The Ascent (Cyberpunk ARPG)

DWolvin

2[H]4U
Joined
Nov 13, 2002
Messages
2,750
I can't say for sure, but it should. GSync is between the video card and the monitor, game shouldn't matter as long as you can turn VSync off...
 

J3RK

[H]F Junkie
Joined
Jun 25, 2004
Messages
9,860
Only had a chance to play 20 minutes or so. Sadly the widescreen FOV console edit think does not stick between sessions so just dropped it down to one monitor's resolution. Looks good and thus far has performed well but not a lot going on this early. A few studders when shifting between play and a "cut". Keyboard controls work well for me since I've played other games like this on keyboard and mouse. Looking forward to getting farther in.

Which version are you on?

On the Steam version, I’m playing ultrawide with no issues.

Edit: Just re-read, and you mentioned FOV tweak, so maybe that’s it.
 

Armenius

Fully [H]
Joined
Jan 28, 2014
Messages
28,114
I can't say for sure, but it should. GSync is between the video card and the monitor, game shouldn't matter as long as you can turn VSync off...
G-SYNC works optimally with V-Sync turned on, but you should enable it globally in the NVIDIA control panel.
 

MavericK

Zero Cool
Joined
Sep 2, 2004
Messages
31,115
Globally-enabled VSync in CP, turned off in-game is what I had been told with GSync.

As for the stuttering, apparently it may be related to Control Flow Guard in Windows Exploit Protection, but I haven't had a chance to test yet.
 

Ripskin

2[H]4U
Joined
Jan 15, 2004
Messages
2,376
Which version are you on?

On the Steam version, I’m playing ultrawide with no issues.

Edit: Just re-read, and you mentioned FOV tweak, so maybe that’s it.
Yeah steam version.

It picked up my 5760 x 1200 resolution just fine and loads in to that but then the FOV is so small its super zoomed in as is common when ultra wide is not properly set up. I used the DLL injection method to fire up console which worked perfectly to put the FOV to something more normal. However as the game changes between the maps, journal and so on it changes the FOV for each so it will go from just right to super zoomed out and I keep having to change it. Then upon loading the game its all reset so meh I'll just add it to the list of single screen games so I can just enjoy it.
 

alxlwson

You Know Where I Live
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Aug 25, 2013
Messages
8,173
Buddy sent me a video of this game last night. We're both planning on picking it up tonight after we get off work and giving it a shot. We usually play 4X type games together.

Looks like fun. How's the KB/M controls?
 

Domingo

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Jul 30, 2004
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19,919
Globally-enabled VSync in CP, turned off in-game is what I had been told with GSync.

That's what I've been doing. Enable it universally in the Nvidia panel and turn it off in individual games. It's kinda weird how nebulous information is about Gsync. Lots of weird conflicting posts all over the place. You'd think Nvidia would be clearer about it on their end, too. They have tons of info about what it can do, but almost nothing about how to actually use it.
 

MavericK

Zero Cool
Joined
Sep 2, 2004
Messages
31,115
That's what I've been doing. Enable it universally in the Nvidia panel and turn it off in individual games. It's kinda weird how nebulous information is about Gsync. Lots of weird conflicting posts all over the place. You'd think Nvidia would be clearer about it on their end, too. They have tons of info about what it can do, but almost nothing about how to actually use it.
From what I understand, it's sort of dependent on framerate. If you go out of the GSync range you'll get tearing if you don't have VSync on.

I usually just limit my upper framerate to a couple FPS below the monitor limit.
 

DWolvin

2[H]4U
Joined
Nov 13, 2002
Messages
2,750
Yeah, I meant to come back and say that's still the best option as far as I can tell...
 

horse

Gawd
Joined
Mar 22, 2006
Messages
643
Looks like fun. How's the KB/M controls?
retarded.
just bought it earlier today and already refunded after 16 minutes of play, but honestly I didn't even need the full 16 minutes. I knew after the very first scene I was pretty much done with it. Died 2 times in the first combat area to little grunt type enemies because you can't figure out which directional key you gotta hit depending on which way the camera is facing. Then if you get surrounded you literally cant even move at all and just sit there and die.

