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What time are you guys normally playing at? I'm on EST and normally start to play around 7-8PM. I'm getting annoyed I keep getting kicked from random groups in the Dark Zone, so I've been doing S&D missions for HVT. I think my gear score is 194.
We are usually on around that time mostly doing Dark Zone. What's been nice is the option to share items, so if you guys are under geared we've been giving up our 'crappy' 240 gear items.
I've been concentrating of maintaining a higher skill power, which has been suitable since I never go into the DZ (nobody to group with + unsuccessful matchmaking).
As of now (can't post links) I have:
186 GS - 3 piece Tactician - 61% Armor
129,594 DPS @ 2220 Firearms
186,330 Tougness @ 2379 Stamina
29,644 Skill Power @ 1659 Electronics
The major gripe I have is that I wish weapon talents that are focused on Skills were based on Skill Power not Electronics or that Tactician gear boosted Electronics score rather than just adding to Skill Power. Reason being is I have a Vector that would complement a high skill power but I lack electronics to enable the talents.
I will add you guys later on today but warning I have a low gear score which is only 176!
95k DPS(163 m4 is why its so low) 217k toughness and 10k skill
Right now I'm just doing S&D missions to gather intel points for HVT/HRT group missions
Uplay: Agent_BauerCTU
Edit: I do have a mic but don't talk much.
Here's what Im running so far, its sort of a mess. Mostly equipping what greens I have to boost my gear score.
http://i.imgur.com/CUCdGBb.jpg
Ubisoft name is J3ST3RM4A3
Forum Name - Uplay Name
USMCGrunt - USMCGrunt0307
gentoo - Cutsmann
Spidey329 - Kael_29
Stryderxx - Stryderxx
AthlonXP - CSHawkeye81
aeonrevolution - aeonrevolution
TheNoid - superNoid
bud1974 - budd74
Wikidlad - WikidBoo
KickAssCop - KickAssCop
ghostwich - ghostwich
Bloodwulf - Wulfkilljoy
GOD'SlittleSERVANT - demgainzz
Frraksurred - Frraksurred
purebooyah - purebooyah
SprayingMango - DolanPlayGams
Kvothe - TheKurgan57
jmaker - jmaker
Smutacus - TomcatTech
jiminator - jiminatorX
Porter_ - AnArrogantMoose
Xerack - Xerack07
Adidas4275 - APU5263
ReconSniper - Hawkeye352
Sway - Jayse75
dR.Jester - J3ST3RM4A3
collegeboy69us - accelerus
VELKYN - kenkinniph
Marvel_Naunts - Kronos0418
Gabe3 - SeriesKGB
Kwaz - The-Kwaz
Solhokuten - Solhokuten
dR.Jester - J3ST3RM4A3
BroHamBone - BroHamBone
Lith1um - pR1mal_
Doom5003 - Doom5003
whrswoldo - whrswoldo
Arr4ws - Arr4ws
GT98 - Sherminator98
FrEaKy - insomnibyte
For those wanting to be added, the best thing to do is quote the latest list and add your names to the end.
Welcome aboard Agent. For where you are at, that is actually a nice setup. I'd say you've done well. As far as your Vector, if you have the Blueprint, try for a similar roll, but with that talent as the last one. Which ever talent rolls as the last one is alway free, it has no requirements.
I may be away for a few days, but feel free to add me. Jmaker and I are on almost every night. We can do some HVT's with you, or take you into the upper DZ where you can gear up quickly. Up to you however.
VF31Tomcatters - Agent_BauerCTU
I have been lurking this thread for a while and thought I would throw my name into the hat.
Dirktheginger is my uplay name.I'm in Arizona and my hours of play are typically Friday night 10pm-3am Sat 10pm-3am and whenever I can get on I do.
GS is 219. 200k/322k/12k Im open to whatever everyone else is into. I have run the new CS multiple times along with FL.
i dont know how you guys are getting so good stats. Mine sucks. My dps is 100k and toughness 150k.
ive been farming DZ for the week and im not getting better gear.
yes I farm in dz05-dz06 for the best stuff. Also, the supply drops are worth going after. I have had multiple Green or solid gold items drop from them. Plus you get whatever drops from the named boss guarding the drop.
Finding decent gear is only part of the battle, understanding how to piece them together is equally as important. It helps to understand the different Gear Set bonuses, and what the good "Major Attributes" are on each piece of gear. Here are a few tips that might help you know what pieces to keep and what to sell / deconstruct:
I'm sure others can throw in some tips I'm forgetting, but those are what comes to mind off the top of my head. Also, if you use an SMG, it comes with native CHC, so I only add additional CHC to one Mod, everything else that lets me (muzzle, mag, scope) I have CHD. Nearly every other weapon I stack CHC with only one piece dedicated to CHD in combination with Headshot damage on the scope. Brutal and Deadly are by far your most sought after weapon talents, with Self-Preserved, Fierce and Capable (marksman rifles) being close seconds.
- Each piece of Gear has set number of Major Attributes, these include the Ability they buff (Firearms, Stamina & Tech) and 2-3 "Attributes" such as Armor, Damage to Elites, Exotic Damage Resilience (EDR), etc. Ideally, you want 2 of the 3 attributes to be what you want them to be before any Recalibration. So if you're looking for Stamina, Armor and a Mod Slot, keep the pieces that have at least 2 of those, so you can use the Recalibration Station to reroll the one that is wrong, or just needing a higher %.
