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Did you know that Microsoft actually hated the “Halo” name because it wasn’t combat or Master Chief focused and went back and forth with Bungie for months until they settled on the “Combat Evolved” subtitle? How about the fact that multiplayer was almost cut because it was broken until right before release? Here is a longish but interesting read for those of you like me who still consider the first Halo as one of the best FPS games ever made.
The original Halo: Combat Evolved may not have been the first home attempt at the genre, but it was arguably the most important. As close as its inspirational competition could get, the likes of Medal of Honor, Quake II and GoldenEye, none which I was ever that great at, felt comparative years behind. Bungie followed the unlikely lead of Argonaut Games’ Alien Resurrection, which mapped moving and aiming onto separate analog sticks over a year before the Xbox launched. That precedent aside, though, the Bellevue-based studio set the standards for the modern shooter genre almost singlehandedly.
The original Halo: Combat Evolved may not have been the first home attempt at the genre, but it was arguably the most important. As close as its inspirational competition could get, the likes of Medal of Honor, Quake II and GoldenEye, none which I was ever that great at, felt comparative years behind. Bungie followed the unlikely lead of Argonaut Games’ Alien Resurrection, which mapped moving and aiming onto separate analog sticks over a year before the Xbox launched. That precedent aside, though, the Bellevue-based studio set the standards for the modern shooter genre almost singlehandedly.