Just saw this post at Nordic Hardware here
Read the rest at the link
People @ folding should be quite happy... 1TFp for $199!
Lets see how these work though.. wow 250% increase in ALU's (64->160) in that small die size...
Obviously flops dont mean anything to actual performance in game, but the GPU computing person in me is quite happy. If ATI gets on board with PhysX (which Nvidia wants the API to be open for license at the very least), that could be quite the card to have on the side to a GT200 for physics at the least. My folding@home computer will be quite happy...
Remember how we told you that Eastern sources claimed that RV770 has 800 shader processors, not just 480 shader processors? When we look at the slide presented to us by a reliable source, we can only conclude that they were right. AMD evidently planted the stories of 480 shader processors (it's not uncommon for AMD/ATI to plant stuff). The slide tells us three things about both Radeon HD 4850 and 4870. First of all that they both sport a whopping 800 shader processors, but also the clock frequencies and they're individual calculation capacity measured in FLOPS. We've already told you that Radeon HD 4850 will launch at 625MHz and that AMD will clock the 4870 at at least 100MHz more, the slide says 750MHz.
Read the rest at the link
People @ folding should be quite happy... 1TFp for $199!
Lets see how these work though.. wow 250% increase in ALU's (64->160) in that small die size...
Obviously flops dont mean anything to actual performance in game, but the GPU computing person in me is quite happy. If ATI gets on board with PhysX (which Nvidia wants the API to be open for license at the very least), that could be quite the card to have on the side to a GT200 for physics at the least. My folding@home computer will be quite happy...