That’s my opinion as well.DF calling it the worst AAA port of 2023?...I'm not sure about that...LoU Part 1 was pretty bad and is probably #1 on my list
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That’s my opinion as well.DF calling it the worst AAA port of 2023?...I'm not sure about that...LoU Part 1 was pretty bad and is probably #1 on my list
DF calling it the worst AAA port of 2023?...I'm not sure about that...LoU Part 1 was pretty bad and is probably #1 on my list
Without a doubt that is a bad port. But I essentially played it without issues, I had one crash. The game is too demanding though, even though it looks very good. Not quite half the frame rates as Uncharted 4 good.
I definitely experience the stuttering. I find it annoying but its a minor issue most of the time. There are points where it impacts gameplay negatively and breaks immersion though.Lol, he even admits he getting stutter in his very next post. Again, there are people that are just not bothered by or don't even see it in the first place. That doesn't change the objective fact that this game has stuttering. No matter how much it is proven over and over and over with each technical analysis of the game, there's always going to be people that are completely oblivious or just don't care. They're obliviousness or low standards don't change a damn thing about what's going on with the game.
If it impacts gameplay negatively and breaks immersion, how is that a minor issue? That sounds like a MAJOR issue to me. And I say that as someone who usually isn't super bothered by "shader compilation sutter" or "traversal stutter" in games.I definitely experience the stuttering. I find it annoying but its a minor issue most of the time. There are points where it impacts gameplay negatively and breaks immersion though.
I did get a micro stutter early on when I first played the game after changing settings during the beginning cut scene, but after that it's been smooth. Everyone has different hardware here with different drivers and settings, so I guess we should expect different issues/non issues to happen. Nothing to get that upset about.There is definitely micro stutter when loading new parts of level but I am not losing my panties over it like some on here.
Yes. I personally think the game looks outstanding. The raytracing doesn't add much so I just keep it off due to stuttering, but even without it - The game looks incredible.Graphics wise improvement over the 2019 Star War game?
Yes. I personally think the game looks outstanding. The raytracing doesn't add much so I just keep it off due to stuttering, but even without it - The game looks incredible.
Right.
What I meant was, it’ll be nice when the tech is suitably advanced and we won’t have to funnel characters into narrow corridors in order to disguise the load.
I was partially saying this because I’ve seen more than a few people (mostly at other forums) saying the graphics in this game look next-gen… but this corridor load thing that we see in so many games is just so not next-gen.
It’s no big deal - I just thought it was funny seeing the incongruence in how some people think.
A massive amount of it. No different than hogwarts.disabling ray tracing eliminates the stutter?
I disagree. I would not care if we still had loading screens. This trend of "crawling through tight area" as a loading phase is no different to me except I have to hold down move forward. Or elevators, you are just standing there doing nothing while it loads the next area. It's just window dressing really.Someday but its better than actually seeing the game pause saying 'loading' like in the older HL1/2 days, that was annoying.
He said "for the most part" in regards to the stutter, then spoke about the more major issue separately. Try rereading his post before acting like he just claimed the Earth is flat .If it impacts gameplay negatively and breaks immersion, how is that a minor issue? That sounds like a MAJOR issue to me. And I say that as someone who usually isn't super bothered by "shader compilation sutter" or "traversal stutter" in games.
"We're now paying $70 to beta-test an unpolished turd that they call an AAA game—not the first time this year."Techpowerup conclusion talks about CPU caps, level stuttering, new effect stuttering and more.
https://www.techpowerup.com/review/...or-benchmark-test-performance-analysis/5.html
"We're now paying $70 to beta-test an unpolished turd that they call an AAA game—not the first time this year."
--- W1zzard
Sadly, I doubt it will even be close to the last one.
EA appreciates your shitty low standards.So much bitching. So little gaming. Game is absolutely dope and after I get some force points up I also found a great farming area. Gonna be playing this like a boss!
Just an FYI make sure to back up your save regularly. The game just corrupted my save and it won't load anymore (25 hours down the drain) but I have a backup from yesterday (may daily C: drive backup) but uggh that is probably only at best 10 hours from where I just crashed at. EA makes a backup in the save folder, but surprise, surprise, it's just a copy of the exact same file. They should have at least 2 previous backups stored just in case their dam game crashes and corrupts it. Dam time to set up a scheduled backup for this game so it won't screw up again.
Update: Turns out not to be corrupt. It seems my game NVME just disappeared. It's a weird situation a reboot fixed it and the save was fine. But I haven't seen that happen before. The game actually loaded all the way to the main menu fine but when it loaded the save the game files were unavailable and it CTD. Still going to start backing up the save every hour or so just to be sure.
If it impacts gameplay negatively and breaks immersion, how is that a minor issue? That sounds like a MAJOR issue to me. And I say that as someone who usually isn't super bothered by "shader compilation sutter" or "traversal stutter" in games.
Because it's for a second here and there.
Nah, it's fine, it's not really a big deal. The stuttering that impacts gameplay and breaks immersion is just for a second here and there. And the performance is awesome if you cap your fps at 30. It's not a great port, but it's still a good game and no one should care about how poorly it performs. Everyone should shut up and beg EA to take their money.Still sucks though. We were entering an era of good PC ports, Japanese developers opened up and essentially started putting everything on PC and now we've entered another horrible port era.
Nah, it's fine, it's not really a big deal. The stuttering that impacts gameplay and breaks immersion is just for a second here and there. And the performance is awesome if you cap your fps at 30. It's not a great port, but it's still a good game and no one should care about how poorly it performs. Everyone should shut up and beg EA to take their money.
