Star Wars: The Force Unleashed! Demo

anyone ever try using the force to bend the Support beams that are above you in the Tie Fighter Sequence, If you bend them outward you can make the Tie Fighters crash right into them, it's pretty sweet.
 
I haven't enjoyed many Star Wars games but this was a lot of fun. I'm interested to try the full thing when it comes out.

They got the badass force master feel down pretty well but the character movement controls aren't perfect. Kind of clunky to change directions like GTA IV or something. The light saber fighting and force powers seem to be very well implemented though and I'll probably play through again tomorrow to try some more of the combos out.

It's worth noting it downloaded in the time it took me to heat up some canned soup on the stove, so the slow DL speeds seem to be fixed.
 
Personally, I didn't like the demo. Everything about it felt "gimmicky", including the force powers. The AI appeared to be dumbed down. I also did not like the fact that when I sliced a stormtrooper with my lightsaber, he went flying upwards about 10 feet in the air.

I had this game pre-ordered at Gamestop, but I'm thinking I may cancel.
 
The thing I liked about this demo over previous games were some of the simple elements like occasionally having to blow open doors with force push or the big flexibility of being able to use boxes and such to do nearly anything.
 
I agree with you there.

On the positive side the game offers some neat gameplay mechanics. For example there is a part where Tie fighters strafe at you and you can bend support beams outwards with the force and the Tie fighters will crash into them.

anyone ever try using the force to bend the Support beams that are above you in the Tie Fighter Sequence, If you bend them outward you can make the Tie Fighters crash right into them, it's pretty sweet.

Or you could just do what I did and grab a tie fighter while its strafing you and toss it at another tie fighter.
 
Or you could just do what I did and grab a tie fighter while its strafing you and toss it at another tie fighter.

Not very realistic in the Star Wars universe, especially as an Apprentice. I guess this is what I mean when the game appears gimmicky. Everything is way over the top.
 
After going through the demo all I can say is. What was up with the boss and the quick time event? I can pluck a TIE Fighter out of the air but I can't pick up an AT-ST and toss it off the edge?

Then in the end demo cinematic you bring down a STAR DESTROYER. Yet I can't force push a little AT-ST off the edge.

It looks like a fun mindless beat em up and a Jedi Knight II it is not. I'd much rather play that nearly 10 year old game than this if I had to choose.
 
Anyone find any other cool attack combo's other than the ones listed on the controller layout screen?
 
Can someone please expand on the PS3 version? I'm really interested in this title...TIA
 
Not very realistic in the Star Wars universe, especially as an Apprentice. I guess this is what I mean when the game appears gimmicky. Everything is way over the top.

Actually it is. In one of the books Luke actually soft lands a Star Destroyer. Yoda can lift fighters relatively easily and in the Clone Wars Series, Yoda slams a troop carrier shut and throws it off a building. Just because he is an apprentice doesn't mean he can't be exceptionally strong in the force. Anakin/Vader is also exceptionally strong in the force and technically remains an apprentice through his entire adult life. By Yoda's own words the size of the object doesn't matter. Luke only failed to lift the fighter because Luke thought that the size of the object was an issue.
 
Actually it is. In one of the books Luke actually soft lands a Star Destroyer. Yoda can lift fighters relatively easily and in the Clone Wars Series, Yoda slams a troop carrier shut and throws it off a building. Just because he is an apprentice doesn't mean he can't be exceptionally strong in the force. Anakin/Vader is also exceptionally strong in the force and technically remains an apprentice through his entire adult life. By Yoda's own words the size of the object doesn't matter. Luke only failed to lift the fighter because Luke thought that the size of the object was an issue.

Spot on... In the book Children of the Jedi this kid (supposedly the Emperors son) moves an entire ship across the universe to him using the force. And he had no formal training from anyone. Apprentice means nothing.
 
Spot on... In the book Children of the Jedi this kid (supposedly the Emperors son) moves an entire ship across the universe to him using the force. And he had no formal training from anyone. Apprentice means nothing.


Ugh

And I can't even get my fiancee to grab me a beer when she is up.
 
I liked the demo, even though it had a few quirks.

targeting seems a bit too... "random" I guess? It's like it just jumps from object to object too quickly without giving you a chance to discern what you are targeting.

I did notice some texture issues, especially looking down the long hallways.

Personally I like the whole smash and grab aspect... not too puzzle-y right now, just go in and pummel the crap out of anything that moves. I like it.
 
I liked the demo, even though it had a few quirks.

targeting seems a bit too... "random" I guess? It's like it just jumps from object to object too quickly without giving you a chance to discern what you are targeting.

I did notice some texture issues, especially looking down the long hallways.

Personally I like the whole smash and grab aspect... not too puzzle-y right now, just go in and pummel the crap out of anything that moves. I like it.

