I hadn't seen that - thanks. Its actually very well articulated, but unfortunately doesn't shine a light on anything previously unknown: that Chris Roberts is a mincing, swishing buffoon, and the real roadblock to the game production ever coalescing into a shippable product.Ah hell, I'll post it in case anyone hasn't seen it and wants to read it
CR has never finished a project without someone else brought in to push it over the finish line; a failed director laughed out of Hollywood, and now somehow he was given the run of multi hundreds of millions for a game that will never be finished - or even really take shape beyond hokey sandbox techdemos - until he is once again somehow forcibly removed, and a real manager that thinks in budgets and deadlines rather than child space fantasies is brought in.
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