HardOCP News
[H] News
- Joined
- Dec 31, 1969
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Although game-networking consultant Glenn Fiedler hasn't actually played The Division, his credits on games such as Titanfall and the God of War series, gives me reason to believe he knows what he's talking about when it comes to stuff like this. This is really disappointing because The Division is in my game queue but I still haven't had a chance to play it. Now I'm not sure if I want to. 
I sincerely hope this is not the case, because if it is true, my opinion of can this be fixed is basically no. Not on PC. Not without a complete rewrite. Possibly on consoles provided they fix all lag switch timing exploits and disable players moving and shooting while lag switch usage is detected (trusted client on console exclusive games is actually more common than you would think…), but not on PC unless they completely rewrite most of their netcode and game code around a server-authoritative network model.
I sincerely hope this is not the case, because if it is true, my opinion of can this be fixed is basically no. Not on PC. Not without a complete rewrite. Possibly on consoles provided they fix all lag switch timing exploits and disable players moving and shooting while lag switch usage is detected (trusted client on console exclusive games is actually more common than you would think…), but not on PC unless they completely rewrite most of their netcode and game code around a server-authoritative network model.