I did notice you online yeah, I was with a friend messing around with Cyclones on Levski. Here are some highlights of our shenanigans that night lol. We were driving them on top of the huge hangar doors and waiting till someone spawned a ship so the doors would open and rain down all those parked vehicles on them.
We managed to form a full conga line but the hangars bugged out and wouldn't spawn ships lol
Thats funny lol.
The stutters you're experiencing are due to memory leaks which are causing hard drive access to your page file hence the stuttering. The devs are aware of it and have fixed a few of them and are working on more fixes (in 3.1.2c things are much improved). And yeah interdiction randomness can still end up causing you to be interdicted too often which can be annoying.
Annoying, I noticed it happening as well a bit when the random good / pirate AI ships would spawn all over the place. I may tinker with moving my page file off my windows SSD to my program SSD. Games are on a separate SSD.
Not gonna happen any time soon. Trading was nerfed on purpose because people were ignoring missions almost completely due to how profitable cargo hauling was. They also fixed an exploit by removing the ability to sell back commodities to the place you bought them from.
Yeah just blah. It was overly stacked for you to earn UEC. But they took it too far the other way I know they want us to play missions but they dont have them refreshing fast enough typically. Still finding some random issues on planets and in aspects of cargo so they could ask for focus in one area while not screwing with everything else.
Right now the Mercenary combat mission that has you patrol the Yela asteroid belt killing pirates is the most profitable one. You get 540 credits per mission and best of all it can be completed by multiple people accepting it together. Either multiple people on a single ship (turret gunners coming along with you) or multiple separate ships.
When you start doing missions you will notice the "General" missions tab offering few missions or sometimes be totally empty. That is already fixed and the number of missions offered and how often they are spawned has been greatly increased in 3.1.2c
I did that one a few times in 3.0, its the one I hope to get in as it was fun but I have not yet seen it available
If you crashed to desktop when you relaunch the game you get a blue prompt asking you if you want to rejoin your previous session similar to a service beacon prompt. The few times I tested it the PTU, it worked. Bed logout also works, tried it on a Cutlass with cargo/325a/Freelancer/Constellation. There is a bug tho that in some beds your character gets out on the wrong side and you end up clipping inside the internal geometry of the ship and take damage. They are aware of it tho and are working to fix that.
So far my crash was to the main menu, there was an option to do something but it said bad token error and tried to reload the instance but failed. I think I've only hard crashed once so far but I've only played 4 times . So far the 3.1.2 updates and feedback seems mostly positive. Looking forward to it.
I am also glad advanced controls are working for me this time around. Wish they would make that selection easier and more simple but eh.
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