Ya the targeting is quirky, I found myself relying on using the target lock and that made things a bit easier. The demo was a we bit too short though, and button combos are child's play. I hope there are more complex moves and combos. But i tried just about every three or four button combo I could think of and most of em aren't anything spectacular. Still thought I am definitely buying this game. It was one of the reasons I bought a 360.
 
I had fun with the demo but it seems the game could end up being a little repetitive/shallow. Also, I found the "force lift" power to be pretty slow, too hard to control and pretty useless when surrounded by storm troopers firing at you. Force push and the lightsaber seems to be all you really need..
 
The camera and targeting system are total crap.

The graphics aren't really anything to write home about, either. I find it funny that the Apprentice in Soul Calibur looks infinitely better than the one in the actual game. :D

But yeah... there's really nothing special about this game. It looks like a solid rent.
 
I had fun with the demo but it seems the game could end up being a little repetitive/shallow. Also, I found the "force lift" power to be pretty slow, too hard to control and pretty useless when surrounded by storm troopers firing at you. Force push and the lightsaber seems to be all you really need..

The Force lightning can be used quite effectively as well. You can charge your lightsaber with it which makes it more deadly.
 
This definitely isn't a $60 game for me. My thoughts:

Targetting is lousy. On several occasions I had difficulty force grabbing a stationary object directly in front of me. I had to walk around it a bit to find the right "angle".

Aiming thrown objects is a pain. There's very little feedback about where a held object will fly when you let go of force grip, so often I'll fling something aside instead of throwing it at my enemies.

The little "pause" when you connect with a lightsaber hit is irritating, and serves no real purpose.

The game actually allows you to become "stunlocked". The AT-ST, for example, can use its rapid-fire attack indefinitely, without stopping or slowing down (shouldn't the damn thing overheat eventually?). If you try to block this, you're just stuck there until you die. If you try to run out of range, it uses a slower attack that staggers you with every hit, preventing you from moving more than a couple steps at a time. Being "stuck" like this is incredibly frustrating; I was hoping I'd seen the last of stunlock back when I played Diablo.

The graphics don't impress me much. The models for Vader and Starkiller used in Soul Calibur IV look far better than those in TFU, ironically. Environments are pretty ordinary, at least from what I saw in the demo.

Finally, the options menu is preceeded by a loading screen. Said menu includes volume and brightness settings. When you leave the options menu, you get another loading screen. That's two loading screens to adjust volume or brightness. There's a word for this kind of design: it's called bad.
 
The camera needs improvement. No doubt about that. Also the game could benefit from better targeting for objects and the speed that these are manipulated with the force needs to be increased. Other than that the gameplay is pretty solid.
 
The camera needs improvement. No doubt about that. Also the game could benefit from better targeting for objects and the speed that these are manipulated with the force needs to be increased. Other than that the gameplay is pretty solid.
I found that the force lift sort of had the feel of a crane carnival game moving on a very rigid "grid" with a z axis. I'm not sure how else they would have implemented it successfully but it doesn't quite feel "realistic" (lol)
 
I found that the force lift sort of had the feel of a crane carnival game moving on a very rigid "grid" with a z axis. I'm not sure how else they would have implemented it successfully but it doesn't quite feel "realistic" (lol)

Increased speed on that and a bit of sensitivity improvement could help with that a bit.
 
Actually it is. In one of the books Luke actually soft lands a Star Destroyer. Yoda can lift fighters relatively easily and in the Clone Wars Series, Yoda slams a troop carrier shut and throws it off a building. Just because he is an apprentice doesn't mean he can't be exceptionally strong in the force. Anakin/Vader is also exceptionally strong in the force and technically remains an apprentice through his entire adult life. By Yoda's own words the size of the object doesn't matter. Luke only failed to lift the fighter because Luke thought that the size of the object was an issue.

Isn't that reaching just a bit too far? Especially the comment under yours which indicates a Jedi kid moved an entire ship across the Universe. Granted that may be included in the books, but does it make it an entirely accurate portrayal inline with Lucas's intentions? The Force was used rather judiciously in all 6 movies.

If that's the case, why didn't Vader Force Throw all the X-Wings into the surface of the Death Star?
 
For me, the only question that remains is Wii or 360? I have a feeling the incredible potential here of the wii remote will generate nothing but incredible dissapointment.

On another note, I've read that Wii version will have a sort of PvP battle, or "duel" mode, but haven't seen much definitive on that topic for other consoles. Is it cross console or exclusive?

Also, I'm not a Star Wars guru by any means, but I always had the impression that "historically," Sith came in two's only - master/apprentice. If apprentice becomes more powerful, apprentice kills master, becomes master, takes new apprentice. What's up with the apprentice's apprentice? Sounds perverted.
 
