- May 10, 2010
Back to the topic, as long as the player can use the control method they're comfortable using I think that's about as good as the situation can be. I still think the M+KB players have an edge where first person games are concerned. For fighters, it's a non-issue I think.
One issue that is more likely to crop up with fighting games, over say FPS games, using a KB is regarding key rollover. Of course there are keyboards even with nkro so this isn't inherently a problem with the control format itself.
The other is that it is "trickier" to do certain movements (such as 360s being a common example) although not impossible especially if you use a standard 4 grid (eg. WASD) style layout for movement. But on the flip side certain other movements can also be arguably "easier" on the keyboard (eg. charge backs).
Overall I don't really see the argument for keyboard vs gamepad disadvantages. The reason I cna think why this impression is there is because of the aforementioned keyboard rollover issue (you see this being brought up in discussions as a keyboard limitations) and the other is basically just familiarity (overall much more people are used to using a gamepad and would inherently be better on it as fighting games have largely been a console genre).