Serious Sam 4 - 9700K not enough for Ultra?

mgty23

Gawd
Joined
Mar 16, 2017
Messages
757
Hello. I have 9700K stock and 2080 Ti Aorus WF. All on gpu and cpu settings ultra. Games run overall smooth above 80fps on 1440P. But in some mission when are tousands enemies on screen ( i cant count ) and i am shooting with minigun there are drops to 45-49fps.When i go with cpu settings and change from ULTRA to LOWEST i have 65fps. Is my cpu weak in that situations?


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mgty23

Gawd
Joined
Mar 16, 2017
Messages
757
So turning down cpu settings to LOWEST i have more 20fps. So its need stronger cpu?

sd.jpg
 

Dan_D

Extremely [H]
Joined
Feb 9, 2002
Messages
57,022
Try overclocking your 9700K and see what the results are.
 

bizzmeister

[H]ard|Gawd
Joined
Apr 26, 2010
Messages
1,975
A 9700K @ stock settings itself is enough to enjoy any game flawlessly assuming you have a high end card like yours.
 

mgty23

Gawd
Joined
Mar 16, 2017
Messages
757
A 9700K @ stock settings itself is enough to enjoy any game flawlessly assuming you have a high end card like yours.
This is place in game,very rarely it drops to 45fps. Just one area with tousand of enemies + minigun firing and drops.
 

mgty23

Gawd
Joined
Mar 16, 2017
Messages
757
damn get one freeze in this place lol. I mean sound was looping game freezed. Just ctrl alt delete to kill process. No crash in logs,only game stopped responding; D
 

Bman123

Supreme [H]ardness
Joined
Dec 19, 2007
Messages
4,864
Sounds like there is a lot going on in that one spot. I don’t have the game or I’d try it in my rig to see if I could duplicate the issue
 

KillRoy X

Gawd
Joined
Aug 15, 2004
Messages
781
Looks like patch 1.04 came out. Love the dev's humour in the patch notes. I haven't picked this up yet, but probably will since it's looking like Croteam is active with community in fixing this.
 

silentsod

Weaksauce
Joined
Dec 28, 2010
Messages
121
I picked up SS4 after the first patch and it is greatly improved on SS3. The game has a much faster pace and granting of weapons and increasing enemy counts whereas SS3 was slow to start and felt like it was just getting in its stride when the game ended. Playing SS4 on Hard and some of the fights are actually difficult if not managed appropriately.

Plus they added an enemy multiplier which should be a real boon for co-op.
 
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