactors. There are some different enemies and bosses. Afterwards it changes it up.
I would be extremely disappointed if it didn't.
I won't bring up direct spoilers, but there has been videos posted of a bunch of chapter 2 stuff and they do throw in some new enemies. I imagine there will be a lot of different ones as time goes on as well. There wasn't a ton of verity in the original game until mid-way through the Midgar section either. It kind of makes sense why you mostly see different versions of grunts for the first portion since there's no logical reason for giant monsters to be randomly roaming busy streets of a city, even one like Midgar.
don't wait emulateI’m hoping for a FF7 Crisis Core rerelease to come out. All my PSP batteries are dead and I wouldn’t mind playing it again in 4K (bad textures and all).
I would be extremely disappointed if it didn't.
do we know if it's DX12 or Vulkan yet?
The PC version is still a year out, so we won't know for a while. PS4 uses a proprietary API and Xbox One uses a unique version of DirectX. FFXV had Vulkan support planned on the PC, but it was scrapped when the game's director departed end of 2018. FFVII Remake is built on UE4, which supports both DirectX and Vulkan.do we know if it's DX12 or Vulkan yet?
The PC version is still a year out, so we won't know for a while. PS4 uses a proprietary API and Xbox One uses a unique version of DirectX. FFXV had Vulkan support planned on the PC, but it was scrapped when the game's director departed end of 2018. FFVII Remake is built on UE4, which supports both DirectX and Vulkan.
Don't know what this has to do with what I posted, but okay.And then they went full Gameworks, with shit results and terrible performance penalties. Nothing like a 1080p game with low res textures chewing up 8GB of vram
Don't know what this has to do with what I posted, but okay.
- Gameworks features are optional and can be turned off or on.
- A good game is going to use all VRAM to cache things and minimize performance hitches, which is especially important in an open world game like XV.
I understand where you coming from but that just doesn't sell nowadays. I use to love old jrpgs but nowadays I can't stand the formula.Kind of my ranty post with nothing to add..
I really try to be open to new things and roll with the changes (REO Speedwagon, heh).. but I really do just prefer old school, high difficulty, turned based games with lots of text and random encounters rather than overworld enemies and constant millennial (no offense ) showboat comments being yelled repeatedly every single fight.
I don't really like the hack and slash style even though I was a huge fan of games like Diablo 2.. I also reallllly can't stand the constant voices during fights, like Erik shouting too easy! Every single fight in Dragon Quest XI.. A "STFU" or non flamboyant option would be very nice .. or maybe they would call it Boomer mode, I'd be fine with that.
I think Dragon Quest VIII original ps2 release was the magnum opus and swan song of turn based RPGs with incredible graphics.. I highly recommend trying that in pcsx2 at 4k. Would love a remake but I know they'll take away random encounters like the much newer DS version and XI which makes me sad considering the lineage of that series.
Stull gonna give the new FFVII a shot and see how they flesh out the story, but have to be honest when I say I expect it too be too cringey on the voice acting and potentially boring on the fetch quests.
I understand where you coming from but that just doesn't sell nowadays. I use to love old jrpgs but nowadays I can't stand the formula.