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What does the game being like BF have anything to do with it, is Relaaa like some how unusual, there are many pros in games like CS that use overwatch. And yes they get accused all the time. I don't get your argument. OW in CS is designed to validate itself by grading the people who review and measuring them against controls, the higher up you go the better the OW reviewers are where as a 13 year old kid might only be validated on silver games, this stuff is just basic shit for someone building such a system and validating it any major company could be doing it. All the things you are suggesting are all being worked into many modern games like CS. Anticheat is not some simple thing now days in modern games its a multi faceted solution in an arms race with the cheaters. They are now implementing AI heuristic solutions too. One thing people forget is that just cause a company doesn't announce something doesn't mean they are not doing anything no one really knows what is going on behind the scenes in their code, and most game companies take a stance of purposely not advertising or explaining how their anticheat systems work. For instance valve uses trust factor which is essentially like a credit score for gamers but that doesn't mean no one else is doing something like that, for instance people don't talk about it but I notice in Overwatch (the game) that if you have a smurf account you get placed in an unusally high number of matches with other players of low level (not your skill level but your rank) this suggests that blizzard is preferring to group new accounts together just like valve does with trust factor.
It's pretty obvious you haven't played the game from this post. The core mechanics of the game are actually very good including the gun play, which is almost universally praised relative to the last few games. The game is being hampered more by DICE's marketing and communications than the actual game itself. After the last patch especially, the actual game play is in a very good state. It just needs more content.
I've played Medic extensively in BF5.If you feel that the gun play is good, I would encourage you to play medic exclusively for a while. It's an absolute dumpster fire of frustration.
I've played Medic extensively in BF5.
The mid-range and beyond damage was absolute trash for a while but they did buff it recently and it feels better. The medic uses SMGs, when you use them as an SMG they work pretty well. Close range hip firing as a medic is how I usually play them and it works. If you are going on maps or situations where that's not possible I just switch to Assault.
Eh, this is my opinion obviously, but I think that part of the problem is that people expect every class to be good in all situations, but then why have classes? Medics are the best CQ class, imo, and the trade off is that they're not as good at range. I don't think that's a problem that needs fixing. Assault might need a bit of tweaking with the grenade spam but otherwise I think the classes are in an okay spot right now.Well yeah, that's part of the problem.
They're competitive up close but still not really amazing and quickly begin falling off to dog shit while the other classes don't. So it just winds up feeling utterly inflexible and honestly it's just not that fun.
I get why they did it, to hopefully keep medics in the thick of it, but it still doesn't change that shit medics will still be shit and others will just be frustrated.
The problem is when the equilibrium is way out of balance.One class dominating too many and another underwhelming too routinely. If the balance isn't relatively close it no longer feels like a pro/con mechanic, but a win/lose mechanic.Eh, this is my opinion obviously, but I think that part of the problem is that people expect every class to be good in all situations, but then why have classes? Medics are the best CQ class, imo, and the trade off is that they're not as good at range. I don't think that's a problem that needs fixing. Assault might need a bit of tweaking with the grenade spam but otherwise I think the classes are in an okay spot right now.
Eh, this is my opinion obviously, but I think that part of the problem is that people expect every class to be good in all situations, but then why have classes? Medics are the best CQ class, imo, and the trade off is that they're not as good at range. I don't think that's a problem that needs fixing. Assault might need a bit of tweaking with the grenade spam but otherwise I think the classes are in an okay spot right now.
The number of players that are getting at or better than 10-1 kills seems to be growing by the day.
But how many of those players are rolling with squads on discord and constantly getting revived? I have a healthy K/D but it's squad play propping it up, die plenty but it'll never show on the scoreboard. Now that anybody in a squad can revive you, it's critical
I'm not finding the hacking too bad in BFV so far. I've certainly come across a few, but it's been maybe 1 round out of 50 or so.
This game gets a lot of hate, but I, and several of my friends love it. Having played them all (PC versions), I'd hold this up there as one of the best, and with a lot of potential to be even better. The dev team is communicating well with the community these days, and the game is getting some very good tweaks with regular updates these last few weeks. I expect great things as this game matures.
But how many of those players are rolling with squads on discord and constantly getting revived? I have a healthy K/D but it's squad play propping it up, die plenty but it'll never show on the scoreboard. Now that anybody in a squad can revive you, it's critical