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Fake according to CIG, the company that lied about 3.0 being ready to release a year ago, lied about sq42 being ready to demo, lied about the games release date, lied about transparency (be nice to know where CR is spending $150 mil, other than on a new porsch and house fkr himself), etc...
Oh ya, how long ago and what dollar amount was it that CR said he could finish developing everything with the cash on hand and yet for some reason continues needing to sell jpegs?
Edit: is it just the video stuttering or is that how the "game" plays?
never.I like the big ships in this game reminds me when I was in a Vanu starting base in Planetside 2 I wonder if the game will be on Steam?
Parking some Merlins inside a Caterpillar
Depends on what you mean by further along. If you follow the bugsmasher series you can see how much they have been inventing systems that have always been faked, but won't work that way here. The down side is that it's monumentally harder.
I have to admit I'm waiting until 3.0 (and persistence) to start really getting into it, but I think it's looking like nothing else out there.
Star Citizen will become merely an engine that Chris Roberts will work heavily to license to other developers
Good to knowHe can't due to the ToS with Amazon/Lumberyard.
But didn't CR say that SC would not be instanced? I seem to recall that being a big selling point of the multiplayer persistent universe (and indeed a big bone of contention from the naysayers who said that it wasn't possible for the intended scope of the game and playerbase).
Just a reminder it's been 5 years - and still no game lol.
Just a hanger simulator.
This may eclipse Duke Nuken for the greatest vaporware ever.
Keep throwing money at it though lol.
Yes of course just a hanger simulator.
Except for the racing
Or Arena Commander pvp
Or FPS pvp in Star Marine.
Oh and the missions around crusader
There has been no progress in 5 years, nothing has changed beyond looking at a few ships in a hanger. Nothing has been shown, pure vaporware. /s