Did anyone get their AMD code?
nope, still not available for me...probably later today
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Did anyone get their AMD code?
Its not just that the game is too demanding but that it can run like stuttery garbage. Skip to just over 7 minute mark.I wasn't happy when I read a 4090 couldn't run it at 60FPS at 1440p still it was a game I wanted to play on Day 1 so I preordered 2 weeks ago. I guess I'll find out if I feel it's actually playable on day 1. Oh well hope for the best that the day 1 patch is good I guess.
lol those audio bugs. I swear it sounds like something that was introduced purposefully when adding denuvo into the code via an automated tool. Like it inserted denuvo protection code there instead of replacing it so it finishes the protection check then exits denuvo code but then calls the old code so it repeats from the beginning.Its not just that the game is too demanding but that it can run like stuttery garbage. Skip to just over 7 minute mark.
Nah guy in jobert's video did 1440p/high. It's the UE4 stutter problem from what I can tell, so it doesn't matter if you have a 4090, it's going to suck regardless.are these guys complaning running everything at 4k/max settings? i see that a lot and they need to face reality that it may not be possible and they need to lower settings...
ah, cant watch it at work, blocked for some reason. i get the stutter thing but the complaints about low fps seem to come from 4k/max on every card reviewers touch.Nah guy in jobert's video did 1440p/high. It's the UE4 stutter problem from what I can tell, so it doesn't matter if you have a 4090, it's going to suck regardless.
I don't see why they shouldn't complain. This isn't a tech demo like nvidia releases from time to time or one for unreal engine to show what it's capable for, it's a game people are going to be buying. So if it's ultra settings can't hit 60fps at most native resolutions or at least some upscaling (so 1440p upscaled to 4K) with the highest end equipment available for consumers to purchase at release, I'd say the game was designed poorly. Just my 2 cents.are these guys complaning running everything at 4k/max settings? i see that a lot and they need to face reality that it may not be possible and they need to lower settings...
lol youve been around long enough to know thats not true. sometimes, and quite a few times, games have taken a couple generations of gpus to be playable at the absolute max settings.I don't see why they shouldn't complain. This isn't a tech demo like nvidia releases from time to time or one for unreal engine to show what it's capable for, it's a game people are going to be buying. So if it's ultra settings can't hit 60fps at most native resolutions or at least some upscaling (so 1440p upscaled to 4K) with the highest end equipment available for consumers to purchase at release, I'd say the game was designed poorly. Just my 2 cents.
I'm wondering if they have that damn timing issue that was in the original game where you couldn't fight with a lightsaber properly unless you set it to 30 FPS capped. I am going to do that when I fire it up at home tonight and see what happens. That's good enough to get me rolling. The PC ports are always hot garbage. Wonder how it will run on my 7900XTX...
The issue was in there in the beginning. They corrected it over time. However, I ended up dodging my way through most of the encounters as a result. It had something to do with Console versions being capped to 30 FPS and all the timing on blocks and saber locks were tied to that. At 60FPS (at 4K) it was nearly unplayable.I didn't see that issue with Fallen Order...I'm currently doing a re-play uncapped at 1440p with DSR upscaled to 4K and there aren't any issues with combat...there are still stuttering issues but nothing that detracts from the overall gameplay
I preloaded last night. Looking forward to getting pissed and throwing things when it doesn't work after I get home. lolDownloading now. Will wait for patches before indulging. Also need to finish off Resident Babysitter 4 before I indulge in this.
Downloading now. Will wait for patches before indulging. Also need to finish off Resident Babysitter 4 before I indulge in this.
Luckily for the developers most people have low standards and/or just oblivious anyway though and the game will be highly praised.
I don't think they ever patched that. The game is playable at higher framerates, it's just harder because the parry windows are way shorter. I finished it at 90fps on highest difficulty, as long as you can keep a stable framerate you can learn the timings and get used to it. No clue about this new release though.The issue was in there in the beginning. They corrected it over time. However, I ended up dodging my way through most of the encounters as a result. It had something to do with Console versions being capped to 30 FPS and all the timing on blocks and saber locks were tied to that. At 60FPS (at 4K) it was nearly unplayable.
Of course settings make no difference because the game is hopelessly CPU bound so the GPU and related settings are irrelevant. If you monitor GPU utilization you won't find it "weird".It's really weird. I change options and resolutions and there is almost no change in fps. I turned off FSR2 and there is no major change in FPS maybe a 1-2fps at best. I changed 4k to 1440p and the difference is negligible at best 1-2fps which is really weird. I am getting about 40-46 fps mostly on my rig. I honestly can't tell if HDR is on or off, but I think it is off and doesn't turn on for real. The setting should turn off when I go from full screen to borderless full screen but it still says HDR is on when in borderless. It is playable to me and there is some hitching I noticed during the cut scenes but that might just be loading. The cut scenes at the start pretty much ran at 60-75 fps. It seems like FSR2 doesn't seem to be helping much (maybe 2-3fps) if RT is on otherwise it doesn't seem to help at all. The audio syncing thing that was shown in the video jobert posted earlier was not present in the starting cutscenes I went through. I only got to the first meditation spot but I got to go get some sleep so I'll pick this up tomorrow.
Dualsense is natively supported at least.
How far into the game are you?This CPU bound nonsense again. I have 100% GPU utilization and only 20-40% CPU at least in starting area. Even when game was chugging during a cutscene with lots of lights (no spoilers), the GPU was at 99-100%.
Not sure what is wrong with people’s rigs.