I would say that they are similar. I finally played another game mode that had a more comparable map to Endor from the first game. It looks just as good, perhaps better. If the second game is better looking, it's only due to minor tweaks. One thing is for sure, you need to turn motion blur off. I'm not a fan of motion blur, but it it seems to effect things more drastically here than in other games. Everything has a haze on it and it obstructs detail on objects.how are graphics?...better then the first game?...better then Battlefield 1?
As I said, the design of the vehicle system is supposed to make the game feel more accessible. I think they went too far with the vehicle pickups in the last game. It gave the game an arcade feel and didn't work as intended due to the fact that people spawn camped the pickups as you stated. As for your comments concerning performance, I had the same experience. The alpha ran like shit, but the beta runs smooth. The alpha felt like a shit show and the beta feels like a very polished product. The first Battlefront (2015) game was similar in that the beta felt extremely polished and it was easily the most polished modern game I've seen on release in years.This is a pretty good improvement over the first game. Classes at least have some sort of progression and I like that the vehicles / heroes are unlocked by accumulating points. In the previous game people would just camp the spawns for the pickups and it was fairly difficult to play as a hero if someone was doing that. It also encourages team / objective play so you can earn points faster during the round if you want to unlock them. It was quite fun flying into one of the capture rooms as Boba Fett on the Naboo map and unleashing a rocket barrage that cleared the entire room at once
I was in the alpha test and the beta definitely runs much better. It seems pretty well optimized though they should be pretty good with Frostbite at this point.