Nah, that "honor" goes to the consoles....
I just got bored with the game - at one point, they put too many force-jumps plus rush you with too many soldier who now have non-deflectable blasters!
Even after watching a walk through, I just couldn't do it.
I got a lot further than any previous Jedi game (played for about ten hours) But I knew going into this that eventually I would get tired of third-person combat.
There are non-deflectable laser blasts? I really didn't notice.
The heavy blasters Stormtroopers started carrying in the planet after the Jedi temple. I couldn't figure out a timing to block it, and I didn't see them do it on the video walk-through (they just had perfect timing on dodge, while somehow not managing to roll off the cliff
Fuck this game. Would have been better if combat were first-person, and climbing third-person.
Climbing was the best part of this game. After the fun of climbing all over the Jedi Temple planet, there was very little side-quest climbing on the next planet.
Really felt like the devs just said "okay, you finished the Jedi Temple , now you're invested," so we're just going to phone the rest in.
Finally playing this game alot of the game is on rails I got The Mantis achievement. Only 11% of people have this
achievement so anyone who bought this game never even really played it.
I think I grabbed it when it was $20. I tried to play through on a higher difficulty and then settled down to the easiest just to get through it. I am quite happy I did, I really enjoyed the story and cut scenes. Like others have said, the back tracking through missions gets tedious.Really wanting to try this game out. Aiming for a deal before jumping in.
I bought this the moment EA titles were back on Steam (it was a long break from buying EA games) and had a real blast with the game. Visually impressive as well. Easily worth $40+ if you're into the universe and combat style. I played on the highest difficulty as I was using it to bridge between Dark Souls III NG/NG+/NG++ playthroughs and Sekiro. This game is a rhythm based combat game a la Sekiro and it eased the transition. Oddly, I had an easier time with the combat system on the higher difficulty except for the final boss battle who whooped me quite a few times before I finally managed to get her moveset down.I think I grabbed it when it was $20. I tried to play through on a higher difficulty and then settled down to the easiest just to get through it. I am quite happy I did, I really enjoyed the story and cut scenes. Like others have said, the back tracking through missions gets tedious.