"10 Minutes of Side Ops and Street Battle Gameplay" https://www.youtube.com/watch?v=jkrqDrFReDI
"10 Minutes of Side Ops and Street Battle Gameplay" https://www.youtube.com/watch?v=jkrqDrFReDI
Ugh that looked boring... Also another downgrade it looks like, the lighting has gotten worse, particle effects are meh and destructable environments are nearly gone. Watchdogs 2.0
The Division: E3 2013 vs. Now - graphics and gameplay comparison...
https://www.youtube.com/watch?v=fW6kehLgXdY
"10 Minutes of Side Ops and Street Battle Gameplay" https://www.youtube.com/watch?v=jkrqDrFReDI
The Division: E3 2013 vs. Now - graphics and gameplay comparison...
https://www.youtube.com/watch?v=fW6kehLgXdY
So its a third person Destiny clone set in New York with brain dead bullet sponge AI? Certainly looks like it, not sure it will take long for this game to get tedious if there isn't a significant and interesting SP component.
Couple of previews I have read suggest the same thing...
http://www.pcgamer.com/tom-clancys-the-division-gameplay-impressions/
http://www.eurogamer.net/articles/2016-01-15-what-you-actually-do-in-the-division/
based on the previews I've read the game is a mixed bag...still has the potential to be great but it seems like it's not as great as people hoped for nor as bad as people thought either...a decidedly mixed bag...the section that gets the most praise is the Dark Zone pvp area
the upcoming PC exclusive Escape from Tarkov is getting more hype and has the potential to be a better version of The Division...here's a look at the game...
https://www.youtube.com/watch?v=bww5U-uIGUA
Looks just as good as the Xbox footage I've seen except way smoother because of the FPS running around 60 instead of 30.
The reviews I'm reading aren't mixed and yet rather positive.
The only way this would seem boring or not is if the side missions/bounties are as repetitive as Fallout 4s side missions.
Only real negativity I've seen about this game is on this forum.
My impressions from 20+ hours in the alpha:
Visually the biggest downgrades are in the diegetic UI which was such a huge part of the E3 2013 trailer, and which looking back were obviously all faked. There's no instances where you open a gun case and examine the gun loot inside with cool infographic overlays and stuff, for instance, and the holographic map is quite a bit less less dramatic. Streets don't all have their own diegetic floating name, you don't scan every dead person's face you come across and find out their life story, etc.
No sign of any of the procedural car destruction they showed off in the E3 2013 trailer. Bullet strikes on windows produce simple bullet-hole decals. Maybe in the PC build? I didn't see any instances of bullet penetration which they highlighted in 2013 as well (the guy getting scanned and then shot through cover, the bullet holes in the billboard actually letting sun-rays through). They do have the car door closing though, I know that would be a deal-breaker for some.
Controls are pretty clunky, noticable input lag on many movements and actions. Cover system is implemented and the game constantly hits you over the head with object highlight prompts to stick to cover but by the end of the alpha I abandoned the system completely; it just gets in your way.
Game has an unfortunate one-two combination of very spongy enemies with poor hit feedback. Games like Destiny that have excellent feedback on enemy hits can get away with spongy enemies (to a certain extent, at least). In it's current state the Division can't. It feels pretty ridiculous seeing some random thug absorb 50 bullets from a belt-fed LMG, and if said thug is doing something like a reload animation, your attacks don't interrupt him, he just stands there taking the bullets until he finishes the animation. Awful.
No passive matchmaking (IE: Destiny-style) in areas outside of the Dark Zone or the Hub home base, at least in the Alpha, which is disappointing. You can do a face-to-face team join with strangers in the Hub or Dark Zone with no loading screens though, which is cool. They've also implemented prox chat in the Dark Zone, which is cool.
Encounter pocket density in the "overworld" (non-mission-areas) is really, really low. In both the Dark Zone and the PVE-only areas you can walk for many minutes without seeing a hostile NPC. The Dark Zone suffers the most from this since there's no missions and seemingly no public event style occurances. In fact a lot of my Dark Zone time seemed to consist of groups and individuals wildly searching across the map for the elusive groups of enemies.
That's just another dumb DayZ clone. Aren't we sick of those already.
Console footage. You can't expect E3 demos ran on PC too look like the same on Consoles. Wait until PC footage is shown. Then cry and vote with your wallet.
Apparently, the demo portion of the map (Brooklyn at the original E3) isn't even part of the game nor story. That sounds like they made a high fidelity portion again and probably pre-rendered it out while having someone fake play it
Or if the main game consists of grinding through endless bullet sponges?
Several ammo clips and a grenade to down a human, just doesn't work for me in terms of context and immersion. Knowing Ubi, there will be plenty of microtransactions for buffed weapons and stats.
I look at this game as an MMOFPS...Just like in WoW or any other MMO, it takes multiple/combo attacks to take down an enemy. This is not just a run and gun from what I've seen.
looks like the graphics downgrade controversy has been overblown...doesn't look as good as the reveal trailer
this could give SW: Battlefront a run for its money as far as graphics fidelity
I look at this game as an MMOFPS...Just like in WoW or any other MMO, it takes multiple/combo attacks to take down an enemy. This is not just a run and gun from what I've seen.
What a shock, the PC version still doesn't look as good as the E3 trailers.
https://www.reddit.com/r/thedivision/comments/428rzc/the_division_in_game_pc_screenshot/
not me refuse to pay for any betas..
Yea, that's just silly.
I wonder if you can preorder, get beta key, return game....
Or beta key is attachedvto the game key....
Yea, that's just silly.
I wonder if you can preorder, get beta key, return game....
Or beta key is attachedvto the game key....
What a shock, the PC version still doesn't look as good as the E3 trailers.
https://www.reddit.com/r/thedivision/comments/428rzc/the_division_in_game_pc_screenshot/