lostin3d
[H]ard|Gawd
- Joined
- Oct 13, 2016
- Messages
- 2,043
After seeing M.H. and the overall tone in this it just makes me wish they'd make a modern Wing Commander and be done with it. Good times
Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Damned if you do, damn'ed if you don.t I really can't seem to understand the actual hate, the near desire to see this game fail that relatively few other titles experience.
Because it supports a business model in gaming that I abhor and believe is an absolute cancer in the industry. SC has become the poster child for everything wrong in modern game development.I don't understand the polarized love/hate of the game. It's a freaking video game. If it doesn't come out, and you didn't spend any money on it, why do you care? If it does come out, and you didn't spend any money on it, why do you care?
If you spent money on it, and it doesn't come out, hopefully you spent less than you could afford to lose. If it comes out, great, you got a game to play (an expensive one)
Why people feel the need to come in and crap on people who back the game baffles me.
I don't understand the polarized love/hate of the game. It's a freaking video game. If it doesn't come out, and you didn't spend any money on it, why do you care? If it does come out, and you didn't spend any money on it, why do you care?
If you spent money on it, and it doesn't come out, hopefully you spent less than you could afford to lose. If it comes out, great, you got a game to play (an expensive one)
Why people feel the need to come in and crap on people who back the game baffles me.
I don't understand the polarized love/hate of the game. It's a freaking video game. If it doesn't come out, and you didn't spend any money on it, why do you care? If it does come out, and you didn't spend any money on it, why do you care?
If you spent money on it, and it doesn't come out, hopefully you spent less than you could afford to lose. If it comes out, great, you got a game to play (an expensive one)
Why people feel the need to come in and crap on people who back the game baffles me.
This most recent CitizenCon focused primarily on "soon to come" features instead of long term ones and, as promised, Alpha 3.3 was quickly released! While it is still an alpha, I hope may are beginning to see not only the game itself really taking shape, complete with some of the features that seem small yet take a lot of under-the-hood engine work which is why they're not present in most games. Elements like all the full mo-capped item manipulation , like the whisky demo at the bar - liquid + solid physics, the ability to not only interact with the item, but to pick it up and put it down anywhere, to drink from it, to turn it about in your hand an inspect it as the liquid within moves, or even totally upend it and dump the liquid onto the floor! This, and something like the monorail system, all without zones or "no go" areas (ie you can see real ships, player and NPC taking off from the monorail, you're actually passing the city by etc..) are just a few examples of systems that were not in previous builds! There's so much more to come, as well - in 3.3.5 there will be an entirely new atmospheric flight model totally different from the simple one currently and how spaceflight will feel! There is so much new content created in-game and out - every week on the CIG site there are TONS of lore and in-universe story posts for instance; I highly suggest anyone interested in linguistics check out the Xi'an Language Primer - its a fully realized written and spoken tonal language designed for one of the non-human races in the game, and there's a "diplomatic corps guide" of sorts explaining it!
Oh and regarding some of the celebrities in Squadron 42 - Chris Roberts has tons of connections in Hollywood; he produced many movies including the Wing Commander movie itself, Lucky Number Slevin (I think), and perhaps most famously the Nic Cage starring Lord of War. Some of the celebs are those that run in sci-fi circles and are good friends - as others mentioned Mark Hamill was the star of the Wing Commander games back in the 90s and I think its awesome he wants to be part of things now. It should also say something about the quality of mo-cap and rendering they're doing that Andy Serkis himself (ie the actor who voiced and portrayed Gollum in the Lord of the Rings movies, as well as ton of other mo-cap performances) signed on. Many of the other stars are sci-fi enthusiasts too and I'm certainly looking forward to SQ42.
I've been a backer since the literal beginning - yes, 2012. When they didn't even know what kind of game they were going to be able to afford to build, had only a handful of people and had to built it all - game and studio alike - from scratch. I"m glad they're making an uncompromising title and don't really care about how long it takes, so long as they push the envelope and there is evidence of progress. I signed on to back a project trying to do something on a scale of immersion never-before attempted ; I think many of those disappointed thought they were pre-ordering "a space game" instead of backing an ambitious project with a non-zero chance of failure, yet a unique venture within the sphere of gaming.
Edit: I've always found it laughable that, watching the stream and comments, whenever things were going smoothly detractors called out "OMG PRE RENDERED RIGGED ITS NOT LIKE THIS FAKE FAKE FAKE" yet whenever there was a glitch or bug showing things were indeed live and not fully scripted they turned just as quickly as "OMG WHAT GARBAGE LOOK AT THE BUGS!". Damned if you do, damn'ed if you don.t I really can't seem to understand the actual hate, the near desire to see this game fail that relatively few other titles experience.
I really love what they are doing so far and what the game could be like if it comes to be. What I hate is how they are going about it. And the bad thing IMO when there is too much exposure and game play from backers is by the time a game actually is released, people are bored with it. And people own whole fleets of ships, thing isnt even out yet
I would much rather have a picture of a penis on my resume that anything that mentioned I had something to do with Nic Cage's Lord of War.
I would much rather have a picture of a penis on my resume that anything that mentioned I had something to do with Nic Cage's Lord of War.
Hey I liked that movie. Most of it anyway. I like when Jared Leto's character was holed up in the shithole and he was making a Ukraine out of coke. And the passed out coke whores on his bed.
Because it supports a business model in gaming that I abhor and believe is an absolute cancer in the industry. SC has become the poster child for everything wrong in modern game development.
And Chris Roberts has boasted on the record as having more than enough money to finish Star Citizen, so let him do it.
I actually think that’s the best sub plot in the movie.
I truly don’t understand why some of my friends can do drugs and be totally fine and others do some and literally end up with a ruined life. Nic Cage has a good line about it.
“I never understood what separated the recreational drug user from the habitual, but for the grace of God it could have been me snorting lines as long as the Bell Parkway, however I wasn’t entirely free of the grip of addiction myself.”
Life’s mystery.
I think Chris Roberts' movie cred comes to the fore here
This most recent CitizenCon focused primarily on "soon to come" features instead of long term ones and, as promised, Alpha 3.3 was quickly released!
Oh and regarding some of the celebrities in Squadron 42 - Chris Roberts has tons of connections in Hollywood; he produced many movies including the Wing Commander movie itself, Lucky Number Slevin (I think), and perhaps most famously the Nic Cage starring Lord of War. Some of the celebs are those that run in sci-fi circles and are good friends - as others mentioned Mark Hamill was the star of the Wing Commander games back in the 90s and I think its awesome he wants to be part of things now. It should also say something about the quality of mo-cap and rendering they're doing that Andy Serkis himself (ie the actor who voiced and portrayed Gollum in the Lord of the Rings movies, as well as ton of other mo-cap performances) signed on.
I've been a backer since the literal beginning - yes, 2012. When they didn't even know what kind of game they were going to be able to afford to build, had only a handful of people and had to built it all - game and studio alike - from scratch. I"m glad they're making an uncompromising title and don't really care about how long it takes, so long as they push the envelope and there is evidence of progress. I signed on to back a project trying to do something on a scale of immersion never-before attempted
Uh...what movie cred? He did the Wing Commander movie, which was absolutely terrible. And I'm a huge fan of Wing Commander.
Simply having made a movie and making a successful movie are two entirely different things. That Wing Commander movie is probably one of, if not the worst films I've ever seen in a theater. During the film people were talking about how bad it was and laughing at the more cringe worthy parts, or terrible special effects.