Follow along with the video below to see how to install our site as a web app on your home screen.
Note: This feature may not be available in some browsers.
Well seeing that Microsoft gets paid a license fee for every game that is sold on the Xbox 360 then I'm sure Microsoft will want to control the content.Chris_Morley said:Here's a question, how responsible is a console company for the developers who publish the games?
Yes the X360 is a very solid platform. Despite it still being more difficult then the original Xbox. This leads to rising developer costs and of course subpar gameplay.Sure, MS has its own studios, but shouldn't the onus be on dev houses to come up with original and compelling reasons to purchase their software? Seems to me that MS has built a solid platform, but devs have dropped the ball.
Am I looking at this wrong?
Really a console that came out without blockbuster games and succeeded?Erasmus354 said:The point I am trying to make is that it is nothing new for a console to be lacking blockbuster titles at launch, and that fact is hardly a sound reason to begin with the bashing this early. Give it some time, and if the games dont come THEN start with the bashing.
I don't know about you but gameplay has been going down a lot lately. Nearly all platforms are seeing a decrease in gameplay quality. Though graphics have been growing in proportion to how gameplay has decreased.Erasmus354 said:Added complexity does not necessarily mean subpar gameplay. The PS2 is more complex to develop for than the Xbox, yet its gameplay is just as good as every other console.
Are people actually so ignorant of law and business that they think Microsoft could actually block a game's release simply because it lacked "bling"?DukenukemX said:After all if a publisher makes a game for the X360 there are certain quality requirements that Microsoft wants....After all Microsoft can deny games to be made on the X360.
masher said:Are people actually so ignorant of law and business that they think Microsoft could actually block a game's release simply because it lacked "bling"?
Kahnvex said:I'm hoping that what Nintendo says about wanting to generate grass roots games is true. To a certain extent, I know that it kind of is. We have a games development studio here in town that just received some Revolution Dev Kits, they say they are going to get started doing something next week when they have a rep to show them how they work. Thats exciting stuff.
That's the idea. I mean if you saw the history of the orignal NES when it came to America they were worried it wouldn't succeed. When they released it in NY the people were just amazed by the games. It was stuff they never saw before.steviep said:Personally, nobody's going to get me to fork out $400 for what the X360 is right now. But offer me something that I really really want, and the money is yours. MS, you listening?
Microsoft cannot arbitrarily regulate that content, however. Not and avoid a lawsuit. If you meet the stated criteria, the game is approved.Erasmus354 said:It is Microsoft's console, they have the right to regulate who can make games for it. They dont have to freely give away the development tools to anyone who wants to make a game. When they let you get the dev kits, you have to agree to meet their criterion. For the 360 MS requires that all games support at least 720P, have 5.1 Audio, and use at least 2xAA.
Atari Failed because of the many iterations of its console and the fact that allmost every other big company was making consoles that looked alike and played complete rip off games. They didnt just stop producing good content. The market was young then and just sucked as their were no rules or regulations.Atari failed because they weren't releasing anything new. Both in graphics and gameplay. This created a period of poor game sales and video games went away like a fad.
I didn't, I got mine for free. You can stop ganking now.DukenukemX said:Like I've been saying again and again. What compelled you to buy a X360? It's good to see someone got some brass ones on today.