Shame because I really like what they've done here, it's just not playable for me with the control scheme and I don't use controllers at all to play pc games so....
 

Aireoth

Supreme [H]ardness
Joined
Oct 12, 2005
Messages
5,466
retarded.
just bought it earlier today and already refunded after 16 minutes of play, but honestly I didn't even need the full 16 minutes. I knew after the very first scene I was pretty much done with it. Died 2 times in the first combat area to little grunt type enemies because you can't figure out which directional key you gotta hit depending on which way the camera is facing. Then if you get surrounded you literally cant even move at all and just sit there and die.

Shame because I really like what they've done here, it's just not playable for me with the control scheme and I don't use controllers at all to play pc games so....
I mean its literally the twin stick shooter genre soooo.
 

Domingo

Fully [H]
Joined
Jul 30, 2004
Messages
19,919
Looks like this game is up next for me since nothing else is coming out for about a month.

What's the status of the GamePass version of the game at the moment? Still partially borked or is it on par with the other versions yet?
 

Armenius

Fully [H]
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Jan 28, 2014
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28,114
Looks like this game is up next for me since nothing else is coming out for about a month.

What's the status of the GamePass version of the game at the moment? Still partially borked or is it on par with the other versions yet?
A patch was released last week that finally brought it up to parity with the Steam version.
 

Domingo

Fully [H]
Joined
Jul 30, 2004
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I tried the MS store version and ended up bailing on it. I'd be playing normally and then all of a sudden the game would straight-up pause for an explosion or something new on the screen. I tried to do some of the "flow control" stuff in Windows Defender that people were recommending, but that didn't seem to matter. The game wasn't compelling enough to deal with that.
 

M76

[H]F Junkie
Joined
Jun 12, 2012
Messages
12,278
This game has potential but it just ends up being plain bad due to the numerous issues plaguing it.
 

StryderxX

[H]ard|Gawd
Joined
Jun 22, 2006
Messages
1,395
This game has potential but it just ends up being plain bad due to the numerous issues plaguing it.
I was having fun playing with three of my friends but I agree with you. The bugs and constant issues just turned us away. I don't think I'm coming back to it any time soon.
 

relapse808

[H]ard|Gawd
Joined
Apr 11, 2005
Messages
1,295
I heard a big patch dropped today. I hope it fixes a lot of the bugs with the game.
 

MavericK

Zero Cool
Joined
Sep 2, 2004
Messages
31,115
The biggest issue for me is that the game is almost too overly detailed in the environment, which is weird to say but with the really terrible map system it makes it a real pain in the ass trying to navigate.
 

M76

[H]F Junkie
Joined
Jun 12, 2012
Messages
12,278
The biggest issue for me is that the game is almost too overly detailed in the environment, which is weird to say but with the really terrible map system it makes it a real pain in the ass trying to navigate.
I don't think that is related to detail, the map is simply useless.
 

Vegas P11

[H]ard|Gawd
Joined
Dec 16, 2005
Messages
1,425
Looks decent. If that music isn't by Front Line Assembly then the composer shamelessly cloned Front Line Assembly.
I justvthought the same thing. Sounds like it's FLA from the Tactical Neural Implant era.
 
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Aireoth

Supreme [H]ardness
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Oct 12, 2005
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My save game broke on the end of mission 9, crashes everytime at the same point. About 12ish hours into the game and only 12 missions total, so maybe another 5 hours.

for now I gave up, probably one of the more glitchy experiences I've had in the last 5 years. Starting a multiplayer lobby was difficult, lots of hitching, a few hard crashes and now this hard stop. Worse than my experience with CP2077 by far.
 

Crispy002

[H]ard|Gawd
Joined
Sep 3, 2008
Messages
1,366
Thanks. I've had my eye on this title for COOP but have been holding out for a bugfix patch.
 
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