Isn't that reaching just a bit too far? Especially the comment under yours which indicates a Jedi kid moved an entire ship across the Universe. Granted that may be included in the books, but does it make it and entirely accurate portrayal inline with Lucas's intentions? The Force was used rather judiciously in all 6 movies.

If that's the case, why didn't Vader Force Throw all the X-Wings into the surface of the Death Star?

When it boils down to it that wouldn't make a very good movie. So any limitations you may see in the films may actually be a result of making the story work. In The Empire Strikes Back Yoda clearly states that "size matters not." He moves the X-Wing out of the swamp to prove that point to Luke who stated "moving stones around is one thing but this is totally different." Yoda told him "No, no different. Only different in your mind. You must unlearn what you have learned." That tells me that the size of the object really doesn't matter.

Furthermore movement of said objects may be a matter of concentration. If that is the case it would make sense that while in combat their abilities may be limited based on the situation. If given ample time to concentrate they may in fact be capable of more than we generally see them do in the movies.
 
Increased speed on that and a bit of sensitivity improvement could help with that a bit.
I think the thing that throws me off is how the objects completely lack their own momentum until you throw them. It just feels like they are on invisible tracks.

For example, if you are moving an object to the left and decide to go to the right there's no weight or momentum to the direction change.

It's inherently absurd to argue realism of the force it just seemed "off" somehow. Maybe it is just the speed and responsiveness.
 
Also, I'm not a Star Wars guru by any means, but I always had the impression that "historically," Sith came in two's only - master/apprentice. If apprentice becomes more powerful, apprentice kills master, becomes master, takes new apprentice. What's up with the apprentice's apprentice? Sounds perverted.

Pretty sure the guy you play in the game is Vaders secret apprentice. Did you play the demo? I have a feeling that the game is going to show a bit of insight into Vader... Seems to me that maybe he (being Vader) is attempting to mess with the empire, as demonstrated by the fact that Vader tells his apprentice that he should kill both rebels and storm troopers.
 
For me, the only question that remains is Wii or 360? I have a feeling the incredible potential here of the wii remote will generate nothing but incredible dissapointment.

On another note, I've read that Wii version will have a sort of PvP battle, or "duel" mode, but haven't seen much definitive on that topic for other consoles. Is it cross console or exclusive?

Also, I'm not a Star Wars guru by any means, but I always had the impression that "historically," Sith came in two's only - master/apprentice. If apprentice becomes more powerful, apprentice kills master, becomes master, takes new apprentice. What's up with the apprentice's apprentice? Sounds perverted.

Well at numerous times in the Star Wars Expanded Universe the rules concerning the Sith are broken on numerous occasions. In fact the Emperor himself has broken this rule on numerous occasions. It doesn't help that the rules concerning the Sith and the fact that there used to be a species called the Sith, as well as a Sith Empire further clouds the issue. (See KOTOR, KOTOR 2, novels, etc...) The rules concerning their being only two have often been instituted and disolved whenever it suited any given Sith Lord. Since all Star Wars novels and games are part of the official Star Wars canon the history established in these games is approved by George Lucas. Though he obviously reserves the right to contradict anything he choses and has done so with the prequel trilogy. Since the prequel triology does conflict with established history and events from the Heir to the Empire Trilogy written by Timothy Zahn.

Just because some other geeks may try and make a point concerning this, I'll go ahead and tackle the subject. The bad guys in the Dark Forces games were rarely Sith. They were Dark Jedi which weren't bound by any types of Sith Rules. Also the Reborn from Jedi Knight II Jedi Outcast were clones and though they had some training in the force, they were neither Jedi nor Sith. I think of the Sith as being generally Evil so like all the criminals out there that don't follow the laws of society, the Sith will only follow their own rules as it suits them. If at any point the rules need to be broken to further their goals the rules become "fluid."

Basically there is enough wiggle room in the story for the writers to do as they wish with few limitations.
 
Pretty sure the guy you play in the game is Vaders secret apprentice. Did you play the demo? I have a feeling that the game is going to show a bit of insight into Vader... Seems to me that maybe he (being Vader) is attempting to mess with the empire, as demonstrated by the fact that Vader tells his apprentice that he should kill both rebels and storm troopers.

Exactly. Much of the story can be read on Wikipedia and other sites. There are a ton of spoilers out there and I think you are correct. We see the events of this game as Vader's furthering of his own goals. Eventually he wishes to take the Emperor's place. This has been stated in numerous stories. Despite the fact that Vader is powerful in his own right his potential was obviously unfulfilled. While Vader's strength in the force compared to the Emperor, Yoda or even Luke is a matter of debate, one thing is clear: Vader is not anywhere near as smart or manipulative as the Emperor is. The Emperor manages to stay one step ahead of everyone for decades. It seems likely that Vader has attempted to put himself into a position to take over several times and many times Vader's plans have been thwarted for that very reason. In a few of the novels it is stated that Vader has been punished on numerous occasions and that only served to increase Vader's anger and drive him further away from his humanity.