- You always want Armor on your Vest and Holster, becasue these two items do not offer Criticial Hit Chance (CHC) or Crit Hit Damage (CHD). Plus the Vest offers that highest available amount of Armor of any of your Gear pieces.
- Every other piece of Gear you will want either Armor, CHC, CHD or EDR, with Minor Attributes being Pulse CHD or any type of damage resistence. Some pieces have specefic bonuses, such as Gloves are the only item that can have CHC & CHD, plus buff a speciefic Weapon. Holsters are the only item that can buff all 3 Abilities. Mask can roll CHC (up to 6%) and Backpacks & Kneepads can both roll CHD (up to 20%).
- Because Mod Slots allow you to fine tune any weak Abilities, add Armor or Skill Power, they are also highly sought after, but not at the expense of the best Attributes. Armor is capped at 75% (roughly 5350), so after you hit it, go for EDR or something else.
- For DPS builds you want to stack as much CHC and CHD as you can. CHC is capped at 60%, so don't waste any more then that.
- For Tank builds, stack Stamina, Armor and EDR
- For Tech builds, stack Skill Points to no more than 30k for mixed builds, and 40k for pure builds
Sorry if it seems I'm going full on Instructor, I don't know what you know and don't. Plus I figure others could benefit, so forgive me if you know all this already.
--
Here is my current build, and progression over 3 days in the DZ since 1.2 (links go to 4k images):
Me prior to 1.2 at GS 208. A decent, but not ideal build.
Me after 2 evenings in DZ05-06 (roughly 6hrs of play)
After Day 3 (roughly10hrs) with my M4 equipped. DPS stat is speculative, so you can largely ignore it. My Aug wrecks things faster then my M4, but its DPS is 30k lower.
Stats, with Aug equipped. Max Armor
Stats, 50+% CHC & 200+% CHD with Aug
All 240 Gear (pay sttention to your stats and attributes before you get concerned about Gear Score. Higher GS has more potential, but use whatever is currently best in your inventory).
Vest: Notice Ability near its highest capable + buffed by Gear Mod, Armor near max, EDR & Mod Slot.
Mask: I will be hunting for a compareable 240 with EDR instead of Damage to Elites. Notice however the buffed Pulse CHC.
Kneepads: Armor, lots of resistences and a Mod Slot
Backpack: Armor, Mod Slot & Pulse CHC.
Gloves: Buff to the wimpy Assault Rifles, CHC, CHD, Mod Slot & Pulse CHD (all these could be better %'s, but it's good enough for now)
Holster: I'll be hunting for a new one of these too, replacing Ballistic Shield with Armor so I can remove Armor on something else and add EDR. Still, all 3 Abilities with decent to near max numbers, plus a Mod Slot. Will do for now.
Notice I'm also carrying 2 pieces or Lone Star to equip when I grab ammo (go back to regular set after), and 2 pieces of Final Measure for the 50% additional EDR in PvP and certain mobs. Swapping for PvP is honestly a pain, and it rarely works out, so eventually I will build a set strictly for PvP. I HATE being Rogued, lol.
I'm sure Jamker can display similar results with his Tech build, not to mention other people. DZ Bracket 201+ in zone 05-06 can be frustrating, but it really is the most rewarding area of the game in my opinion. HVT's are a great start to help get you in there, but to put the final touches on your Build the DZ is what I recommend.
i dont know how you guys are getting so good stats. Mine sucks. My dps is 100k and toughness 150k.
ive been farming DZ for the week and im not getting better gear.
Sorry if it seems I'm going full on Instructor, I don't know what you know and don't. Plus I figure others could benefit, so forgive me if you know all this already.
My current build, switching to 4 pieces tacticians from 2 (+2 lone wolf). It dropped my toughness some 50k, lost about 3% armor, but.... holy shit, I think I like it. Running challenge mode it takes little time to fill the tactions buff, and that doubles the skill power to 60k, which makes for very potent pulse. And one other thing, an idiot accused me of cheating yesterday because I was fighting flamers solo, in dz06. I aggro them from a distance and use a gun that heals 3% on crits. To me that is more important than any other stat. It makes for a massive boost in surviveability and determines if I keep a weapon or not.
And one other thing, an idiot accused me of cheating yesterday because I was fighting flamers solo, in dz06. I aggro them from a distance and use a gun that heals 3% on crits. To me that is more important than any other stat. It makes for a massive boost in surviveability and determines if I keep a weapon or not.
To be honest... I really can't say when the last time was I used a weapon (or even gear) I crafted. IMO crafting is only useful for attachments and mods.The good thing about the tacticians build is that... weapons don't matter much
jmaker You may be stacking up too much skill power. go to the shooting range and use a SMG to fill the meter. Then press L to look at your equipped skills. Highlight the ones you are using. The display shows your current skill power and it will drop each second. If the skill buffs also do not drop then some of that 2x extra is wasted. It does add a cushion as you fill it faster and it lasts longer after combat.
For example, pulse max = 58k, first aid overdose = 53k, sticky grenade cool down = 42k, etc. Grenade damage is uncapped though. Anyway hope that helps in allocating your stats. IMO 25-30k is the most you want to use, the rest I would put into stamina then firearms
Also, one other thing.... just found the DZ gear mods are level 32, unlike the BoO which are 31
Running falcons lost with some randoms. We finished the mission, everyone was out, getting ready to collect the teal.... helping the person that planted the bomb.... explosions happened...
e v e r y o n e d i e d . . . .
epic fail lol