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Perhaps the whole anti-Flash scheme is just a covert attack against Microsoft. Who does apple hate? Microsoft and Google. They're not just competitors like dell vs HP, they actually hate Google and MS so much you can taste it.
Adobe actually helps apple a lot since most people who buy macs run Adobe CS almost exclusively. So it's weird to see apple biting the hand that feeds them since they would be nothing without Adobe's apps. Can't they work together to optimize flash?
So maybe this whole thing is a preemptive attack against Silverlight. Especially since it's just starting to gain traction.
Or maybe SJ is just being extra whiney because an ipad lacks the cahones to run flash.
</tinfoil hat>
Except for the fact that it's 99% bull shit.
Where to start. The Flash Video format is a container format, not a type of compression. It can use multiple types of compression, in more recent versions of Flash Player that includes H.264. It can take advantage of the same hardware decoder on the iPhone that Jobs talks about if Apple would allow it or work with Adobe to expose the functionality.
Any requirements of only using a software encoder are being forced on Adobe by Apple, not an inherrent weakness of Flash. The thing that Flash Video gives content providers is the ability to prohibit saving the video to a file. That's important to the TV media that is willing to allow you to watch a video of a tv episode online with some commercials, but wants to charge you for downloading the video. Apple is going a step farther. They don't want to make it easy for you to view it online, they want you to buy TV episodes on iTunes.
Flash applications may suffer performance issues. If so, it is in great part due to Apple being unwilling to allow Adobe the low level API access they need to develop an efficient Flash Player. Apple could work with Adobe like Adobe has been requesting to make a solid and relatively efficient Flash Player, but that would undermine their efforts to prevent any app that doesn't come from the app store from running on the iPhone.
Apple creates barriers to Flash, and then uses the limitations imposed by those barriers as a reason for not supporting Flash.
Job's comments about open solutions are absurd. Apple disparaging anyone else for not being open should be openly laughed at. The iPhone is the most closed smart phone on the market. Apple supports open standards only when they have to do so or when they gain a significant advantage by doing so. ie. Webkit is an effort to have browsers based on it gain enough market share that web developers will bother to make sure their pages render well in it.
Jobs isn't an idot. He's obviously smart enough to realize he's oughtright lying to his customer base. He apparently believes those customers are stupid enough not to realize it and turn on him. He's probably right.
Sounded pretty reasonable till that line.
Lots of valid points, but in the end he's asking the internet to drop flash and tailor itself to his products. What's he going to do when flash becomes hardware accelerated?
Amen
Except for the fact that it's 99% bull shit.
Where to start. The Flash Video format is a container format, not a type of compression. It can use multiple types of compression, in more recent versions of Flash Player that includes H.264. It can take advantage of the same hardware decoder on the iPhone that Jobs talks about if Apple would allow it or work with Adobe to expose the functionality.
Any requirements of only using a software encoder are being forced on Adobe by Apple, not an inherrent weakness of Flash. The thing that Flash Video gives content providers is the ability to prohibit saving the video to a file. That's important to the TV media that is willing to allow you to watch a video of a tv episode online with some commercials, but wants to charge you for downloading the video. Apple is going a step farther. They don't want to make it easy for you to view it online, they want you to buy TV episodes on iTunes.
Flash applications may suffer performance issues. If so, it is in great part due to Apple being unwilling to allow Adobe the low level API access they need to develop an efficient Flash Player. Apple could work with Adobe like Adobe has been requesting to make a solid and relatively efficient Flash Player, but that would undermine their efforts to prevent any app that doesn't come from the app store from running on the iPhone.
Apple creates barriers to Flash, and then uses the limitations imposed by those barriers as a reason for not supporting Flash.
Job's comments about open solutions are absurd. Apple disparaging anyone else for not being open should be openly laughed at. The iPhone is the most closed smart phone on the market. Apple supports open standards only when they have to do so or when they gain a significant advantage by doing so. ie. Webkit is an effort to have browsers based on it gain enough market share that web developers will bother to make sure their pages render well in it.
Jobs isn't an idot. He's obviously smart enough to realize he's oughtright lying to his customer base. He apparently believes those customers are stupid enough not to realize it and turn on him. He's probably right.
Really? So if Adobes inability to deliver flash on the iPhone is all Apples fault for not providing a low level API and other resources then explain the lack of flash on Android where there is no such limitation? And I'm not talking the flash light mess on some HTC devices.
most of his arguments can be summed up by saying:
I love money
I love control
Having Flash on apple products takes money and control away from me
Therefore I hate adobe
Also they are poo poo heads.
Flash's issues extend well beyond the developer all the way to the consumer. That's the problem.The typical consumer just wants things to work and be simple in the end and that is his largest customer base.