Each Jedi seems to have their own strengths and weaknesses according to the various novels, games, movies, etc. The Emperor seems to be quite the clairvoyant much of the time. Though as Yoda implies (The Empire Strikes Back) there is a margin for error on that ("always in motion is the future" -Yoda) which is actually what causes the Emperor's downfall.
 
All in all, I'd say that that demo was pretty rad. Perhaps a little short, and the controls were a bit clunky at times, but it was pretty damned fun. The end trailer looked very promising as well.
 
All in all, I'd say that that demo was pretty rad. Perhaps a little short, and the controls were a bit clunky at times, but it was pretty damned fun. The end trailer looked very promising as well.

Yep, I'm looking forward to it. I'm going to buy it which is something since I really don't generally like console games that much.
 
Yep, I'm looking forward to it. I'm going to buy it which is something since I really don't generally like console games that much.

I agree dan, I'm sad LA refused to make a PC version but it is a pretty decent game if they demo says anything.

Technically, the tech advancements in this game are pretty impressive and while maybe some of the outcast and academy force powers aren't present in this game, this game wasn't meant to be sequels to those. This game doesn't have 10 different weapons to play with, the replaced those with more powerful force powers. Ok, so the dual stick control scheme isn't ideal for some things in this game so far, but throwing things with grip isn't rocket science. If you have baddies in front of you you'll generally hit them unless you're not even close to looking in the right direction. I got the hang of it pretty quickly. Just a little retreat, throw some things, run back in and clean up and it becomes pretty fun.
 
I can't help but feel a little slighted by the lack of a PC version, but I thought the 360 version was tolerable. Force Grip seems like it would be better on PC, as opposed to using dual analog sticks.

I really would buy a PC version in a heartbeat - think of all the mods there would be!
 
Its alright, I was worried it would be a beat em up and I was right, so it does get repetitious and isnt very deep. My biggest gripe is that theres no place to duck for cover and set up enemies and apply strategy, all you do is throw objects at them and then run up and beat them up. Would it have killed them to program a duck when you press L3?

Im still waiting for a worthy successor to Jedi Knight 2. I dont understand why Lucasarts doesnt make another game like that, this would have been the perfect game to do it but they turned it into a beat em up like god of war.
 
I can't help but feel a little slighted by the lack of a PC version, but I thought the 360 version was tolerable. Force Grip seems like it would be better on PC, as opposed to using dual analog sticks.

I really would buy a PC version in a heartbeat - think of all the mods there would be!

Oh I agree. Lucasarts BEST work was on the PC. I think they owe their success to the PC platform. X-Wing, Tie Fighter, X-Wing vs. Tie-Fighter, Rebel Assault, Dark Forces, Dark Forces II Jedi Knight, Jedi Knight II Jedi Outcast, Jedi Academy, were all outstanding PC games and they all sold well if I am not mistaken.
 
Exactly. Much of the story can be read on Wikipedia and other sites. There are a ton of spoilers out there and I think you are correct. We see the events of this game as Vader's furthering of his own goals. Eventually he wishes to take the Emperor's place. This has been stated in numerous stories. Despite the fact that Vader is powerful in his own right his potential was obviously unfulfilled. While Vader's strength in the force compared to the Emperor, Yoda or even Luke is a matter of debate, one thing is clear: Vader is not anywhere near as smart or manipulative as the Emperor is. The Emperor manages to stay one step ahead of everyone for decades. It seems likely that Vader has attempted to put himself into a position to take over several times and many times Vader's plans have been thwarted for that very reason. In a few of the novels it is stated that Vader has been punished on numerous occasions and that only served to increase Vader's anger and drive him further away from his humanity.

Each Jedi seems to have their own strengths and weaknesses according to the various novels, games, movies, etc. The Emperor seems to be quite the clairvoyant much of the time. Though as Yoda implies (The Empire Strikes Back) there is a margin for error on that ("always in motion is the future" -Yoda) which is actually what causes the Emperor's downfall.

I love Star Wars just as much as you do :D Don't you wish they would make 3 movies after the original trilogy? Some of those books that came out that take palce after the original trilogy are absolutely AWESOME.

Anyway, I feel this game will expose a much different side of Vader than we are used to seeing in the original trilogy. I think it will kind of bridge the gap between the Vader/Anakin we saw at the end of Episode 3 and the Vader we know in Episode 4 and beyond.
 
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