I play pretty much every day and definitely more players on since it went sale + giving away the dlc for free to those with the base gameEA is practically giving SWBF1 away for free at the moment ($4.99 for the ultimate edition) and there is still no one playing it online. Unless they have made significant improvements to the gameplay, UI and the server/hosting model, I predict this will experience a similar fate as Titanfail 2.
24 hour player peak has spiked from 2000 to 5000....wow so many more people playing, definitely sustainableI play pretty much every day and definitely more players on since it went sale + giving away the dlc for free to those with the base game
I did play in the good ol' days. My post talks about how I'm against unlock systems. I favor either making the weapons load outs available to everyone, either by unlocking them or as pickups in the maps. The accessibility problem in shooters exists because of unlock systems and "character" progression.Good thing you didn't play back in the good ol' days pickups were your actual weapons and ammo i remember the camping in Quake 2 for the rocket launcher spawn ...
personally i like the mechanic just for that.. maybe not for vehicles, i don't play the 40 player game modes that much but i play the 12v12 (Cargo, drop zone, droid run) and the pickups are a great randomness to the game that really can be an awesome dynamic element.. In the 12v12 modes they don't have vehicle pickups or Hero but just the regular (Rocket Launcher, Thermal IMploder, turret, droids, squad shield, refresh, proximity, disruptor)
I am Ready!
no...Star Wars is ageless...plus Force Awakens brought the series to a new generation of fans (especially since it was pretty much a ripoff of A New Hope)...not to mention that it's the #1 movie of all time in terms of box office...I don't think only 'older' fans brought in $936 million...even Rogue One is the #7 movie of all time...All of those different game modes will probably have player for the first few months anyway.
The problem with Star Wars right now the Fans are OLD you won't see too
many Millennials or Gen Zs picking the game up. I'm sure this game was a push for the new Movie in December or vice versa.
yeah the game looks gorgeous. it seems like they really take full advantage of the frostbite engine for the Battlefront games.Battlefront 2 looks really, really good...what the first game should have been with a single player mode, air combat, redesigned power up system plus jaw dropping graphics...even the trailers look gorgeous from a pure texture/lighting/foliage standpoint...will definitely set a new graphics fidelity benchmark
I don't think you were in the minority necessarily. Many of the issues that people had with the game centered around the fact that they changed the Battlefield formula, which is something the two original games didn't do outside of adding the hero characters. Fighters and vehicles were found at a base and were available on a first come, first serve basis. You didn't have pickups to get them. You could also aim down the sights as I recall the same way you could in Battlefield. You can only do this on weapons equipped with a scope in Battlefront 2015 and it's effectively the same with the second game. I am not 100% positive on the vehicles with the second game as I didn't recall seeing any in the short beta they did a few weeks back. Other issues with the 2015 game centered around the poor starfighter combat mode. This is something that definitely seems vastly improved in the new game. Again, this was something that the Battlefront games did well in the past, but the originals were also not as satisfying in that area as they could be. In that instance, I think operating more or less like the air planes in Battlefield in very limited areas was a little off putting, but still mostly enjoyable.yeah the game looks gorgeous. it seems like they really take full advantage of the frostbite engine for the Battlefront games.
unfortunately i won't be picking this one up. after playing Battlefront 1 it became clear to me that i'm part of the minority group that really just wants a Battlefield game set in the Star Wars universe. i'm not a very a big Star Wars fan, really i was just looking for a Battlefield game with a fresh take on it.
We know next to nothing about the campaign other than it will supposedly give us the story about what happened with the Empire between Return of the Jedi and the Force Awakens. It would seemingly explain how the First Order came to be. My guess is that it parallels the Nazi SS and exists in much the same way as the conspiracy theory nut jobs think the SS and Hitler came out of WWII and went to Antarctica, the center of the Earth or the moon or some such shit.Epic! Will we have a decent campaign mode this time? The original SWBF II on like regular gen 1 Xbox was still one of the funnest games I ever played! The new BF1 looked great but overall it just sort of sucked, to me... I couldn't get interested in it. Totally missing the story. I used to love it in BF II on the original Xbox when you could actually land inside an enemy spaceship, get out of your fighter, run into the main deck, and blow up the Star Destroyer or whatever from inside the ship!!! That was golden. I hope some of those features come back for the new BF2!
It does feel less like an arcade game than the previous game did. I think that's a good thing and I don't think I'm alone when it comes to that opinion. Although, there is an arcade mode which feels faster than the actual multiplayer does that I rather enjoyed playing. The move away from the pick ups is one of the best decisions they made with this game. It's one design decision that few people seemed happy with in the 2015 game. I hated that crap personally. I much prefer having to "buy" the heroes and vehicles with accumulated Battlepoints at the time you respawn than to have them scattered as random pickups. I do wish the vehicles were handled the way they were in the original Battlefront games and the Battlefield Series as opposed to the "buy" method during respawn. I still think the new system is a definite improvement, even if it isn't the best design DICE could have used here. It's not a hardcore multiplayer shooter like Battlefield is and I think the developers have tried to make it more accessible for all players while being fun for everyone. That's a hard balance to strike for any game designer.After playing just my first impression is it’s a much slower game than bf2015. It almost feels like battlefield 1. No pickups means the game right now feels much less dynamic than bf2015 as well, hopefully the balance is there to make up for it
the Endor and Hoth maps were stunning in the first game...looking forward to seeing what improvements DICE has made...on another forum people have been complaining about the film grain and chromatic aberration in the betaI haven't seen Battlefield 1 on my machine and videos never do anything justice. The graphics are solid, and at least as good as the first game.
True. I hated the film grain in the first game but at least you could turn it off.the Endor and Hoth maps were stunning in the first game...looking forward to seeing what improvements DICE has made...on another forum people have been complaining about the film grain and chromatic aberration in the beta