Tell you what. You get a PC laptop and run Flash based videos and observe the battery life, then install Chrome or Safari and run the same video from an HTML5 source, again observing the battery life.
Come back and post the results.
Tell you what. You get a PC laptop and run Flash based videos and observe the battery life, then install Chrome or Safari and run the same video from an HTML5 source, again observing the battery life.
Come back and post the results.
Now, take the same laptop and hit up a site that is built entirely on Flash with no video and then do the same with Chrome/Safari and see how well HTML5 displays it.
Now tell me how having a higher battery life helps out in such a scenario.
Yep, and Adobe actually has a 10.1 beta for OS X already. Adobe was pretty quick on that one. Only works on a very limited set of GPUs right now, however, excluding most Macs.Check the date, it just happened now
I dont understand this post. Are you trying to say i COULDNT achieve the same results with CSS / Javascript in HTML5?
You probably can, but nowhere near as easily or quickly as doing it on flash.
Want to animate a falling leaf? Draw some curved lines and have it followed, all done in a minute. Want to use less bandwidth? Draw the leaf instead using a bitmap and you'll lower the size instantly from 500kb down to 10kb.
I thought we were talking about phones here...?phide said:Nope.
AFAIAC
Apple cant say shit until they fix their pc versions of quicktime and itunes.
Irrelevancy for the win?
That's just like, your opinion man. I've been suffering through those two programs for a very, very long time.
Me too, I hate them on Windows, but sheesh lol
I dont understand this post. Are you trying to say i COULDNT achieve the same results with CSS / Javascript in HTML5?
I agree with everything he says, especially a couple of points specifically.
Flash is a miserable resource hog. It sucks on my MacBook, on my iMac, and on my old core i7 920 with 6gb of ram. Slow, crashed constantly, on all platforms, and didn't provide me anything I couldn't get elsewhere without it.
Second, it is a security nightmare. I have seen more exploits released for flash in the last few months than any other application that I monitor. It is the weakest link in most systems, and one of the easiest ways to introduce foreign code into a system.
The iphone os, unjailbroken, is one of the most secure computing platforms available on e market, in my opinion. There have been far fewer breaches on iPhones by any of the off sec research firms i deal with.
This is tooling. It's nothing HTML5 can't do (and pretty easily with Canvas, really), it's really the Flash developer tools that are good, not Flash itself. It will take some time, but in a few years there will be powerful development tools for Canvas-based stuff as well.
That's not at all what was said. Read it.
Flash is a resource hog, it's missed every deadline so far on mobiles, and it is a layer of proprietary bullshit on top of the web.
I'm not arguing that Apple isn't the master of controlled environments and proprietary nonsense. They are.
That's their prerogative to control their products and the experience the want their consumers to have, but the web is all pervasive and forcing proprietary plugins for everyone that diminishes the experience for everyone isn't good for anyone.
Maybe you need a new PC. Even my netbook plays with Flash fine. Granted, it can't run anything 1080p (Flash or h.264), but 720p works fine.
2 issues:
1. Just cause you can run it doesnt mean you can run it as well as other technologies. The lower overall strain on the system is desired.
2. That netbook is way more powerful than most ARM processors in phones and small devices.
2 issues:
1. Just cause you can run it doesnt mean you can run it as well as other technologies. The lower overall strain on the system is desired.
2. That netbook is way more powerful than most ARM processors in phones and small devices.
If that's the attitude, then we can also kiss these guys goodbye. (In addition to pretty much every for-profit software development company on the planet)
The additions in CS5 are actually the most substantial in recent memory, and I've been a Photoshop user since version 5 (frankly, not that much has changed).
We also know first hand that Flash is the number one reason Macs crash.
Keep in mind that OS 4.0 is introducing "multitasking", in which the OS needs to be able to control an application's state (pause it, resume it, suspend certain processes while allowing others to keep running and so forth). With Flash, there would be no potential for fine-grained control over an app's processes. How can Apple multitask in the manner they're multitasking in OS 4.0 if they have little to no control over running applications and their states?The thing that bugs me the most is removing the ability for a developer of Flash to make apps for Apples platform in the tool of his choice. This solely for the purpose of locking down developers and making it tougher for them to develop for multiple platforms.
Around 12 years here. You would suggest that your additional ~5 years of Photoshop experience simply invalidates my opinion?If you think things haven't changed much between Ps 5 and Ps CS4, then you don't use Ps enough. Don't know how long you've been using these apps, but I'm going on 17 years now.
Around 12 years here. You would suggest that your additional ~5 years of Photoshop experience simply invalidates my opinion?
Hardly the case, I think.
Around 12 years here. You would suggest that your additional ~5 years of Photoshop experience simply invalidates my opinion?
Hardly the case, I think.