But you have a super high-end PC. According to Steam, not even one percent of the people playing have your hardware.So much bitching. So little gaming. Game is absolutely dope and after I get some force points up I also found a great farming area. Gonna be playing this like a boss!
Fair enough. I think a few patches and the game should be good to go for the rest.But you have a super high-end PC. According to Steam, not even one percent of the people playing have your hardware.
The other 99% seem to be saying that even if they lower their settings, the game doesn’t respond accordingly. It’s not really bitching to complain about a game that’s broken like that. And how often do you see developers apologizing for having released a broken game? Almost never. Yet this is exactly what EA has done.
You’re glossing over the problems that a lot of people are experiencing. The fact that you’re speaking for less than one percent of the player base doesn’t help your cause much.
So much bitching. So little gaming. Game is absolutely dope and after I get some force points up I also found a great farming area. Gonna be playing this like a boss!
Sounds like a similar issue to The Callisto Protocol.It's really weird. I change options and resolutions and there is almost no change in fps. I turned off FSR2 and there is no major change in FPS maybe a 1-2fps at best. I changed 4k to 1440p and the difference is negligible at best 1-2fps which is really weird. I am getting about 40-46 fps mostly on my rig. I honestly can't tell if HDR is on or off, but I think it is off and doesn't turn on for real. The setting should turn off when I go from full screen to borderless full screen but it still says HDR is on when in borderless. It is playable to me and there is some hitching I noticed during the cut scenes but that might just be loading. The cut scenes at the start pretty much ran at 60-75 fps. It seems like FSR2 doesn't seem to be helping much (maybe 2-3fps) if RT is on otherwise it doesn't seem to help at all. The audio syncing thing that was shown in the video jobert posted earlier was not present in the starting cutscenes I went through. I only got to the first meditation spot but I got to go get some sleep so I'll pick this up tomorrow.
Dualsense is natively supported at least.
The console versions average a rendering resolution of 720p in performance mode. The output resolution might be 1440p or 4K, but that isn't what the game is actually being rendered at.The consoles are running 1440p 60 fps in performance mode. I know you're grasping at straws here trying to defend your claim that the game "runs amazingly well", but don't make up lies.
If you're happy running at 30 fps with your top of the line computer, that's great. But that doesn't change the fact that the PC version of this game has some SERIOUS issues.
Agreed. I recall Metroid Prime and its loading corridors, and even once you get to the door at the other end you still may end up sitting there for up to a minute on the original Gamecube hardware. And then there were the infamous elevators in Mass Effect.I disagree. I would not care if we still had loading screens. This trend of "crawling through tight area" as a loading phase is no different to me except I have to hold down move forward. Or elevators, you are just standing there doing nothing while it loads the next area. It's just window dressing really.
Respawn really does a good job on single player games, it just sucks that this one got kicked out of the door too early. Some have speculated that it might be because the new zelda, diablo and final fantasy games are coming out soon but I really wonder if that was it or EA just decided on a hard release date after the initial delay and that was final. Either way I'm going to just sit on the fence myself for ~2 weeks and see how it looks.Unfortunately I had to stop playing.
The game is really good, and I only want to play it if it’s super smooth. I just can’t tolerate poor performance anymore, and even on my 3090 I couldn’t find a balance that made me happy.
Someone earlier in this thread told me to upgrade my CPU - well, I’m not going to do that for just one game. A 3090 and a 9900k on Windows 10 are actually a pretty good combo. I have over 500 games on Steam and maybe two or three games (literally just that many) cause me minor problems because of my cpu.
Anyway, I’m going to buy a 4090 TI if and when that card releases, at which time I will upgrade my entire system (including my case). But until then this game is going onto the back burner.
I will happily return to this game though. As many others have stated, this is a really crafted game, made by people who clearly know what they’re doing. Those lightsaber duels just send this game into the stratosphere.
It's not just the CPU itself, it is also the chipset. Coffee Lake Refresh is still using an updated chipset that was introduced with Skylake 4 years prior to its release. The features are ancient in PC terms. The 9900K is basically 8 years old when you take its 4-year age and add another 4 years to it. That is why I am currently assembling a 7800X3D system when I typically upgrade my platform every 5-7 years.Unfortunately I had to stop playing.
The game is really good, and I only want to play it if it’s super smooth. I just can’t tolerate poor performance anymore, and even on my 3090 I couldn’t find a balance that made me happy.
Someone earlier in this thread told me to upgrade my CPU - well, I’m not going to do that for just one game. A 3090 and a 9900k on Windows 10 are actually a pretty good combo. I have over 500 games on Steam and maybe two or three games (literally just that many) cause me minor problems because of my cpu.
Anyway, I’m going to buy a 4090 TI if and when that card releases, at which time I will upgrade my entire system (including my case). But until then this game is going onto the back burner.
I will happily return to this game though. As many others have stated, this is a really crafted game, made by people who clearly know what they’re doing. Those lightsaber duels just send this game into the stratosphere.
The 30 FPS dial down was a test in the process of making the game run better. However, I took the breaks off AND disabled my E Cores, flawless gameplay ever after.The consoles are running 1440p 60 fps in performance mode. I know you're grasping at straws here trying to defend your claim that the game "runs amazingly well", but don't make up lies.
If you're happy running at 30 fps with your top of the line computer, that's great. But that doesn't change the fact that the PC version of this game has some SERIOUS issues.