You can also raise the FOV in the control panel. The default FOV is set for consoles and is horribly myopic in 1st person view.
Just remember, DICE uses vertical FOV, not horizontal FOV. IIRC, a setting of approximately 75-78 vertical equals around 110 degrees horizontal view ideal for your average 16:9 1080p monitors approximately 24" in size.
There are a few cases where 3rd person works better, but for the most part I play in 1st person view.
My experience is the same as NukeDukem, game plays way better in first person, just like the previous one. It's not just about the fov. It's a very simple and accessible game series, without any form of advanced ballistics or whatever. First person brings me nothing. Aiming is laughably easy, seeing well around me (and around corners/cover) matters more, also helpful for dodging etc. IMO it is really a TPS, not a FPS. Not that I wouldn't love FPS only servers!
First person is also incredibly bad in vehicles (extremely restricted view in the cockpits) and brings no advantages, unlike in Battlefield games where you have sensors, HUD, crosshair, alarms etc. limited to first person. A shame when you have well modeled cockpits but oh well... I think a lot of us wish Battlefront was simply Battlefield with a Star Wars skin, the reality is reaaaaally far from it though I'm pretty sure that would be successful and last for years but they seem to prefer targeting a wider, more casual audience.